BleedOrange
Banned
Ill bump this thread with them after giving it some time!
(I also picked up Steamworld: Heist, Raiden IV, Domina, and Crypt of the Necrodancer)
Buy Ori and the Blind Forest too!
Ill bump this thread with them after giving it some time!
(I also picked up Steamworld: Heist, Raiden IV, Domina, and Crypt of the Necrodancer)
I hope so. I find it pretty damn slow for a Metroidvania.You will
Yes, imo. You can slash downwards (can pogo off stuff) and upwards so you'll be doing left-right into up-down inputs quite a bit.
edit: In general you have absurd control over your character, there's no lag between switching directions even in mid-air:
I hope so. I find it pretty damn slow for a Metroidvania.
I hate that because I lost a large chunk (950ish) of the currency in HK, it completely killed my desire to keep playing. I've read that it comes fast but this took a good bit to accumulate. And what makes me even madder is the way I lost it. I jumped onto a roaming monster in a large passage of water, thinking I could land on it since it didn't take any damage from me. I took damage, fell into the water and died. My soul then decided to spawn way over on the other side to which I couldn't get to it (at least not yet). I then proceeded to die again on my way around...
This is the kind of shit I hate because it just made me quit out with no desire to go back. I guess I'll return to Axiom for now.
I'll be the first to admit I can be incredibly dense at learning mechanics in games. This creature that I referenced, was I supposed to jump on him and down swing to then bounce myself back up and keep doing this as it moved to get across? I assumed I had to come from a different area to get to the other side.One thing the game could do better is to teach players that you can bounce off enemies and spikes. Those that fail to learn this seem to come to some ridiculous complaints about the game. Like the combat being really campy, or the purple bounce mushrooms being finicky. They should at least make it so that only the super dense don't realize that you can by the end of the forgotten crossroads.
If that creature has a spiky shell and is walking in acid, then yes you are supposed to bounce of it with downward slashes while it moves... for now, later on that can be circumvented.I'll be the first to admit I can be incredibly dense at learning mechanics in games. This creature that I referenced, was I supposed to jump on him and down swing to then bounce myself back up and keep doing this as it moved to get across? I assumed I had to come from a different area to get to the other side.
Well shit... I'm an idiot. Thanks, I would have never thought to do that.If that creature has a spiky shell and is walking in acid, then yes you are supposed to bounce of it with downward slashes while it moves... for now, later on that can be circumvented.
Well shit... I'm an idiot. Thanks, I would have never thought to do that.
I'm very early in Hollow Knight, but I can't feel the love just yet.
Hollow Knight doesn't have the brisk pacing typical of metroidvanias. It feels more like a Souls game in the way that you take up residence in the game's world for a significant amount of time.
If we're talking legit good Metroidvanias here...
If we're talking legit good Metroidvanias here...
Can't speak to Axiom Verge, but if it's half as good as Hollow Knight I should probably pick it up.
Finished Axiom Verge some time earlier in the year and it was a cool throwback to the original Metroid.
Played the first hour or so of Hollow Knight yesterday and I loved the Dark Souls vibe the game has and the early map shennanigans the game throws at you.
If you want some Metroid-style pew pew pew go for Axiom Verge, if you prefer what feels like tight melee combat go for HK.
Anyone could tell how Valdis Story fares in regards to those two games?
IIRC Team Cherry is relatively small and they're still working on the game (there's a free content update coming next month). I think work on the port only started recently when they contracted another team to help on the port. Source.The news Hollow Knight won't arrive on Switch until 2018 is crushing. It looks amazing and I'm in desperate need of a good Metroidvania. Nintendo ought to snap that team up asap.
Oh well, it's less than 4€ in the current Steam Sales. BOUGHT.Another great metroidvania, very combat focused. I'd rank them:
1 Hollow Knight
2 Axiom Verge
3 Valdis Story
But if you value combat over exploration you could switch 2 and 3 around. Hollow Knight just kicks too much ass, it's the bully of metroidvania land.