Shouta said:It'll be really nice to have folks to talk to after matches when this comes out. I turn my brain off too much at Japanese arcades, it's too damn quiet in terms of talking. >=|
Takao said:Yeah, that's a pretty extreme price for a port ...
Here you go! http://www.youtube.com/watch?v=NRzeb6KaAZMMechaX said:Wow, I didn't even know the 00 Quanta was actually playable. I'm pretty excited to see what it can really do, especially since it did jack shit in the actual movie.
You're in the UK nowdonkey show said:Gundam-GAF can have proper battles now!!! >=D
_dementia said:You're in the UK now
dat lag
_dementia said:You're in the UK now
dat lag
Mmmm, Skull Heart looks soooooo good. :3Coxy said:http://www.famitsu.com/news/201108/25048910.html
Dunno if this was posted already but famitsu has pics
so hyped
Dude, I've lived in Japan. This is not normal for a PS3 game. Prices are usually between 6500 and 7000.Keiician said:Normal PS3 game price in Japan. For example, Xillia's official price is 8,379 yen and Amazon is selling it for 6,797 yen.
Edit:
Well, it IS a lot for a port, but seriously, since when the publishers care.
Probably notpatsu said:I like Gundam. Bought the whole series of manga (Gundam Origin).
Is this game getting ported to US ?
I like to call it the Gackt tax.thetrin said:Dude, I've lived in Japan. This is not normal for a PS3 game. Prices are usually between 6500 and 7000.
The PSP ones weren't so I doubt it.patsu said:I like Gundam. Bought the whole series of manga (Gundam Origin).
Is this game getting ported to US ?
Well that explains why Crisis Core cost me an arm and a leg.donkey show said:I like to call it the Gackt tax.
Dude, check Amazon - the "official price" for most games is around the amount they've written (8300), but the "actual" price is 6500-7000.thetrin said:Dude, I've lived in Japan. This is not normal for a PS3 game. Prices are usually between 6500 and 7000.
Kagari said:Best news day in a while.
Keiician said:The PSP ones weren't so I doubt it.
Doesn't really matter what Amazon says. It'll depend on what domestic retailers end up selling it for. If it's 6700¥, then it doesn't matter.Keiician said:Dude, check Amazon - the "official price" for most games is around the amount they've written (8300), but the "actual" price is 6500-7000.
That's why there's no reason to whine about the >official< price yet, as it is (as I've said before) normal for PS3 games.thetrin said:Doesn't really matter what Amazon says. It'll depend on what domestic retailers end up selling it for. If it's 6700¥, then it doesn't matter.
patsu said:
Urban Scholar said:Wait so no post game, " Yo, that tallgeese 3 man was rather godlike?"
linsivvi said:The PS2 ones were though. So don't give up hope.
Probably more difficult to port. I wouldn't be surprised to see it in the future though.patsu said:Bah... Vita ?
Hell, more like 5 really...TreIII said:Unfortunately, we in the West have missed out on a number of the PS2 games, too. Last we got was Gundam vs. Zeta Gundam. There were two other releases that we missed out on since that time.
I think he was talking about PS2 titles specifically.donkey show said:Hell, more like 5 really...
Seed VS.
Seed Destiny VS.
Seed VS PSP
Gundam Vs Gundam PSP
GvG Next Plus PSP
Ah word word. Seed Destiny VS is still one of my favorites to play now and again too._dementia said:I think he was talking about PS2 titles specifically.
_dementia said:Then again, after the Tekken 6BR arcade vs console disparity, who knows how accurate the port will be.
linsivvi said:The PS2 ones were though. So don't give up hope.
360 version was better with T6, PS3 version suffered because of the lack of RAM because of the OS taking up much of it.TreIII said:I'd like to think that since there's no 360 port to be concerned about in this case, that much will be a non-issue, and we can at least look forward to a straight port.
After all, isn't the main reason the Tekken 6 ports ended up the way they were, because of the desire to make sure they were "equal" (relative to the 360)?
TreIII said:If you've been itching for a frenetic mecha fighting game that does a little to take after Virtual ON? Well then, look no further!
Gundam Extreme Vs. is the latest game in the "Gundam Vs." series, which has actually been going on for over 10 years, now. While Gundam fans of all shapes and sizes are sure to delight in the various levels of fanservice that are abound in this title, the flashiness and the relative-ease of controls (four buttons), there's actually quite a bit of depth to be had that keeps the hardcore coming back for more. Not unlike Virtual ON, there are a number of advanced techniques to learn and hone if you really want to excel at the game.
But perhaps the real kicker lies in this game's reliance on teamwork. As you probably have seen in videos thus far, the game is based on 2v2 teams. And you need to get used to the idea of actually working with your partner, if you want to succeed!
Each side has a "resource meter" that's worth 6000 points. From there, you and your partner are free to select a team from the various units available, each of which carries a cost that pertains to its "tier". Zakus, being basic grunts, only cost 1000. Meanwhile, a highly powerful suit like Wing Zero Custom costs 3000.
Where these "costs" really come into play is how they'll stand to affect your resource meter in a match. For example, if you and a friend BOTH decide to rock units that sport a cost 3000, you both have better know what you're doing! After all, if one of you dies, their re-spawn will already cost your side half of your resource meter, leaving the other with that much more pressure to stay alive or face the possibility of your team losing very quickly. On the flipside, two 1000 cost units, while weak individually, could stand to outlast an opposing side made up of stronger units. This is because they tend to get a bit more mileage out of their re-spawns, in the right hands.
Between the various individual and collaborative strategies that exist in this game, along with the fast pace of the game itself, Gundam Vs. is addictive. And in arcades, it runs neck to neck with Tekken on various popularity polls.
Hopefully, with decent online and maybe even some split-screen action, this game may actually have a shot of making a nice name for itself, at least amongst the import scene. Maybe that much might help inspire Bamco to give this series another chance in the West. The last time the West saw a Gundam Vs. was waaaaaay back in last gen with Gundam vs. Zeta Gundam (PS2). The game series has only gotten much better since that old gal and I'd like to think that this would be a welcome alternative to just more Gundam Musou.
But anyway, if you want more information, feel free to go to the GameFaqs Gundam Extreme Vs. boards. Shouta, myself and number of others reside there and look out for video links.
TreIII said:If you've been itching for a frenetic mecha fighting game that does a little to take after Virtual ON? Well then, look no further!
Gundam Extreme Vs. is the latest game in the "Gundam Vs." series, which has actually been going on for over 10 years, now. While Gundam fans of all shapes and sizes are sure to delight in the various levels of fanservice that are abound in this title, the flashiness and the relative-ease of controls (four buttons), there's actually quite a bit of depth to be had that keeps the hardcore coming back for more. Not unlike Virtual ON, there are a number of advanced techniques to learn and hone if you really want to excel at the game.
But perhaps the real kicker lies in this game's reliance on teamwork. As you probably have seen in videos thus far, the game is based on 2v2 teams. And you need to get used to the idea of actually working with your partner, if you want to succeed!
Each side has a "resource meter" that's worth 6000 points. From there, you and your partner are free to select a team from the various units available, each of which carries a cost that pertains to its "tier". Zakus, being basic grunts, only cost 1000. Meanwhile, a highly powerful suit like Wing Zero Custom costs 3000.
Where these "costs" really come into play is how they'll stand to affect your resource meter in a match. For example, if you and a friend BOTH decide to rock units that sport a cost 3000, you both have better know what you're doing! After all, if one of you dies, their re-spawn will already cost your side half of your resource meter, leaving the other with that much more pressure to stay alive or face the possibility of your team losing very quickly. On the flipside, two 1000 cost units, while weak individually, could stand to outlast an opposing side made up of stronger units. This is because they tend to get a bit more mileage out of their re-spawns, in the right hands.
Between the various individual and collaborative strategies that exist in this game, along with the fast pace of the game itself, Gundam Vs. is addictive. And in arcades, it runs neck to neck with Tekken on various popularity polls.
Hopefully, with decent online and maybe even some split-screen action, this game may actually have a shot of making a nice name for itself, at least amongst the import scene. Maybe that much might help inspire Bamco to give this series another chance in the West. The last time the West saw a Gundam Vs. was waaaaaay back in last gen with Gundam vs. Zeta Gundam (PS2). The game series has only gotten much better since that old gal and I'd like to think that this would be a welcome alternative to just more Gundam Musou.
But anyway, if you want more information, feel free to go to the GameFaqs Gundam Extreme Vs. boards. Shouta, myself and number of others reside there and look out for video links.
Deadly said:Can people from US PSN connect with JPN PSN anyways?
Xater said:What does that even mean? PSN is PSN. You play this game online like you would with every other one.
xero273 said:maybe he means region locked servers. If the servers aren't region locked then you can play anyone.
Wazzim said:360 version was better with T6, PS3 version suffered because of the lack of RAM because of the OS taking up much of it.
Teknopathetic said:109$
jling84 said:While the MSRP is high, I'm sure stores will be carrying it for less on release as it is with all game releases in Japan.
_dementia said:
Gundam games typically get "Best" budget releases though, right?
distantmantra said:*Ami Ami is probably your best bet as they do have discounted prices.
Amazon.co.jp isn't bad about discounts either. You'll need a forwarding service to ship to you though, might not be worth the discount.distantmantra said:In Japan, yes. For the rest of us, we'll have to pay the suggested price, if not more.*
*Ami Ami is probably your best bet as they do have discounted prices.
_dementia said:Amazon.co.jp isn't bad about discounts either. You'll need a forwarding service to ship to you though, might not be worth the discount.
donkey show said:Gundam-GAF can have proper battles now!!! >=D
TreIII said:Exactly. Their 17% off deals are a lifesaver, and easily give Playasia's Asian ver. price tags a run for their money.
If this is how much the "base" version costs, I can only wonder what a possible special edition may cost. Your first born child? :lol