Iain Howe said:The ISA didn't pack masks, because they're not planning to spend much time on the surface of Helghan. The whole operation is supposed to take less than 30 days.
FirewalkR said:So, does this mean that, assuming the operation will take more than 30 days, the ISA will have to "borrow" some Helghast masks later in the game?
After 38 long days of restless battle, the war is won, the team finally rests, awaiting the rescue teams arrival in nine short hours. Dawn rises, the rescue team reaches the surface, the camera goes wide and you see the dead bodies of your team mates.SolidSnakex said:Or they'll just start dropping like flies.
camineet said:Holy Shit. Can you imagine if PS3 had been somewhat more powerful, as Ken Kutaragi wanted it. Instead of 35x PS2, if it had been the low-end of what Ken & IBM agreed on, 100x PS2, a better GPU (G80 based) and had 1 GB RAM, just think how much more amazing Killzone 2 could've looked. A bit more detail, more AA, 1080p, 60 FPS.
Well guess what, that's what PS4 will probably be, a console that can do near-CG quality graphics in realtime. The inner graphics whore in me just came.
stuburns said:If the PS3 had those specs, it'd been $800 minimum, the install base would be around 3 million, Sony wouldn't be throw as much money into the development of KZ2 because no one would be buying it.
But yeah, would've been nice. KZ2 is about as good as care about though, I don't think we're going to see it go too far beyond that because budgets etc.
No doubt, I really meant FAR ahead.Fenderputty said:The major cost of the game is in the development of the engine. Once the engine is built, it's easier to apply it to other applications without that massive initial budget. Tweaks and improvements on the engine shouldn't be as costly either. Plus ... while we're almost 3 years into this gen, it's only 2 years of the PS3. I'm sure there's more left to squeeze out of it. I have a feeling GOW, ICO, Uncharted 2 and some other games will also look fantastic and maybe even push the boundaries more.
Onix said:Remember though, RSX sucks, and CELL was a waste of time.
Fenderputty said:The major cost of the game is in the development of the engine. Once the engine is built, it's easier to apply it to other applications without that massive initial budget. Tweaks and improvements on the engine shouldn't be as costly either. Plus ... while we're almost 3 years into this gen, it's only 2 years of the PS3. I'm sure there's more left to squeeze out of it. I have a feeling GOW, ICO, Uncharted 2 and some other games will also look fantastic and maybe even push the boundaries more. Which is difficult to imagine because I'm pretty blown away by what I'm seeing.
KernelPanic said:I'd imagine this consumed a fair bit of the games' budget:
http://secondintention.com/clients/guerrilla
They certainly do, whatever they charge, it's not enough.We can make your game look better
Depends what you consider perfect, it feels like COD4 mixed with Fear.thuway said:The game is perfect from a visual standpoint, and we know (atleast from anecdotal evidence) that the gunplay is spot on, however, I still want an innovative feature that will become synonymous in the FPS genre.
thuway said:I hope Guerilla has a few more innovative features left to unveil. I remember the day Bungie unveiled the 4-player co-op for Halo 3. Come on Guerilla, I hope your holding out on some bad ass feature that will serve Crow flavored Brownie.
The game is perfect from a visual standpoint, and we know (atleast from anecdotal evidence) that the gunplay is spot on, however, I still want an innovative feature that will become synonymous in the FPS genre.
Before people jump on me - I'm not in the beta, I haven't played preview code, and I am just talking outloud. I want Killzone 2 to be the defacto FPS this gen. The graphics have been done justice, now all we need is innovativion. Or wait, is that what we will get from the Protector by Sony Liverpool ?
stuburns said:They certainly do, whatever they charge, it's not enough.
Depends what you consider perfect, it feels like COD4 mixed with Fear.
Fenderputty said:Plus ... while we're almost 3 years into this gen, it's only 2 years of the PS3. I'm sure there's more left to squeeze out of it. I have a feeling GOW, ICO, Uncharted 2 and some other games will also look fantastic and maybe even push the boundaries more. Which is difficult to imagine because I'm pretty blown away by what I'm seeing.
I just feels like that, the impact of the weapons and things, the leaning, just felt like it.Halvie said:How does it play like Fear? I haven't played Fear multi for a long time, but don't remember being that thrilled...
Daante said:FF XIII Versus says hello..
TTP said:Do Helghasts have sex? And do they wear the mask when doing so? Besides, I haven't seen a single Helghast woman. WTF with that? I'm disappointed.
;P
Fenderputty said:The major cost of the game is in the development of the engine. Once the engine is built, it's easier to apply it to other applications without that massive initial budget. Tweaks and improvements on the engine shouldn't be as costly either. Plus ... while we're almost 3 years into this gen, it's only 2 years of the PS3. I'm sure there's more left to squeeze out of it. I have a feeling GOW, ICO, Uncharted 2 and some other games will also look fantastic and maybe even push the boundaries more. Which is difficult to imagine because I'm pretty blown away by what I'm seeing.
Iain Howe said:Do not underestimate the hugely increased cost of Art asset production in Next Gen / NuGen / Current Gen game development.
That shit be crazy, yo.
TheRagnCajun said:I think after Killzone2 the next major graphical leap for this gen consoles will be Rage. How ID gets multiple gigabytes of textures to run on a machine with 256mb vidoeram is pure witchcraft =)
TheRagnCajun said:How ID gets multiple gigabytes of textures to run on a machine with 256mb vidoeram is pure witchcraft =)
RJNavarrete said:*Awesome KZ2 pics*
Zen said:I never make a habit of liking vid blog esque Youtube, but these two guys (if you can get past the intro and stomach the fact that you're watching some guys on youtube who have a 'show') bring up some VERY good points about the Beta. Balance issues, tactics that are exploited, etc.
I really hope that all of you whoa re in the Beta are talking about these issues, and any ones that they missed, and are bringing it up to Guerrilla, and I really hope that Guerrilla is listening.
http://www.youtube.com/watch?v=uWTRKX5A2vA
I knew something like the Sniper Rifle was tuned wrong when I saw someone running around with it and going on a from the hip killing spree, it sounds like no matter what the Sniper Rifle is 1 hit kill.
Things like the Rocket Launcher seem to easy to "fire and forget", maybe if you have one you should move a lot slower to prevent room rocket spam fly by?
I know that people who are in the Beta can't talk about it, but I hope that things like this are being addressed.
The "Spawn" marker sounds cool, but hearing that "enemies will camp it with Rocket Launchers" makes it sound a little off. I don't like the idea of weapons just respawning for the next guy after a player has picked it up, but that might be me.
Oh and it's an excuse to see some more footage.
YouTube hand over account details in copyright infringement cases.Zen said:Oh they're absolutely not, but they don't show their username that I can see.
Good thing they have until Feb then..I really feel they would have pushed it out this year if it wasn't for R2.Halvie said:urgh best be fixed...gonna be so pissed if it is plagued with lame "bugs" like that.
I hope they get busted and fined.Zen said:Well, if that's what happens, that's what happens, they broke NDA afterwall. I'm not condoning them breaking NDA, but I doubt that they put their PSN information in their Youtube account.
I have no problem with their comments. I have a problem with them breaking the NDA.Zen said:I'm honestly not sure if your anger is just about them breaking NDA or if it's taht they had complaints taht I highlighted. One of them said "It's going to be the shooter for the PS3 it's that good", "This is a great game, they need to have an open Beta so more people can see how great it is" etc.
NeoUltima said:Good thing they have until Feb then..I really feel they would have pushed it out this year if it wasn't for R2.
Not at all, I'm sure a lot of people want to see, and you haven't done anything wrong posting it.Zen said:Well granted there's already a decent amount of Beta Footage pretty much everywhere (Youtube etc). I doubt that they're going to cancel the Beta over two guys praising the game. NDA violations are a fact of life when it comes to video games.
I'm not trying to be a kill joy (EVERYONE is saying that the game is great). I can remove the post if people are bothered by it.
J-Rzez said:On a side note, really sucks I never got invited to a beta like this (outside of WotLK). I've been there since day one with the PS1, and I never get into squat. I'm really into, pretty decent at, and think I know a bit about shooters. Yet, I never get invited. : /
Zen said:I'm honestly not sure if your anger is just about them breaking NDA or if it's that they had complaints that I highlighted. One of them said "It's going to be the shooter for the PS3 it's that good", "This is a great game, they need to have an open Beta so more people can see how great it is" etc.
They spend just as much time saying that it's great as they do talking about balance issues.
They even dropped a cliche line about Killzone and a certain Microsoft franchise, near the end.
Although if your anger is solely centered around being irked by a lake of respect for authority, then this doesn't matter.
morlock said:Private Hoffman: This is not the place to discuss these matters; head over to www.killzone.com and post in the betasection.
Ok. I thought all beta-players had access to it. Have you linked your PSN-account on killzone.com?Private Hoffman said:I do not have access to that section, or else I would.
I don't think I discussed any details that weren't already known at E3 in terms of the classes.