Shadowman16
Member
Messed around with a bit more side content...
Cat fighting - hated this in the Japanese version due to the seemingly cheating AI and randomness but I've unlocked it now so I gave it another chance. And yeah, its still total garbage. The little quotes you get about the girls before the fights seem completely useless as is trying to tactically use any attacks, AI just seems to cheat. Looks like I'll be using my same strategy as in the Japanese version - pick Jennifer and hammer the X button to randomly cycle through attacks until I win 10 tournaments (yes, this is a valid tactic and it does get you the trophy, just takes some time and patience due to the hilarious randomness of it all).
Super Hang On - Not a big fan. I mean, I love Outrun (well, when the traffic isn't being evil!) but I don't like the turbo feature in this, it adds an extra layer of difficulty that only serves to make the game even harder, especially when it has all the difficulty issues Outrun had.
Baseball - Still love it, nothing beats blowing 5,000,000 yen on a single pitch! 60% done on the mini game completion on this, not particularly difficult once you memorise the ball speeds but still pretty tense since you have to get several strikes in a row.
I'll most likely finish up the Pleasure King battle and get to the main story tomorrow, I'm itching to switch back to Majima.
Also did a couple of my favourite side stories:
Cat fighting - hated this in the Japanese version due to the seemingly cheating AI and randomness but I've unlocked it now so I gave it another chance. And yeah, its still total garbage. The little quotes you get about the girls before the fights seem completely useless as is trying to tactically use any attacks, AI just seems to cheat. Looks like I'll be using my same strategy as in the Japanese version - pick Jennifer and hammer the X button to randomly cycle through attacks until I win 10 tournaments (yes, this is a valid tactic and it does get you the trophy, just takes some time and patience due to the hilarious randomness of it all).
Super Hang On - Not a big fan. I mean, I love Outrun (well, when the traffic isn't being evil!) but I don't like the turbo feature in this, it adds an extra layer of difficulty that only serves to make the game even harder, especially when it has all the difficulty issues Outrun had.
Baseball - Still love it, nothing beats blowing 5,000,000 yen on a single pitch! 60% done on the mini game completion on this, not particularly difficult once you memorise the ball speeds but still pretty tense since you have to get several strikes in a row.
I'll most likely finish up the Pleasure King battle and get to the main story tomorrow, I'm itching to switch back to Majima.
Also did a couple of my favourite side stories:
Buying the kid a adult magazine - some brilliant dialogue in this one, and one of the few forced stealth sections that cracks me up instead of making me rage. A well executed side story!
Babysitting whiny kid Daigo. Part way through this mission I considered the alternate history I could have created by simply not helping Daigo in '88. What would have changed? Would he have died thereby changing the Tojo Clan forever? Would he have hardened up become a tyrant? Would he actually become a good leader? Unfortunately we already know how this ends Oh well, he did get to be badass for that one bit in Yakuza 3 I guess...
Babysitting whiny kid Daigo. Part way through this mission I considered the alternate history I could have created by simply not helping Daigo in '88. What would have changed? Would he have died thereby changing the Tojo Clan forever? Would he have hardened up become a tyrant? Would he actually become a good leader? Unfortunately we already know how this ends Oh well, he did get to be badass for that one bit in Yakuza 3 I guess...