Four_Chamber
Member
Holy crap, that looks absolutely phenomenal. Hype for E3 reaching impossible levels now!
What are you doing?I usually don't play any kind of racing games, but for some reason when my friend showed me this picture (http://abload.de/img/0814ru4f.jpg) I instantly wanted to play this game. Maybe because the car looks so freaking rad, I don't know...it just all looks so perfect.
Holy crap! I'm in love!
Different offset on the rears.
What are you doing?
I usually don't play any kind of racing games, but for some reason when my friend showed me this picture (http://abload.de/img/0814ru4f.jpg) I instantly wanted to play this game. Maybe because the car looks so freaking rad, I don't know...it just all looks so perfect.
Holy crap! I'm in love!
Sorry, not used to the coding on the forum. Messed up the tags, I think. It's good now!
I usually don't play any kind of racing games, but for some reason when my friend showed me this picture (http://abload.de/img/0814ru4f.jpg) I instantly wanted to play this game. Maybe because the car looks so freaking rad, I don't know...it just all looks so perfect.
Holy crap! I'm in love!
Ahhh I mean these 2 pics are not Forza sooooooooooooooooooooo why are they here.
Dunno, doesn't look nearly as impressive as PCARS or DriveClub. However, I'm a sucker for Forza's incredible Physics so let's see...
I said this in the E3 thread, but can we take a moment and just marvel at the amazing attention to detail on the gloves.
I'm honestly legit shook. Stitching on the gloves is literally the last thing I ever expected to see.
New teaser looks good, but I dunno... I was expecting more somehow. More what I don't know, but it didn't blow me away.
Need to see actual gameplay footage.
A message to ForzaGAF: I seriously hope that FM5 lives up to all of your expectations and turns out to be an incredible experience. It looks fantastic from the teaser trailer. I'll surely miss playing it (having owned all four previous versions) but I'm sure it will bring joy to many of you.
A message to Microsoft: Where did it all go so horribly wrong?
I thought you were done?
Still following the game, but purely objectively now. I'll cry a little on release day.
New teaser looks good, but I dunno... I was expecting more somehow. More what I don't know, but it didn't blow me away.
Need to see actual gameplay footage.
I think it has to do with the time of day and the over abundance of sunflares. I can barely get a good look at the game.
Please for the love of everything Turn 10, pick a different time of day for E3.
I think it has to do with the time of day and the over abundance of sunflares. I can barely get a good look at the game.
http://i.imgur.com/hHauf7E.jpg[IMG]
Please for the love of everything Turn 10, pick a different time of day for E3. :p[/QUOTE]
That's maybe what it is - a lot of POVs are looking directly into the sun with details subsequently crushed in semi-silhouette.
Seems to confirm a global lighting scheme though, which maybe bodes well for variable TOD.
[quote="soundscream, post: 62166697"]Sure[/QUOTE]
Maybe new Baldydan is putting me off. I have a healthy fear of Easter European gangsters after a run-in with a few of them on Jersey a few years ago.
I think it's in-engine in the same way as Gran Turismo trailers. They all use ingame assets. All rendered using the game's engine. But pre-rendered with max resolution and AA.In engine is the same as in game, in game = "in game" engine. It is not the same as real time however.
That's maybe what it is - a lot of POVs are looking directly into the sun with details subsequently crushed in semi-silhouette.
Seems to confirm a global lighting scheme though, which maybe bodes well for variable TOD.
This unprecedented partnership with EA better mean we have Porsche back. I don't want no damn RUF I want Mah Porches.
If the new NSX is in this, I might have to get excited. I like the graphics, but I hope it is not too much of a sim game as I can barely crank out enjoyment in those. I couldn't get into Forza 4, but I really am enjoying Horizon.
Well you can turn on almost all of the assist to make the driving part easier, but I wouldn't expect racing hot air balloons or helicopters.
Forza 4 launch trailer using "Actual Gameplay Footage": http://www.youtube.com/watch?v=X0RUjeJdkZU
Turn10/Microsoft have always had a funny definition of gameplay etc. I'll wait to see someone actually playing it.
I will accept it at being true HD only if it's native 1920*1080p at 60 fps.
Turn 10, in conjunction with JJ Abrams presents Forza Motorsport 5.I think it has to do with the time of day and the over abundance of sunflares. I can barely get a good look at the game.
Please for the love of everything Turn 10, pick a different time of day for E3.
Turn 10, in conjunction with JJ Abrams presents Forza Motorsport 5.
Edit: Oh shit, looks like we have super-shiny roads in FM5 as well. Woo.
Honestly, you'd think they would've fixed that by now.
I saw more than 8 in the short little preview just posted today(as they were zooming down the bridge). I would suspect 16 players again. Which is fine. I honestly never had too big a problem with 8 players. 16 players is great if you're doing longer races, but that doesn't exist if you're doing matchmaking and not enough user-created lobbies took advantage of it. I'm glad the option exists, but its like hardly anybody really understood how to best utilize it. A 1-lap 16 player race on the Nurburgring was fucking headache-inducing.Do we have a grid count yet? I see at least 6 on the track at once in that last vid.
I don't expect anything like that. I'm more into the arcade style racers like the Sega games, R4, Burnout etc. I give games like Forza a try because I like some of the cars and I just hope that the game is interesting enough to keep me playing to unlock new cars and tracks. What I liked a lot about Horizon was the presentation (it made me think of Electric Daisy Carnival for some reason) and finding the hidden cars on the map. I do wish they had more cars by Honda/Acura and that the team finds a way to make doing custom designs and artwork for the cars easier as the Forza series goes on. I always have ideas for what I want to put on my S2000, but I'm not that good at creating that vision with the system they have. I am amazed at some of the artwork people put on their cars.
It is
I have no idea what you're talking about.Here is a thought, ghost racing with a minor speed penalty when passing through a ghost. Has that ever been done in any other game?
Fuck....
Here is a thought, ghost racing with a minor speed penalty when passing through a ghost. Has that ever been done in any other game?
Multiplayer without collisions? Yes, Rallisport 2 did it with wireframe racing. Four player you could have collisions, but I guess because of latency and the likelihood of jumping cars, for 8 player you could only have wireframe. Great idea at the time, also means people aren't wallfucking you 24/7.I have no idea what you're talking about.
You don't have to. Look at dem shiny roads! I honestly can't remember the last time I saw a road reflect that much glare when it wasn't wet. I know it's possible, but it's not that damn common.Fuck....
must.not.give in.
Multiplayer without collisions? Yes, Rallisport 2 did it with wireframe racing. Four player you could have collisions, but I guess because of latency and the likelihood of jumping cars, for 8 player you could only have wireframe. Great idea at the time, also means people aren't wallfucking you 24/7.
Oh wait... but with a penalty? No, would never work. If said lag fucks you over, who's to blame?
But what about drivers who would just swerve for shits and giggles? And who would get the penalty? If I'm driving normally and captain fuckstick is all over the shop, then who gets penalised and by how much? And besides, novice drivers would get penalised anyway by having slower times than genuine drivers.The idea of a speed penalty with ghosts would mean there is still some incentive to avoid contact with other cars so as to maintain some interaction with other drivers but contact will not cause you to lose control or be knocked into a wall in the case of lag or novice drivers.
Someone said different rear offsets...where?
Hype fucking rising..
Forza 4 launch trailer using "Actual Gameplay Footage": http://www.youtube.com/watch?v=X0RUjeJdkZU
Turn10/Microsoft have always had a funny definition of gameplay etc. I'll wait to see someone actually playing it.