These guys made the best Devil May Cry game, so I'm willing to assume this'll be good.
It was announced to use UE4, although it seems that they have disabled the default AA and thus there is lots of problems with aliasing surfaces.Looks like a UE3 game. I'd be interested to see some gameplay though.
It's probably going to do it more justice than you think.
The project is being supported by the Wellcome Trust, a global charitable foundation which aims to build greater public understanding of science and health. The Trust's Creative Partnerships Manager Iain Dodgeson explained why they were keen to back the game: "More and more, games have an exciting and innovative role to play in giving us new perspectives on health and mental health challenges. Rather than being a didactic game teaching us about psychosis, Hellblade allows us to explore it through the creation of a compelling and complex character, and the world that she inhabits."
What are they going for with that combat system? Yeesh
If it does, call me out on it. & I will retract my words, and apologise.
This certainly won't be the first game or media to lend supposed credibility to it self by wheeling out experts. It's good pr. They all do it. Whether it's dance lessons in toy story 3 to military advisers in COD.
Factors such as unpredictability and association with violence make for good drama but don't help the perception of the mental health community. The vast majority of whom are tinged with this stereotype.
I myself am learning the error of my ways in the fiction that I am writing. This is perhaps why I am reacting as I am of course. But whatever.
Man, i wish i knew too. It looks like some scripted QTE combat or similar stuff
Lets see what more they have, i guess
The combat is far from scripted or QTE based. If you want a better look at what they're planning, they released a developer diary a few months back of two of the devs doing PvP. Just a rough prototype of the combat: https://www.youtube.com/watch?v=ovov5djvEdc
That they're actually backed by the wellcometrust mental health charity makes me assume that's more than just a marketing quip. In the dev diary they seem already to go out of their way to point out that the violence isn't caused by her mental illness."Developing Hellblade independently gives us the freedom to tackle a subject as challenging as mental health. It is a subject that we are handling with all the respect it deserves, ensuring that our portrayal of Senuas condition is both accurate and sensitive."
Lol -- really?
"Developing Hellblade independently gives us the freedom to tackle a subject as challenging as mental health. It is a subject that we are handling with all the respect it deserves, ensuring that our portrayal of Senua’s condition is both accurate and sensitive."
Lol -- really?
That's something i can ride with, as long as there is some depth and not just blocking and mashing attack button. Thank you for the video, the trailer got me little worried as i was looking forward to play it
Yeah, that's what I think too.I've always maintained that pre-E3 is the best time to drop new trailers. Everyone's gearing up, getting hyped and scouring the web for leaks and info. If you drop it during E3 it gets drowned out.
Seriously. I'm far more offended by this trailer being called "gameplay trailer" than I am with anything regarding mental illness. It's nothing but cinematic cut scenes, except like 2-3 sword slashes and something that almost looked like a QTE "dodge"."Gameplay" trailers these days...
Yeah people seem to be jumping to conclusions here. I understand that DmC's writing was utter shit, and maybe this game will have shit writing too, but I don't think they're going out of their way to be offensive and tacky with regards to mental illness here...Your comment is really ironic considering they're actually supported by a mental health group which hopes that people will get a new perspective on these issues through the game. But nope, just call them dicks because you read mental illness.
Yep Looks like a Ninja Theory game.
Now we wait for the clunky controls and style over substance gameplay.
What's special about it is their independent AAA approach and their open development. Whether the game itself is going to special remains to be seen but the project certainly is special and if it succeeds it could really become an exciting new way for developers to independently create the games they want to create at a quality and scope that can compete with AAA big-budget titles.
That they're actually backed by the wellcometrust mental health charity makes me assume that's more than just a marketing quip. In the dev diary they seem already to go out of their way to point out that the violence isn't caused by her mental illness.
Getting a charitable foundation to engage with them and a knowledgeable consultant, speaks to their sincerity...
So specifically speaking, which mental illness involves fighting giant flaming monsters with a sword? They are promising an accurate, true to life representation here.
They ought to just drop the "this is realistic" stuff, because in a best case scenario they're only going to end up painting a picture of the worst possible mental illness when most cases are much more mild and manageable.
In the dev diary the following is stated:So specifically speaking, which mental illness involves fighting giant flaming monsters with a sword? They are promising an accurate, true to life representation here.
They ought to just drop the "this is realistic" stuff, because in a best case scenario they're only going to end up painting a picture of the worst possible mental illness when most cases are much more mild and manageable.
When it comes to combat, the violence experienced is not a result of Senua's mental illness. The trauma and violence of Senua's past has resulted in her condition, not the other way around. This darkness and fear is that Senua constantly battles is inextricably tied to the trauma of the viking invasion. The vikings are real, they're a real threat to her that she must battle with, but to her, through her eyes, they seem exaggerated, hellish, monstrous.
You should prepare for a long wait then. That's not what they're going for with this game and anyone who's been following their development blog and dev diaries knows that. The amount of idiotic kneejerk reactions in this thread from people who've never bothered to educate themselves one bit on the game would be hilarious if it wasn't so frustrating.
This is what classifies as a gameplay trailer these days? I still have no fucking clue how this game plays. The camera angle seems very weird if it's supposed to be a hack and slash
Thank you but that's a 10 minute video of mostly talking and an unfinished game. I was hoping for polished gameplay footage and nothing more
I'd say that's a pretty bad trailer.
Yea that's pretty much impossible at this stage. Game is still a long way out. One of the goals of the project is to be as transparent as possible with the game development process. Part of that is seeing a lot of the unfinished animations, placeholder textures(or bits of proof of concept videos) & glitches etc. instead of a super polished gameplay presentations. Although they do have a vertical slice it's doesn't seem to be polished, think they only had two weeks to iron out some issues from playtests. Regarding the camera, the plan:it stays behind Senua, very similar to an over the shoulder perspective as it would be too expensive to make a dynamic camera like in say DmC. I also agree with the sentiment that this was not a good gameplay trailer, it should've been called a teaser.Thank you but that's a 10 minute video of mostly talking and an unfinished game. I was hoping for polished gameplay footage and nothing more
Thats exactly what is and please refrain from looking like an idiot yourself. Their graphical style have a common theme through out. The grainy look and the forced textures on every surface is a staple of Ninja Theory games. Their art style is also very showing there with a wired shadowing effect and cloth physics that tends to weave.
And I haven't commented on their themes or storyline....
pretty meh for me..
i wonder if they're still going to release on XBO