TTP said:That's also very representative of how it runs.
Oh, you mean double the framerate of Black Ops.
TTP said:That's also very representative of how it runs.
belvedere said:Oh, you mean double the framerate of Black Ops.
SolidusDave said:got a code from Sony via email. I guess in the second wave they included the people who downloaded the theme "too early"?
better late than never I guess
I dont think there are any more plans for patching the beta. We'll just have to wait for another phase or final code.Galvanise_ said:So, have GG sorted fixed any of this shit over the past week?
jett said:Black Ops runs at 7.5 frames per second? :O
mr_nothin said:I dont think there are any more plans for patching the beta. We'll just have to wait for another phase or final code.
Three months left? Super squeaky bum time.Galvanise_ said:Sit well in my stomach this does not. Cheers for the reply.
As Sir Alex Ferguson would say, 'Its Squeaky Bum time'.
Wow. The explosions look so much better when reduced way down in resolution like this.Hydrargyrus said:Looks at the particles:
Thanks to my friend alucardd
game sucks. jump on kz2.lunlunqq said:where have you guys been? i play the beta everyday now and the only one from GAF that i have played with is FFO. all the used-to-be kz2 regulars were playing the fucking gimped CoD:BO last night... *sad face*
Killzone 3 MP looks noticeably better than KZ2 MP despite missing the motion blur. KZ2 SP looks better than both though.thuway said:Is it really true that the beta is using KZ2 assets as placeholders? Also, that shot of KZ2 looks better than KZ3. It looks like damn near CG. Than again we are comparing Single Player to Multi... soo..
All this is doing is making me think of next gen and this game at true 1080p (frothing at the mouth).
thuway said:Is it really true that the beta is using KZ2 assets as placeholders? Also, that shot of KZ2 looks better than KZ3. It looks like damn near CG. Than again we are comparing Single Player to Multi... soo..
All this is doing is making me think of next gen and this game at true 1080p (frothing at the mouth).
jett said:Many textures in the KZ3 beta especially for small objects are clearly placeholder, but overall it looks really REALLY good, framerate not withstanding. I don't see any KZ2 assets in there.
user friendly said:Almost had fun with this last night...
Was forcing myself to shoot from the shoulder instead of ADS and wasn't doing half bad. I just hate having to ADS in an encounter at 10ft. I think the unstable framerate isn't making aiming easy either.
alr1ghtstart said:Honestly how can anyone champion the lag-less controls of this when the game runs at 20fps + lag and it becomes more more difficult to control? I tried playing a 24 player match and I just couldn't take it.
Beta doesn't represent final code.Fersis said:You know what? Im probably not gonna buy KZ3.
Damn.
Fersis said:You know what? Im probably not gonna buy KZ3.
Damn.
belvedere said:So just got in the beta but haven't had the chance to spend much time with it.
Reading a bit here and on the beta forums, is the framerate honestly that bad? I thought the whole point of reducing player count was to improve MP performance?
If it's truly an unplayable piece of shit, has GG made any mention of improving the framerate?
belvedere said:So just got in the beta but haven't had the chance to spend much time with it.
Reading a bit here and on the beta forums, is the framerate honestly that bad? I thought the whole point of reducing player count was to improve MP performance?
If it's truly an unplayable piece of shit, has GG made any mention of improving the framerate?
Interstellar said:What? based on the beta/alpha?
Really?SirIgbyCeaser said:Beta doesn't represent final code.
SirIgbyCeaser said:Beta doesn't represent final code.
What about the devs acknowledging it as unacceptable? It's probably the inconsistency that is bothering people the most.MrPliskin said:Maybe I'm not sensitive to it, but I find the people complaining about frame rate to be exaggerating tremendously. It's about 20+ at worst during normal playing conditions, and if there's a lot of stuff going on, it drops for a second or so, then goes back to normal.
That said, it's likely this "build" is being used for nothing more than making tweaks to balance and some net code, and all of the visual polish thats probably already present in internal builds won't be here until much later.
This crazy hyperbole bullshit is, unfortunately, what you get when you let lose a beta to a pack of wild retards.
Its fine. I guess my post was badly worded.makingmusic476 said:lol @ people jumping on Fersis.
MrPliskin said:Maybe I'm not sensitive to it, but I find the people complaining about frame rate to be exaggerating tremendously. It's about 20+ at worst during normal playing conditions, and if there's a lot of stuff going on, it drops for a second or so, then goes back to normal.
That said, it's likely this "build" is being used for nothing more than making tweaks to balance and some net code, and all of the visual polish thats probably already present in internal builds won't be here until much later.
This crazy hyperbole bullshit is, unfortunately, what you get when you let lose a beta to a pack of wild retards.
Galvanise_ said:Thats all very well, but we have seen an analysis where we can all see it can dip as low as 14fps. The people complaining are Killzone fans. They want the best for the franchise and its MP segment. These aren't just twats pulled off of the street.
alr1ghtstart said:What exactly are they trying to get out of this beta? They aren't patching it (whether that's due to bandwidth costs/Sony). It just seems to be a stress test.
I do I guess.BradleyUK said:I got a spare code if anyone wants it.
BradleyUK said:I got a spare code if anyone wants it.
:lol Have fun man.Loudninja said::lol well ok than I take it.
Loudninja said::lol well ok than I take it.