posted this in the PSVR thread, but didnt get any response,,
Ok, finally played Megaton Rainfall a couple nights ago. Incredible experience, and super janky as well. But still amazing.
Controls very well, and feels very interactive.
I just constantly think of the potential, if this tech and ideas keeps being iterated on, especially with a team of more than 1 person and a big budget, and with more powerful HW, could be insane. Like they could do a pretty nutty, DBZ like game with this tech, and allow 2 or more players sort of fight each other, and destroy cities in the process.
Anyways, Ive noticed some visual bugs in this game that Ive never seen in any other game, mainly to do with each eye not showing the same image like,
-1 eye has debris falling, but totally non existent in the other.
-1 eye has that sort of ghosting trail effect of a certain object(like you see when cars and people move) but doesnt have the actual object in that eye, just the trail, while the other eye has the solid object, but no ghost trail/blur.
-even discrepancies in the texture between the 2 eyes.
Also what is up with every time I want to use the megaton Blast or whatever it is, I fire it at a city block to witness all the destruction, and it warps me to the center of the blast, or close to it, and locks me there, where I cant move or rotate my view, and it goes into slow motion, totally ruins the effect. I feel the first time I used it, it didnt do this, but now it does every single time.