This game may be at the top three in my list of 'most technically impressive games this gen so far' but, damn, some of the art choices are bad.
I mean I was stunned by the dev videos and how beautiful the city is but some elements just don't fit in the inviroment. Soldiers and creatures in ground battles look bad and in general many artistic choices make some technically worse parts like textures and models to stand out and show their true ugliness in all its glory. I know you can't have 2000+ high poly soldiers or perfect textures in a game that you fly in a 32kmx32km enviroment but in most games devs know how to hide the technically bad parts of the games or make them part of the enviroment so they don't stand out (Gears imo is the best example this gen cleverly using textures, bump mapping and other effects to cover the inefficiences of the Unreal engine like low poly models) while Factor5 is doing exactly the opposite. I'm not that excited about the art choices on the dragons either.
Milhouse31 is right imo, there's lots of bad art in this game. Still thinking of buying the game though if gameplay is good since parts of the game like the city are so "OMFG!" amazing that you just want to try them.