TheMoon
Member
It's odd because I haven't heard of a game doing that so far?
Well:
there are lots of 3DS game wwithout 3D.
It's odd because I haven't heard of a game doing that so far?
there are lots of 3DS game wwithout 3D.
I guess. Though one'd think draw calls should not be much of an issue on a thin-HAL console. Also, from some PICA papers that used to circulate, didn't that GPU support instancing?
Well:
Like?
I've only had a 3DS a few months and don't know much about its library.
Like?
I've only had a 3DS a few months and don't know much about its library.
Dragon Quest Monsters 2 3DS lacks 3D outside of the encyclopedia. It uses the 3DS's power to its fullest extent though and also does some tech things, like changing textures on the fly, to lock in 30 FPS. So it both runs well and looks good. Can't say the same about Pokemon or Yo-Kai Watch 2, both of which have FPS issues even in 2D.Like?
I've only had a 3DS a few months and don't know much about its library.
I guess you could always get these abominations.
Oh deary god
Just remembered that Wind Waker will get its own story of sorts right? But nature the WW roster should get their own stages -- great.
The new stage was already shown on Famitsu. There was the Forbidden Fortress, Windfall and Dragon Roost. It wasn't completely clear if it was all part of a single stage, but that seems possible, rather than multiple areas.
The new stage was already shown on Famitsu. There was the Forbidden Fortress, Windfall and Dragon Roost. It wasn't completely clear if it was all part of a single stage, but that seems possible, rather than multiple areas.
The bolded part is because even at equal resolution stereoscopy doubles your transform- and fill-rate requirements (for the main rendertarget, at least).Overside.
i tought about Draw Calls, yet never heard any devs making any remarks about them in the past when talking about stereo 3D. But yes, they do seem to increase significantly in 3D.
However, GPU requirements increase significantly also. im not sure if with your example about 90% of a frame setup been done and reused for the other eye frame is implying other wise. Can you clarify? My assertion comes from experience, in PC games that allowed 3D at equal resolutions and graphic fidelity the frames more or less got halved when enabling stereo.
Another thing is that from the leaked specs by the homebrew community, i think theres was an extra amount of vram in the new 3DS besides double the standard RAM.
I don't have a list in my head but they exist. Some recent ones are Ultimate NES Remix and Binding of Isaac.
I mean, Pokemon is a pretty big example of missing 3D in battles.
Dragon Quest Monsters 2 3DS lacks 3D outside of the encyclopedia. It uses the 3DS's power to its fullest extent though and also does some tech things, like changing textures on the fly, to lock in 30 FPS. So it both runs well and looks good. Can't say the same about Pokemon or Yo-Kai Watch 2, both of which have FPS issues even in 2D.
MH3U did it.Is that even possible with the 3DS and its save format?
Geez, everything is about amiibos for Nintendo now. Every fucking game.
Oh don't worry, its a non issue really considering there's no real time action to affect the playability.That's disappointing about Pokemon I just ordered it the other day.
Sadly, no. But the next Pokemon could have new 3DS support.Oh actually, I have the new 3DS so would that fix some of those issues on all (or some of) those games?
Thanks for the info, I had no idea!
That's disappointing about Pokemon I just ordered it the other day.
Oh actually, I have the new 3DS so would that fix some of those issues on all (or some of) those games?
Something that baffled me was how the DLC characters from Twilight Midna onwards didn't get their own rewards in Adventure Mode. It rendered them virtually pointless outside of maybe Challenge Mode.
Sadly, no. But the next Pokemon could have new 3DS support.
As for Pokemon, it does have 3D in certain overworld areas. It also has 3D in single battles but the FPS is often so fucking awful that most people just turn it off. As for FPS in 2D, don't worry too much. In the single player you'll be doing mostly single battles and the FPS only dips sometimes in those when in 2D. You likely won't notice it much. Double battles can be iffy depending on the Pokemon used, but it's not until Triple Battles that you start entering "Oh my god is my game going to crash?" territory all the time. And of course the overworld is generally a stable 30 FPS outside of some very specific scenarios.
New 3DS doesn't magically make these games have 3D. They are simply games without stereoscopic 3D support period.
Geez, everything is about amiibos for Nintendo now. Every fucking game.
Overside.
i tought about Draw Calls, yet never heard any devs making any remarks about them in the past when talking about stereo 3D. But yes, they do seem to increase significantly in 3D.
However, GPU requirements increase significantly also. im not sure if with your example about 90% of a frame setup been done and reused for the other eye frame is implying other wise. Can you clarify? My assertion comes from experience, in PC games that allowed 3D at equal resolutions and graphic fidelity the frames more or less got halved when enabling stereo.
Another thing is that from the leaked specs by the homebrew community, i think theres was an extra amount of vram in the new 3DS besides double the standard RAM.
I never asked if it added 3D. Your attitude in this thread is fucking atrocious. Have a nap or something.
The Amiibo support intrigues me the most.
I've secretly been hoping the Amiibos that would fit with the style/premise would make the transition but never thought there was a real possiblity. It is probably still unlikely, but Pit, Palutena and the Fire Emblem guys would be fantastic additions.
In fact, Pit and Palutena would deserve their own stages/DLC.
You should probably keep your expectations in check. They're not gonna design playable characters just for amiibo unlocks.
i was looking at 3DBrew the other day, specifically the Old/New 3DS hardware page. Well, in the "official" page there's no mention of the leaked specs from some months ago. The ones that got in specifics regarding the memory subsystem (double ram and extra 4 Vram). Does anyone know what's up with that?New 3ds definitely got an increase in vram as well, it should already be up to date on 3dbrew.
I don't think so. Challenge mode had like, 4 unlockable costumes which were all palette swaps, the challenges weren't that unique and the boss modes got boring pretty quickly.I never got round to getting Hyrule Warriors, my WiiU time late last year was spent with Bayonetta 1/2 and Smash.
Would I be missing much by getting the 3DS version over the WiiU original; basically, is the 'challenge' mode worth perhaps myself getting the WiiU version instead?
Why couldn't HW get its own Amiibo?
I'd buy every single character.
I never got round to getting Hyrule Warriors, my WiiU time late last year was spent with Bayonetta 1/2 and Smash.
Would I be missing much by getting the 3DS version over the WiiU original; basically, is the 'challenge' mode worth perhaps myself getting the WiiU version instead?
i was looking at 3DBrew the other day, specifically the Old/New 3DS hardware page. Well, in the "official" page there's no mention of the leaked specs from some months ago. The ones that got in specifics regarding the memory subsystem (double ram and extra 4 Vram). Does anyone know what's up with that??
i guess i'll go to the eventual HW 3DS thread to beg for DLC codes since i don't plan to douple dip for this.
The ones i remember where from a firmware update, 3DBrew uploaded those up. It was along the lines of 256MB up from 128 MB and extra 4 MB of Vram besides the 6 MB already on the SOC. Nowadays, those specs are in a dirty corner of the site and the hardware specs portion just the 4X Core CPU remains. A bit confusing.I think it was Bertil Hörberg who stumbled across those leaked specs at some point and mentioned they were BS. I think it was on Twitter but I'm not sure. Someone (a dev) did say something to that effect somewhere though.
On topic:
Why exactly are people asking for cross save feature? Is the content 1:1 across both versions (plus the added 3DS content)?
Because is the only way it would make sense to me to add such a feature.
You should probably keep your expectations in check. They're not gonna design playable characters just for amiibo unlocks.
This is contemplated in my first post, im aware of that. However, the question still remains is the content 1:1 between versions save the 3DS Wind Waker additions?It's kind of a massive game. People have already spent hundreds of hours on it and still not come close to 100%. If the only thing that's different about the port on a fundamental level is not having Challenge Mode, I don't think there's anything technically demanding about doing cross-save.
This is contemplated in my first post, im aware of that. However, the question still remains is the content 1:1 between versions save the 3DS Wind Waker additions?
Until there's official confirmation of that, no point in shedding some tears i would think.
For what i can tell, the youtube guys with considerable viewership are quite approachable. Maybe the guys here with the query can throw them the question.Them talking about balancing makes me wonder about this. Maybe they're not just balancing the new characters but also some of the old game stuff. Which would mean cross save could be problematic or even partially undesirable?! Impossible to say at this point. I hope people think to ask about that during the first round of press for the Western release.
Wasn't one of the new cores dedicated to face-tracking for better stereoscopy?When you think about it, with the doubling of cpu cores, you are actually tripling your available cores.
OG 3ds had one core for the system, and one for the game (its just easier to ignore the muddy topic of exactly how much of the core became available when it was unlocked)
New 3ds has one core for system, and 3 now for the game. Pretty huge.
As far as i can tell i heard the same, but it was just comments in the air and nothing officiall.Wasn't one of the new cores dedicated to face-tracking for better stereoscopy?