rockman zx said:OMG, awesome.
8-bit style at HD could be glorious, I hope they release it on the Xbox live and PSN.
I wonder how one can be 8 bit style and HD at the same time. Kind of defeats the purpose of being 8 bit style.
rockman zx said:OMG, awesome.
8-bit style at HD could be glorious, I hope they release it on the Xbox live and PSN.
I see you haven't converted yet.Teknoman said:Upper limits of 8-bit tech? Maybe this wont be so bad graphically after all. When pushed, 8-bit can still look decent.
lol everyone's gonna have old school Megaman+Robot Master avatars now.
Try google blog search.Rpgmonkey said:Surprised I'm having so much trouble finding the scans.
Guess I'll just wait for my issue to come. >_>
I kinda liked the way 8-bit MM looked though.
RyanDG said:Nintendo - for the love of god... Do this to Zelda. Give us a new Zelda adventure with the 8bit sprites and the same open world style as the original. This could be epic if you let it be.
RyanDG said:Nintendo - for the love of god... Do this to Zelda. Give us a new Zelda adventure with the 8bit sprites and the same open world style as the original. This could be epic if you let it be.
Bravo.later said:What the hell? Even IGN is linking to the scans. Seriously. Neogaf am pussies?
Teknoman said:Thats probably not gonna happen :lol
That would be like making Metroid Dread 8 bit. Some series, people arent going to go for that.
rockman zx said:OMG, awesome.
8-bit style at HD could be glorious, I hope they release it on the Xbox live and PSN.
hmmm...it still seems a bit larger, like powered up(that jumping pose is certified classic stuff). Wonder what the pricing will be on this gem...not that it matters, because a 5000 point price tag would be fine, as long as we've been waiting.lyre said:<<<<<<
LinkAMN said:I see you haven't converted yet.
Then again, it's NES-era art, so you get a pass.
Best gif ever.Baiano19 said:O_O
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what?abstract alien said:...not that it matters, because a 5000 point price tag would be fine, as long as we've been waiting.
What's wrong with the basics?lopaz said:I wonder if they'll give him say, dashing and wall-grabbing. I never liked those old ones where it was just jump and shoot.
And the PS3/360 would do what exactly to its 8-bit'ness?dark10x said:A Wii game, huh? Disappointing. As a classic style game, it is unlikely to put any of the special abilities of the Wii to use and therefore would simply be suited better to the likes of PS3 or 360. The Wii basically does nothing for the game, as far as I'm concerned.
Still, it should look decent (the PSP games were excellent looking) and I will certainly buy it.
He's asked about the pressure of making a new MM game and says in part that he's "excited to be making an NES game again", I dont think he'd refer to it as an NES game if it weren't exclusive.....or maybe I'm reading to much into it.Teknoman said:Well it did say Inafune said "Lets make a NES game" so this really could be Wiiware exclusive. Also cutscenes.
Dark Octave said:What's wrong with the basics?
He has a slide too.
Actually, I just read the OP and some of the first page. I only just now saw what they are trying to do.Link648099 said:And the PS3/360 would do what exactly to its 8-bit'ness?
TheGrayGhost said:Is it legal for either Microsoft or SONY to use NES emulation?
lopaz said:I wonder if they'll give him say, dashing and wall-grabbing. I never liked those old ones where it was just jump and shoot.
test_account said:Thats cool, thanks for the confirmation! I think its abit of pity that Mega Man 9 wont come out (it doesnt look like it atleast?) on a physical media, like for the DS or PSP. I would love to have a physical copy of Mega Man 9 so i could add it to my collection But a download-able only version is cleary alot better than nothing. I'm looking forward to Mega Man 9 regardless!
dark10x said:A Wii game, huh? Disappointing. As a classic style game, it is unlikely to put any of the special abilities of the Wii to use and therefore would simply be suited better to the likes of PS3 or 360. The Wii basically does nothing for the game, as far as I'm concerned.
Still, it should look decent (the PSP games were excellent looking) and I will certainly buy it.
After seeing Bionic Commando Rearmed on the PS3/360/PC, this is a bit disappointing.
"excited to be making an NES game again"later said:.. Why would it be NES emulation?.....
Weisheit said:"exited to be making an NES game again"
dark10x said:Actually, I just read the OP and some of the first page. I only just now saw what they are trying to do.
Hmm, I suppose it really doesn't matter. Of course, those 8-bit style pixels would still fare better on the HD systems as they could really make some sharp looking pixel art at 1080p. 480p is just flat out blurry in comparison so you'll end up with blurry pixels.
Still, it sounds cooler than I thought. Doesn't mean the Wii makes any more sense, though.
dark10x said:Actually, I just read the OP and some of the first page. I only just now saw what they are trying to do.
Hmm, I suppose it really doesn't matter. Of course, those 8-bit style pixels would still fare better on the HD systems as they could really make some sharp looking pixel art at 1080p. 480p is just flat out blurry in comparison so you'll end up with blurry pixels.
Still, it sounds cooler than I thought. Doesn't mean the Wii makes any more sense, though.
lopaz said:Ah shit. SNES-style Mega Man looks like ass
thetrin said:Wait, the sprites are 8 bit or 16 bit? After Mega Man 8, why would they go back to NES sprites? That makes zero sense.
dark10x said:Actually, I just read the OP and some of the first page. I only just now saw what they are trying to do.
Hmm, I suppose it really doesn't matter. Of course, those 8-bit style pixels would still fare better on the HD systems as they could really make some sharp looking pixel art at 1080p. 480p is just flat out blurry in comparison so you'll end up with blurry pixels.
Still, it sounds cooler than I thought. Doesn't mean the Wii makes any more sense, though.
Teknoman said:Also i expect a big IX in the title screen with an iconic reference to the story on the bottom right side of the screen.
shidoshi said:Fixed.
ElFly said:Man, I wish they went back to 8bit sprites. they had more charm than all the megaman games that came afterwards
I doubt it will happen. At least I hope Megaman is not a big big sprite/3D model like in 7/8
ElFly said:Man, I wish they went back to 8bit sprites. they had more charm than all the megaman games that came afterwards
I doubt it will happen. At least I hope Megaman is not a big big sprite/3D model like in 7/8
Just expressing mixed disappointment and excitement. Is that not allowed now?hclflow said:Oh god do you actually have a point or are you just shitting out whatever random thoughts you have in an attempt to sound relevant?
480P pixel art is BLURRY? Wowowow.
Teknoman said:The old ones had Mega Buster and Sliding too. Which worked fine for classic Megaman (even in 8 / Megaman & Bass). Also Rush will still be in the game...dunno if he'll transform though.
Keep in mind the story STILL takes place after Megaman 8, so expect some 8-bit Bass and Treble action
Oh and 8-bit cutscenes can still be cool
Megaman 4's great intro cutscene
Imagine what kinda stuff can be done when you work in 8-bit style but dont have to actually worry about the 8-bit system's power limitations.