Magical Sound Shower
Banned
As a fan of MG since the NES era titles, MGS5 is the most gameplay-complete title of the franchise. They FINALLY got rid of the legacy of psx-era controls; and the game play is incredibly satisfying. The previous MGS games always had serious issues when it came to certain game play elements but they were overshadowed by the production values of the storytelling. MGS5 reminds me of the nes era MG where the story took a minimalist spot in the game while it was all about pure game play.
I have still not completed the game, I'm about 40 hours in, and I actually that the story elements of MGS5 are almost detrimental to the game. It is obvious that Kojima is completely creatively spent here and has no idea where to take the game next. I love the some of the more realistic themes being discussed in this game, and I hope that future titles will touch more on those real life issues like civilian massacres, child soldiers, mercs, conflicts in Africa. Kojima had a great sense of cinematics, but his tendencies to inject "anime-drama" into everything was getting old.
I welcome a franchise turn into a more "Splinter Cell" style of minimalist story telling for this franchise.
I have still not completed the game, I'm about 40 hours in, and I actually that the story elements of MGS5 are almost detrimental to the game. It is obvious that Kojima is completely creatively spent here and has no idea where to take the game next. I love the some of the more realistic themes being discussed in this game, and I hope that future titles will touch more on those real life issues like civilian massacres, child soldiers, mercs, conflicts in Africa. Kojima had a great sense of cinematics, but his tendencies to inject "anime-drama" into everything was getting old.
I welcome a franchise turn into a more "Splinter Cell" style of minimalist story telling for this franchise.