Where do you foresee this game selling those numbers on those platforms?
Like, give me a regional breakdown here.
Via Kotaku UK http://www.kotaku.co.uk/2016/03/31/final-fantasy-15-needs-to-sell-10-million-copies-to-succeed
For some added context: The best selling installment, FF VII, sold under 10 million until several re-releases/ports later
They made a movie and an anime before the game even came out. They're definitely still trying to brute-force popularity, but in this case it might actually work because the game looks like it's going to be good fundamentally, unlike XIII.
On the otherhand, a Batman v Superman: Dawn of Justice scenario might happen where, after all of the hype, the game gets panned critically and although the game makes a lot of money based on early hype, the hype dies instantly.
He got 3 million Xbone's copies sold, it's already a no no lol
Type-O sold like shit on Xbone, FFXIII & XIII-2 sold like shit on 360.
Ain't happening.
But I think you already knew that lol
Concerns over piracy (and diminished sales) may be a reason why a PC version is not been announced, but at the same time needing more sales is the reason why we can be almost certain it will be released on PC eventually.. that double dip.
This is just what they need to cover the costs.
"Let's spend hundreds of millions more in making some crappy CGI movie no one will care about, like the others!"
Final Fantasy VII also did 4 million copies in Japan, which is a big part of how it got to where it is, whereas it's incredibly difficult to imagine a situation where this doesn't do 1 to 1.5 million tops in the region instead.
And that's before we even consider all the digital copies of FF7 sold over the years that are padding that 11 million.
I do love you optimism but this is the same company that rebooted Tomb Raider in a way that got the series back in the spotlight with great reception and sales but even then the game was deemed as not performing well AND even after getting more sales after that they made the game an Xbox One exclusive because...That's what I'm saying, I'm sure the "break-even" point is way less than 10 millions. 10 mil is the mark to be "popular" in the current gen so is only normal for this company to claim they want to sell as much. But it's all PR-talk at this point imho. They'll be fine with 6-7 ml copies sold and everything beyond that will make them super positive.
I always thought that the brand REALLY lost it after XIII released T_T (and I love XIII) but for some reason I think that a game in the vein and tone of FF XII would be more successful for them in the current market (I will always say that FFXII was way ahead of it's time)Building the brand long term. FF has lost a lot of cachet since Xii.
1) I LOVE LOVE LOVE the aesthetic of the game from the way Noctis looks, the feel of the world and creatures, etc... but I also see what is really moving coins in the market and this game is like is trying to be like them but so far still seems to not really grasp what make other games as The Witcher, TES and Bioware games so popular in recent years.I seriously can't get over this post. This post is out of touch. This post is out of this fucking world, man.
Easy 10 million sold:
- PS4 version --- 5 million
- Xbone version --- 3 million
- PC release --- 1 million
- later on, a port to NX. *Nintendo fans are starved for a real Final Fantasy --- 1 to 3 million
Do you see how my educated guess totals up to the # S-E needs? The brand awareness for Final Fantasy has grown since VII released, so it's not crazy to think XV can beat it.
Right, for the correct game, we can get over 20 million copies for open world action RPGs with basically 100% of the sales coming from the West.I know, Japan usually represents a third of mainline Final Fantasy lifetime sales - it won't happen in this current environment, but the overseas segment has grown exponentially since so it may be able to recoup those lost sales there.
Pokémon had the same problem with X & Y - sold 1 million less in Japan than Black and White but is almost neck to neck sales wise quarter to quarter ww. Maybe the comparison is not apt though since Pokémon titles have legs comparatively to other JRPG's.
I believe FFXV could reach 10 million ww, but not without a PC version. 6-7 million (shipped) is where I see FFXV falling by March 2017 (Japan would stand between 1.2-1.5M)
Where do you foresee this game selling those numbers on those platforms?
Like, give me a regional breakdown here.
That is to promote the game though.Maybe they shouldn't have spent so much on free movies & anime then.
Easy 10 million sold:
- PS4 version --- 5 million
- Xbone version --- 3 million
- PC release --- 1 million
- later on, a port to NX. *Nintendo fans are starved for a real Final Fantasy --- 1 to 3 million
Do you see how my educated guess totals up to the # S-E needs? The brand awareness for Final Fantasy has grown since VII released, so it's not crazy to think XV can beat it.
Don't port beg man come on sonMaybe it will help if it is a NX launch title!
I wonder if Square is gonna go batshit with the commercials and advertising of this game in North America come late August/early September to try and get word of this game to the mass market. I would think they are but idk?
I just think back on how many commercials games like Destiny, GTA V, and others got up to and slightly after their release but then again they probably had gigantic marketing budgets as well.
Concerns over piracy (and diminished sales) may be a reason why a PC version is not been announced, but at the same time needing more sales is the reason why we can be almost certain it will be released on PC eventually.. that double dip.