StrongBlackVine
Banned
Nier
Automata? It never looked impressive visually.
Nier
Not even death stranding characters have this fine grain level of detail and shaders, btw they quietly confirmed they had to downgrade the visuals of the reveal trailer because there was no way the ps4 could handle it, the hair/arm hair was very expensive. 60fps downgrade was a given due to them opening up environments.Uncharted 4 looks better then pre-release
To hell with anyone who speaks ill of 1886.
Where did people get the idea that UC4 was downgraded? The in-engine cutscenes they showed look as good as any in the final game. And we never saw 60fps single player footage.
Amazing shots. You gotta share the rest, dude. Don't leave us hanging
Not it was not "heavily" downgraded unless you are talking about the framerate.
And why would talking about the framerate not count as heavily downgraded? It's like literally half the graphical output. Any game could do wonders if they were allowed to just slice the fps in half.
If you include that original footage it was massively downgraded. Naughty dog even came clean and said they basically created that footage render farm style
Uncharted 4 no. Straight cg that ND bullshited to be real-time.Honestly most of Sony's output delivers on their early showings in terms of visuals
Driveclub, Infamous Second Son, The Order 1886, Bloodborne, and framerate aside, Uncharted 4 all basically looked as good or better than their prerelease footage.
Because generally when people talk about downgrade they strictly talking the graphics and not performance. I would like to them clarify what they meant by that statement because I seriously doubt it was referring to the framerate.
edit - I forgot we never actually saw gameplay at 60fps so there nothing to downgrade from and therefore completely irrelevant.
U4 looks better if we are comparing it to the E3 gameplay demos, obviously if we are talking about the first teaser that ran at 60 than no, but does this teaser really counts?
I've never taken so many screenshots of a game before.
My Horizon folder is almost 5GB (The 4k shots are 5-12mb per shot)
There is much I love about the visuals. Even after 70+ hours with the game I came across a part of the map where the fog sweeping in at dusk looked especially amazing...
And then I saw a huge swarm of birds... something I've never seen in any other game before.
And they flew around like crazy xD It looked so good.
The trailers looked very good, but the final game legit blew my mind
I think Uncharted 4 cut-scenes reached the reveal trailer in terms of visuals. The 60 FPS is another story though. The game did improve visually from the first gameplay showcase.
I am pretty sure DF confirmed there was post-processing in the Uncharted 4 reveal trailer that is no where to be found in the retail game, so no on that count too.
No but its definitely a notable example of a game meeting/exceeding all pre-release gameplay/trailers/info.
I remember Until Dawn exceeding everything I saw pre-release, as recent example thats not Horizon.
+1Sunset Overdrive.
I don't think MGSV got any visual downgrades, just a minor filter. If not the final game looked better.
The game didn't even launch with a day 1 patch. Didn't get one until like a week later.I feel like Until Dawn got a release day upgrade tbh
Sunset Overdrive.
Fallout 4 maybe? I mean, it's not a pretty game by any stretch of the imagination but if I remember correctly the final game looked pretty much the same compared to the e3 footage.
Wait, what early trailers are we talking about here? Because I remember Sunset Overdrive's reveal trailer being very clearly prerendered.
Uncharted 4 no. Straight cg that ND bullshited to be real-time.
The trailer had lighting, AA, shadows, skin shaders, alpha blending that couldn't run in real time on a ps4 (according to themselves) let alone 60fps.
Zelda: Breath of the Wild too.
Sorry to be that guy.Both exceptional games
I played like 200 hours and it's a great game but there is a clear visual downgrade compared to this:Zelda: Breath of the Wild too.
Zelda Too is gonna be the new Sony Too isn't it.
Zelda: Breath of the Wild too.
Sorry to be that guy.Both exceptional games
Sunset Overdrive?
I am pretty sure DF confirmed there was post-processing in the Uncharted 4 reveal trailer that is no where to be found in the retail game, so no on that count too.
On what planet was Uncharted 4 "heavily downgraded"? That reveal trailer was clearly a pre-rendered cutscene and even then, the final visuals we got in the game's pre-rendered cutscenes wasn't far off at all. The way people exaggerate on this forum sometimes...
Edit: Bloodborne as well? Some of you love to see things that aren't there.
WTF are you talking about mate? These are just as impressive as the above gif, any any game would be lucky to be downgraded to those gifs.http://www.neogaf.com/forum/showthread.php?t=835985
Look at the exaltation of ND in that thread, as a result of them proclaiming what you now say "was clearly a pre-rendered cutscene" was running in realtime at 60fps on a standard PS4.
I'm sorry, but it's stupid for everyone to be falling over themselves, proclaiming Naughty Gods etc, when something nice is shown, only to turn around and be all "nah nah, that one didn't count" because it's now evident that it was full of shit.
They released a teaser, then released a gameplay footage. The final retail graphics beats the graphics of the pre-release gameplay and some of the in-game realtime cutscenes like the ones i posted above are at the level of or barely below the pre-release teaser trailer in terms of quality. That particular scene has changed significantly in the final retail game.
Automata? It never looked impressive visually.