Have some of you ever played a warriors game!?
Seriously, unique NPC's with generic movesets get a totally new moveset when they become playable. Its been like that since Samurai Warriors 1 back in 2004.
From what I've seen, it seems that this game had a tighter budget than Hyrule Warriors. If resources were limited, it makes sense you'd triage it and make characters from the games people actually bought rather than the ones the two dozen or so hard core fans played
Fire Emblem didn't exist before Awakening apparently. I get why they cater to this crowd but it really irks me. You know what characters are popular. There is no excuse for some of the more popular ones to not make it in as fan service DLC. Holding it back for the sequel I guess, which is awful. I will play and enjoy the game but the decision making process behind this is baffling to me.
The game is already filled with clones. What makes you think they'd bother to change that for the DLC?
Not putting Tharja in the base roster because they got greedy and knew people would buy her as DLC is going to bite them in the ass.
Have some of you ever played a warriors game!?
Seriously, unique NPC's with generic movesets get a totally new moveset when they become playable. Its been like that since Samurai Warriors 1 back in 2004.
For what is, I suspect the majority of the fanbase now, Fire Emblem pre-Awakening might as well not have existed
Fire Emblem didn't exist before Awakening apparently. I get why they cater to this crowd but it really irks me. You know what characters are popular. There is no excuse for some of the more popular ones to not make it in as fan service DLC. Holding it back for the sequel I guess, which is awful. I will play and enjoy the game but the decision making process behind this is baffling to me.
Hey it could be worse. You could be a Persona 2 fan.
They aren't "generic" movesets though, aside from maybe Oboro, they're movesets from other main cast members, and in Owain's case he even has an unique stance already, just reusing the standard attacks.
Not putting Tharja in the base roster because they got greedy and knew people would buy her as DLC is going to bite them in the ass.
Glad Tharja is in (obviously) but it's is a major bummer to see nearly everything pre-Awakening getting handwaved. Àaaa
where the fuck is groose
Nope, that's an overexaggeration. People know Ike and Roy from Smash, Lyn as well since she's an assist trophy and is very popular in general. The franchise sold modest, but not awful numbers over here on the GBA, both those games are popular with the fanbase in the west. Tellius games and Shadow Dragon underperformed, but Ike is popular as hell and Shadow Dragon is in this game. Decisions weren't made based on popularity, clearlyFor what is, I suspect the majority of the fanbase now, Fire Emblem pre-Awakening might as well not have existed
Wait, Ike's not in this already? I was going to wait for a "Complete" Edition so I haven't been keeping up.
No Ike, No Buy....-ke.
That doesnt mean they'll remain clones when they become playable. I dont think, in the history of Warriors games, Omega Force has ever made an NPC playable and had them keep the same moveset.
Unironic yays for me; it'd have been so easy for them to go the Smash route and reduce young Link to a clone of his adult counterpart, but nope, it came with that awesome Fierce Deity Mask mechanic that turned him in one of my favorites in the roster in very little time. Midna's other form was entirely unlike her original in both looks and attacks, not to mention fun as sin to play. Tingle's moveset was delightfully whimsical, offing enemies with popped balloons and a wallet? It's the sort of madness I loved HW for!
Now if you didn't care much for the characters that's understandable. I personally think they were all deserving of an inclusion (with the possible exception of humanoid Midna, but damned if they didn't make her work) and that none was a clone was already reason enough to look forward to them, but to each their own.
Nope. With the exception of Lyn and Celica (Who were clearly last minute additions as Lyn has Navarre's moveset and Celica has Marth's moveset) all of the characters in the game come from Shadow Dragon, Awakening, and Fates.
Hopefully an unlikely sequel will be able to pull some similar deep cuts from the Tellius saga, I need my playable Shinon.
Nope, that's an overexaggeration. People know Ike and Roy from Smash, Lyn as well since she's an assist trophy and is very popular in general. The franchise sold modest, but not awful numbers over here on the GBA, both those games are popular with the fanbase in the west. Tellius games and Shadow Dragon underperformed, but Ike is popular as hell and Shadow Dragon is in this game. Decisions weren't made based on popularity, clearly
Nope. With the exception of Lyn and Celica (Who were clearly last minute additions as Lyn has Navarre's moveset and Celica has Marth's moveset) all of the characters in the game come from Shadow Dragon, Awakening, and Fates.
What really ? If Celica doesn't use magic what's even the point
Terrible in comparison to Hyrule Warriors.http://nintendoeverything.com/fire-emblem-warriors-dlc-characters-revealed-azura-tharja-more/
Here are the characters from each pack
Fates
Azura
Cool
Niles
Uhh, no?
Oboro
WHO WANTED THIS!??
Awakening
Tharja
YES
Owain
Another sword user
Olivia
Fan service lol
Shadow Dragon
Navarre
Another sword user
Linde
OK? I mean, shes cute in fire emblem heroes, so I guess theres that.
Minerva
Who? No.
What really ? If Celica doesn't use magic what's even the point
the real amusing part of CYL is that so far evidence points to it underrepresenting characters from older games
She uses it in her super move.
Her special attacks do incorporate magic into them, but her normal move set is identical to Marth.
Like I said above, unlike other npcs, those 4 already have some data in the game indicating that they are intended to be playable, so I doubt we'll see playable versions that are completely different. They even mistakenly left two of Niles' localized supports in the game data.
Also, although it's not quite the same (since in base DW7 he only had a generic model), when Pang De was added as a playable character in 7XL he returned with Zhang Liao's Twin Axes, rather than an unique moveset.
You say that as if half the cast aren't clones of each other.
Terrible in comparison to Hyrule Warriors.
Nope, that's an overexaggeration. People know Ike and Roy from Smash, Lyn as well since she's an assist trophy and is very popular in general. The franchise sold modest, but not awful numbers over here on the GBA, both those games are popular with the fanbase in the west. Tellius games and Shadow Dragon underperformed, but Ike is popular as hell and Shadow Dragon is in this game. Decisions weren't made based on popularity, clearly
So... is Ike in this game or what?
Terrible in comparison to Hyrule Warriors.
Playing devil's advocate here, but FE3, Marth's SNES game, is the best selling game in Japan. If you're gonna add Marth and co, it makes sense to label them as from their latest localized installment. Specially considering it is still playable thanks to 3DS BC.
With that said, really glad to see Linde and Minerva. Was hoping for Jeorge as well, but that'll do. Olivia was a nice surprise IMO, the other NPCs->DLC characters are nice too but it's definitely scummy to charge for them as DLC if they were already in.
I learned of the whole archetype/clone thing a bit earlier and that's my biggest dissappointment in the game.
Sorry, just to be clear I was only referencing western popularity, as the poster I was responding to was clearly only talking about western popularity as well. I know that FE1 and FE3 are popular in Japan, and I do think that Shadow Dragon's inclusion makes sense, both for that reason and for series tradition.That's slightly disingenuous. FE1/3 remain the most identifiable and popular games in the series in Japan. Mystery of the Emblem is the highest selling game in the series, with Fates, Genealogy, and Awakening following close behind.
While not having Genealogy characters is a crime, it's pretty obvious they didn't include that game since it was never released in the west. So that leaves Mystery, Fates, and Awakening as the top three games in the series, all of which are the main games represented here. This is fundamentally why they chose the games they did.
Lyn and Celica are a pleasant surprise, most likely late additions. That said, I feel that this game was in production before the character poll was released and they were going off of game popularity more than character popularity.
Well, that cemented my decision to not buy this game (well, definitely not at full price, anyway). So many clones... Maybe we have been spoiled with Hyrule Warriors, but after the standards that one set up, I am expecting just as much or more from new "(spin-off) Warriors" games, not less.
FEW has many more characters compared to HW. IIRC, HW had originally 10 unique characters + a couple of moveset variations.
FEW may have a handful of clones, but even then I think it has over 10 unique movesets: Samurai (Ryoma/Navarre?), Blade Lord (Lyn, Owain), Archer (Takumi, Sakura, Niles), Mage (Robin, Linde/Tharja(?)), Mage Knight (Leo, Elise), Pegasus (Hinoka, Caeda, Cordelia), Wyvern (Camilla, Minerva(?)), Fencer (Marth, Celica), Cavalier (Xander, Frederick?), the Twins, Chrom, Lucina, Lissa, Oboro/Azura, Tiki. Someone correct me if I'm wrong but it seems about 15 or more movesets. And even then they all have unique specials.
While I can understand the dissappointment with FEW (I'm pretty dissappointed myself), but FEW simply has more stuff (wether or not we like it is a different tune).