I assumed it was just EA being EA.
I assumed it was just EA being EA.
All I remember from one of the groups I went to was hoping for girls with big boobs in fighting games. This was for a focus group that was presumably for SF4 in like 2003/4
The weird part was that I don't think the game was really on anyone's radar at that point; 2K never did a great job of showing off the game prior to the art change, so having such a vocal outrage when they re-revealed the title was surprising.
Hmm a potential M rated game, "hey lets have 12 year olds tell us what they think of it". I thought the ESRB didn't want young children to be exposed to this type of content.
So Crimson Viper was indirectly the fault of your focus group?
They must be the ones that Team Ninja listened to as well.
the humor definitely feels that way.For Kids.....
Well shit I guess Borderlands 1 and 2 are for kids to.
God that article... why do Americans like generic dudebros so much??
This.
I swear when have focus groups ever done anything positive for video games?
There's possibly the angle of cutting that kind of gameplay out of R&C, dumping that baggage, and REALLY grow it as its own game. Thus, Fuse.Really? I only played a small portion of it, but Ratchet & Clank: All 4 One felt terrible. And, looking at the critical response, it was one of the worst received games in the series.
Why would they want to continue that?
Yeah, I didn't even know it existed until, like a week or two before release as "FPS Diablo", which got my interest enough to rent it at least.The weird part was that I don't think the game was really on anyone's radar at that point; 2K never did a great job of showing off the game prior to the art change, so having such a vocal outrage when they re-revealed the title was surprising.
Posted in the last thread, but Valve's focus group testing seems to work extremely well.
Yep. People automatically assume "user testing != bad" but it's up to the developer to make good use of the data they collect.
Posted in the last thread, but Valve's focus group testing seems to work extremely well.
Yep. People automatically assume "user testing != bad" but it's up to the developer to make good use of the data they collect.
There's a difference between playtesting and what Insomniac used these focus groups for.
So Crimson Viper was indirectly the fault of your focus group?
They must be the ones that Team Ninja listened to as well.
User testing from friends and family = good. Focus testing from 11 year olds pulled from Craigslist = bad.
I liked Crimson Viper. ;_;
He really didn't, the character design was so simple that he was a blank canvas anyway. The best part of Coles original design was the fact he was ugly. Changes should have been to make him meaner and tougher, more Wolverine not more Justin Bieber.
Don't insult king of fighters.She belonged in KoF game tbh
I wonder if/how games like Deus Ex, Demon's Souls, Ico (trying to think of games that would elicit a disgusted response from the general public) were ever put through focus groups. How many games we accept as classics were largely influenced by focus groups that we never knew about?
I remember a Kamiya interview where he discusses the focus group for Devil May Cry where he expected the children to be polite, but they said how much they hated the game and Dante was stupid and they would never buy it (paraphrased).
Trust me when I say this by working in an associated industry. Yes, they all were.
She belonged in KoF game tbh
I was just going to say, I love Viper's character design... because she's totally an SNK character. *heh*
These are people that regularly play PlayStation 3 and Xbox games. We started to discover that everyone thought this was a game for their younger brother. We would hear this from 12-year-olds.
Focus group in gaming rarely lead to anything good.
This. And it should reflect the circumstance and the stuff that he went through, not look like a carefree fucking douche.