The way Double Helix seems to be approaching this, is as if it's a constantly evolving game. Putting it together piece by piece. Apparently even though the game is out, they're still tweaking character balance and core gameplay.
That must make it very difficult to review, no? I mean, what you're essentially saying by constantly revising the game, is that it's not complete yet, right? We already know it's got a season style business model, but does that mean it gets a slide for not having things like online lobbies at launch? How do you even review a game like this at launch? I genuinely don't understand. Do you mark it for potential, on what you think the game will become given enough time? Or do you just flat out base it on what it's currently like? Because if the latter is truly the case..