So hyped.
I am fine with the deck system as it appears now as limiting as it seems. As matter of fact, I prefer it to be limiting. It facilitates strategy and party building.
I don't mind the Slash attack. If you think it is too slow to use a big weapon as the slash, just set the fastest weapon on the slash slot. Potentially you can set fast weapons for all purposes or vice versa with slow weapons. It is only a limitation when you want to have the ability to switch to fast, medium, or slow on the fly.
I can see why they want to use a deck system. There's raid, rush, counter, and slash and whatever actions they try to add too. If you try implement the freedom to use fast, medium, or slow weapons for each of those it will quickly becomes a big mess of buttons. Oh, don't forget there are different weapons for each speed too. Bloody sucking sword or high crit sword or something for example. What about the Spears? The Greatswords? Want to pick between 3 is a mess. it is like 4 x 4 x 4 combinations or more. Doable for a determined player? Sure, but hardly a simple system for a console game.
I don't like the idea of pausing and deck switching in battles and found games with it piss easy and boring eventually. In the game you already have the advantage of a magical inventory where you can pile a tons of stuff with you, adding the ability to pause and access it on the fly just takes all the thinking, planning, and strategy away. Don't forget you have 2 other dudes you can potentially change and customize on the fly.
Run into something that completely counters your cheesy party strategy and you can simply pause the game and change the load out of your entire party. So instead of building a balanced party to each with different builds to cover potential weaknesses you simply have to max/min the whole game. 3 dudes with Heavy attacks then to 3 dudes with fast attack with a pause of the button. Might as well give everyone the ability to use range weapons and destroy any trace of personality. FFXII original suffers from this problem of monotony. There's a reason why FFXII Zodiac job system is a better game than the original where everyone is the same.
It just breaks party balance. So I don't like the idea of deck switching. Building a balanced party with each person covering each other is more fun imo. Fits with the theme of the game where bros cover each other's back. Noctis doesn't need to be able to use everything all the time, his bro with the great sword or the gun is there for that.
Don't know how deeply you can customize your party, but I doubt they are just there and you cannot equip or customize them.
So hyped. . .