You have to consider that the Wii didn't end on a strong note. Lots of people boxed it up, handed it down, sold it, trashed it. Besides, you can never be too reliant on communication alone that people will know that their old Wii Remotes will work on the Wii U. Some will miss that completely. Additionally, why only consider a subset of Wii owners as potential Wii U owners? Not a matter of ambition, because Nintendo can only DREAM that the Wii U sold a significant fraction of what the Wii did, but limiting its reach doesn't do it any favours.
etc etc
There's a reason why a game such as Wii Party U, that needs a Wii Remote, comes bundled with it at retail (edit: okay I know that the first one also did).
I think Nintendo should've taken the hit. A Wii Remote probably costs $10 to manufacture.
Every game that requires a Wii Remote is a multiplayer game, and since you can't use multiple GamePads yet, the situation basically resolves itself for the people which you describe. And considering how many of those there will be in time for the Zelda launch, I don't see an issue.
And you make a point yourself with Wii Party... if they decide to go Wiimote only (which admittedly is 50/50) and are worried about people not having Wiimotes, bundle one. Problem solved.
Learn to read and properly interpret what was meant before claiming someone backpedaled, buddy. If it's too hard for you to follow, then don't comment. Making triple A software for the big two and releasing this hybrid is something that can be done at the same time if this hybrid truly is what I think it could become. I'm not getting on a merry go round with fanboys who don't seem to care for opinions that don't coincide with their own vision for where they want Nintendo to go on.
So you being called out for making entirely contradictory statements is apparently a fanboy jihad against you?
... can someone remind me what I have to do to report something to a mod? Cuz this shit is ridiculous and uncalled for.
That is what I'm assuming from what Iwata said. He said that they both would be more like brothers and that they may share games with each other.
I always interpreted it as them unifying their OS and network infrastructure and making a chipset in the same family, one weaker version for the handheld and a stronger one for the console, so they can upscale or downscale their projects to release them on both very easily. Instead of leveraging their hardware individually, they want to make a Nintendo "ecosystem" that can be experienced regardless of which hardware you buy for a greater leverage with their software, so they can make games that will sell to handheld-happy Japan and still have a console release of the same title to alleviate the lost sales from the more hastened shrinkage of the handheld market in the US and Europe, so they're never at risk of shortchanging one over the other due to regional market changes.
Where this unified console/handheld hybrid talk came from, I have no idea. They clearly mention still having 2 pieces of hardware and them being "close siblings", so unless they're being cheeky with their wording and mean that in the sense of conjoined twins or someone with dissociative identity disorder, it's pretty clear there will still be 2 separate hardware units.