When I saw the Gears 4 50 to 80 gigs requirement i started drooling. I love it!!! Something about installing a game that requires 50+ gigs of space makes me feel like I'm really getting my money's worth.
Is this a subliminal psychological sort of thing? The more gigs the better. HDDs are so big now anyway so what's 80 gigs really? It sucks for those in AU and other bandwidth capped countries but here in 'Murica...MOAR GIGS! Who agrees?
Not me. It doesn't necessarily result in a better game. It just is an indication that most of the texture assets are very large and the audio is uncompressed.
This sort of reminds of some folks who had the idea that multi-disk games in the 90's during the PSX era assumed because a game required more than one disc thought it had a massive world or more gameplay content. When in actuality it's just the assets used were too large to be stored on one physical medium. To them I say, look at Riven as a case in point.
Unless they manage to compress the data on the Blu-Ray, I just see a game being 80GB to be largely an inconvenience.
The current largest HDD for the XBO is 2TB factoring the Xbox One S console, which means a game taking up 80GB, but the majority currently have 500GB units, which an 80GB game on a 500GB Drive is 16% of the entire disk.
Sure the option exists for folks to use an external storage solution, but it shouldn't be expected of the user to buy more than what comes with the console to accommodate the ever increasing game sizes.
Then look at the perspective of digital purchasers. There are things such as bandwidth caps that exist. Some folks 80GB alone well beyond exceeds their monthly cap. So if the game is distributed in such a way that 50GB is on the Blu-Ray and they need to obtain the rest via a Day-One patch this presents an obvious issue.
Gears of War 4 may be an excellent game, but file size should never be representative of the quality one is going to receive.