SniperHunter
Banned
the pics look extremely fake...fake motion blur, fake depth of field....
Screens look fantastic.
What are the odds of one character masturbating when you switch over to them?
Holy fuck. I mentioned an idea like that years ago back on GTAForums. I'm so excited. This is crazy.Lifted from C&VG
GTA V "evolves nearly every mechanic, features the biggest world in series history and introduces a new technology that radically changes the way players control the game.
Three main characters are called Michael, Trevor and Frankie.
A quick menu can be called up to switch characters, the camera pulls away into a Google Earth-style vantage point and then drops into wherever the chosen character is
Trevor is described as having a "maniacal personality"
Trevor is in Blaine County, a barren, rundown desert region filled with bikers, meth heads and other people from the fringes of society
Characters can "flick off" people and people react differently depending on the area. In a rough-and-tumble
neighbourhood the reaction will be different from someone in a posh boutique store
Rockstar's playtester pours a trail of gas away from a vehicle and drops a zippo lighter on it, the flame travels back and causes a huge explosion.
Franklin is seen on Vespucci Beach looking for a car he's to repossess
Waterfront activities include a muscle beach gym
He drops the top of the car once he gets in
Ammu-Nation is back
Each character has his own personality motivation and skill set
They go about their daily business when you're not in control, so you might find them in surprising situations when you take control of them again
Each character has a fleshed out story arc
Complicated, multi-tiered heist missions inspired by GTA IV's Three Leaf Clover are "peppered" into the game
Heists are a big theme
Rockstar is addressing mission diversity in pairing characters, it showed off a mission involving all three characters
The trio need to perform a snatch-and-grab to get the FIB off their backs
Trevor berates security agent guarding a chopper, Michael urges him to calm down but he keeps running his mouth, he only agreed to do the mission in exchange for help springing his friend Brad out of jail.
Franklin isn't to comfortable with Trevor
The three change outfits and rapell down the side of a skyscraper, when they arrive players take control of Michael rapelling down, the mechanic is reminiscent of Rainbow Six Vegas
The musical score seems to react to the action
They extract the target by holding him hostage with one arm while pointing a gun at interrogators with the other, at that point an icon appears giving the player the option to switch character
You can stay as Michael and try and pick of the enemies or select franklin, switch to his perspective and snipe them from afar.
Transition is smooth and camera angle helps you adjust
During the chase through Los Santos the player can switch to Trevor to pilot the getaway, snipe the other pilots as Franklin, or fire an assault rifle out the back of a chopper as Michael
Rockstar is leveraging cinematic tricks learned from Max Payne 3
Really?
V is roman numeral for 5
That dog has me worried. I hope they don't include pit fighting just to be "edgy".
Switch between three protagonists at any time
Concept of doing iit like the Liberty City Episodes - three charas
Multiple perspective - clear advantages
Constantly switching - not rotating 5 missions as one character, then 5 as another
Allow them to create more diverse style of lead protag, tie certain behaviors to certain charas
Gameplay side - if charas lived apart, players could experience more of the qorld more quickly
Rockstar eliminate flat spots during missions - allow players to switch perspectives press of a button
Lets you play as both protagonist and antagonist - Dan Houser
Less wide-ranging characters "a lot of the time, the people you're not necessarily fighting with, but bickering with, are your other lead characters"
Michael
[Retired, Early 40s, livesin Rockford Hills, Nice Clothes]
Houser: idea was for an older, successful guy getting sucked back into the game
Voiceover character in the first trailer
retired bank rober living more lavish life than most people in witness protection thanks to deal with FIB
Demo opens with him resting comfortably in a pair of flip-flops next to a pool in the neighborhood Rockford Hills (Bev Hills)
Distance: his private tennis court
Smoggy horizon: Los Santos downtown
Isn't content with life, wife spending his dough (he hates her), doesn't know how to communicate with his kids
Kids: Tracey (teenage daughter), we see her playing Just Dance-style game, son named Jimmy
Wife: Amanda, we see her heading out the door on a shopping spree - shopaholic
Wife drives Sentinel XS sports car
Michael hops on bicycle rides down the street
Neighborhood has "manicured lawns, sprinkler systems, rolling hills," and luxury cars
Trevor
Rockstar tester calls up menu to switch charas, camera zooms out in Google Earth style thing, and drops to "ramshackle trailer" in "desert region" of map
Michael's longtime friend
Trevor is first seen fighting a battle with toilet
Hops in Bodhi large truck (looks like Jeep Wrangler JK), drives down the road
Lives in Blaine county, region filled with bikers, meth heads, walks of life on fringes
Trevor drievs down road, parks, and flicks off building loiterers
Rockstar suggests you do this in various cases to see different people's reactions
Teseter grabs gasoline, douses a parked truck, pours a trail away, drops a lit Zippo, and boom - flame travels towards truck, sets tires on fire, then chassis, then finally the gas tank, and explosion
Franklin
Cruising Vespucci Beach (Venice Beach) looking for car to take back for his boss
Waterfront filled with activities: muscle beach gym
Franklin finds his target: a 9F (Audi R8), gets in, drops top, rides off
Los Santos familiarity: Ammu-Nation is back
Each chara has own personality, motivations, skillset
When not in control of one, they go about their daily business
You may be surprised what situations they're in when you switch back to check up on them
"The contrast between three different experiences, geopgrahics, and vibes to eeverything should be really strong, and I think it's something that gives the game a unique feeling when you're visint gthese people's lives and seeing what they do," says Houser. "Within the story, you're going to know information about a character before they know what the other people know when you play as them."
SUNNY LOS SANTOS
Idea of a proper Los Angeles
Thought San Andreas was very small and sketchlike
Hollywood, the porn industry, marijuana, immigration battle, gated communities, luxury pockets, homeless people, bankrupt government - enough topics for Rockstar signature style
Largest open-world playground to date
Interior and exterior spaces together: bigger than Red Dead Redemption, San Andreas, and GTA4 worlds combined, with room to spare
Enviro includes: beachfronts, wine country, large wilderness area, Salton sea region, military base, suburban hulls, urban center
Scuba to explore detailed ocean floor along Los Santos coastline
More vehicles than any GTA to date: BMX bike, mountain bikes, road bikes, dirt bikes, huge amount of cars and trucks, helis, planes, ATVs, jet Skis
Trevor is former war vet with flight experience, so he can fly a plane at any time - dont need to wait until endgame
Characters come together
Pursuit of mighty dollar
Each chara has full story arc
Peppers several complicated, multitiered hests in vein of GTA4's popular "three Leaf Clover" mission across narrative
Heists are a big theme
People love bank jobs, especially when they feel prepped
Rockstar addressing mission diversity to leverage different pairings of the protags
"We want to move from having one character in a mission to having two to having three" - akes missions feel more distinct, high in action, diffeerent tone depending on who's on them
Making the switch
Playing as Franklin, GI meets up with Trevor and Michael, who have already reunited. Mission: perform a snatch-n-grab to get the FIB off their case. Meet at a helipad to pick up civilian chopper FIB is supplying. Trevor is talking to sec guard with Mike pulls up, how he's just standing there while everyone is out having fun, Mike urges him to cal down, but Trevor doesn't listen.
This appears to be Franklin's first encounter with Trevor.
Everyone hops in choppper.
Arrive at IAA HQ (CIA), Franklin is ready with sniper rifle at nearby building, ready to react. Trevor hovers overhead. Players become Michael, who rappels down the side of the sky-scraper to locate the correct office. See into every office, where people are going about busiess. Music ramps up as Michael goes downward.
Michael locates target, smashes threw window, grabs him, holds hostage, points gun at interrogators, then ICON appears to switch
You could either stay in the same role as Michael and wait for Franklin to snipe these guys, or switch to Franklin
You're now Franklin, after a smooth transition, and can snipe the targets
Trevor picks up Michael and the target, helocopter chase ensues, players can either pilot the plane as Trevor, snipe other pilots as Franklin, or fire assault rifle from the back of the chopper as Michael
KILLING TIME IN LOS SANTOS
GTA4: Bowling Strip Clubs Live Stand-up comedy Interenet Cafes TV shows
Greater degree of variety in GTA5: different side-missions, more sophisticated mini-games
Will use characters and the rest of their lives "Michael's family, Franklin's crazy franks, or Trevor out in the desert with access to planes very early on"
Each protag will have unique hobbies only they can participate in "one or two key minigame activities per character" to separate one from another
Customization like San Andreas (RPG traits, gain or lose weight) impossible, but you can customize with diff clothing
TV returning in GTA 5 - "funny new stuff that's pretty odd to do in a game"
Outdoors: yoga, triathlons, jet skiing, base jumping, tennis, full golf game on full golf course
No romance because of nature of characters
Each protag has own cast of friends they can hang out with: Lamar is Franklin's crazy friend; Kimmy is Michael's lazy, pot-smoking 20-year-old son; Ron is Trevor's best friend and a paranoid conspiracy theorist; Amanda is michael's wife who he can't stand
Familiar faces from GTA 4 will appear, but dont expect Niko or anyone for the PS2 games - they never existed in this world
Economy: "very vibrant and fun economy", no property, but loads of other stuff to by
Cell phone concept still there, but no calls from friends all the time, phone will surface some of the acitvities, phone will be "more contemporary," use it to acces internet, activities moved to map
Occassionally bump into pedestrians you could interact with. In demo: Jesus-looking preacher with white robes encountered by Franklin, has more to offer than one-liner
Dynamic Missions: drive around, see broen-down car or hitchiker on road, you can pull over and see what happens. Go off road in desert, maybe you'll come across two parked cars and a bunch of dead bodies. In Los Santos, if you seee a cash van, you can steal it and make a quick score. Or, catch the mugger who knabbed granny's purse.
Multiplayer: it's there, but reveal at another time. Rockstar pleased with direction.
ALIVE WORLD
clouds roll over the sky
helicopters fly about
birds fly
cars drive
pedestrians hang around
dogs jump against fences if you walk too close
sprinklers wet the grass
puddles gather around carwash hoses
neighbors lie in the sun by the pool
dodgy guys hang around outside stores
inside 24-7 store: everything on the shelves are modeled and textured
GAMEPLAY EVOLVED
Cars hold to ground better - not "big and boatlike in GTAIV"
More physics to cars, feels more like racing game
Racing game itch will be scratched
shooting has evolved in terms of core mechanics of how you play
melee is better than past - but will never be as big a deal as shooting
I"m pretty sure Aguirre is just joking lol
Lifted from C&VG
Rockstar is leveraging cinematic tricks learned from Max Payne 3
Reducing the understeer of the cars doesn't mean its gonna turn it into some super-arcade racer. If they haven't completely overhauled the driving, it should actually feel more realistic now.Everything sounds great, except for the driving. I wish they had just left it as is. I don't want that Saint's Roe super grip feel.
OPWhere is my pc version, Rockstar?
Mod Note: This thread is only to talk about Grand Theft Auto V on Xbox 360 and PlayStation 3. Use the old thread if you want to talk about it potentially coming to other platforms. This will be enforced.
I don't understand.
Posting scans (screencaps in this case) is not ok, but copy-pasting all the text is?
What's the difference?
"The cars hold to the ground a bit better. we thought they were big and boatlike in GTA IV, and we feel like it has really leaped forward because we're able to run a little more physics on them."
.
You should link the post that copy pasted the text, because that's copyright infringement and I'm sure the moderators would delete it.I don't understand.
Posting scans (screencaps in this case) is not ok, but copy-pasting all the text is?
What's the difference?
There's a musical score during missions now. Can't wait to hear that, Rockstar does amazing stuff with original music.
Combined...
Good lord.
This is a next gen game right?
Thank fucking god....
Now people can come clean about not liking the car controls since even rockstar said they needed work.
Worried this is going to run terribly. I'm sure this will be great though.
Waterfront activities include a muscle beach gym
they won't have a black character, it's already been done with san andreas. the older guys is the protagonist for sure given the voice over from the trailer. and if they have another playable character it will be the maybe mexican thug in the trailer with the convertible car.
This will surely rock the house when it hits on PS3/360 but I can't wait for a PC release.
I managed to tolerate GTA4 on PS3 with the sub 30fps and it was still fun. This looks many times better than that. I can't wait.
Still thought they were perfectly fine.
Different than previous GTAs, but not bad at all.