I don't have a problem with the game being $60 and given a retail release. I think that most of the blame here should be on Sony and the executives in charge of overseeing the game, not Sean Murray and Hello Games. Seriously, a developer that consists of what? Eight people? Compared to a massive company that oversaturated the game and then rushed it out? Give me a break. Wouldn't be surprised at all if that's how it went down. Murray and Hello Games were in over their head but Sony just made it worse. Like several of their releases, NMS needed more time and instead was rushed out. Can't wait to see TLG be a five hour dud and see Sony get a pass. Maybe Murray can be blamed for that as well. *SMH*
I haven't played NMS and have no interest in doing so and regardless of what's in the game and what's not in the game, considering the fact that Sony was overseeing the game since almost the beginning, they should be way more accountable than a studio consisting of eight human beings. Seriously, what a joke especially when huge blockbuster AAA games from massive studios release average overpriced games with a huge rip off that's called the season pass get a free pass every single time yet a small indie studio gets flamed to hell. Makes no sense at all.
If NMS was all Murray/Hello Games and Sony had nothing to do with the game at all, then yeah, I would agree with the majority here but sorry, I can't see how Sony can't be blamed first and foremost but this is my own personal opinion. To each their own.