ButchCat
Member
Ocelot comparison
Newer version has Unreal Engine-PS3 syndrome.
Ocelot comparison
You abort the mission if you fulton out.There has to be a catch. Why bother calling in a helicopter if you can instantly transport yourself like that? Wonder what the trade off is. May be you are completely defenseless and risk failing the mission.
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I hate the muddiness in the first screenshot.
You abort the mission if you fulton out.
And the failure chance should still apply, so you still won't be able to fulton out depending of the weather and you can probably just fall.
BTW looks like the CP guy from Ground Zeroes got a new job at the Mother Base.
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I hate the muddiness in the first screenshot.
I wouldn't read into lighting differences too much as evidence of downgrades. If there's anything the FOX engine is good at, it's lighting.
They just set it at a different time of day with different weather.
2013 lighting is much more impressive.
E3 2013 trailer
Kojima Station 2014
Yes, Yellow filter tint is much easier to process. Downgrade total.
Just different TOD and you guys blame devs who demo their games behind closed doors ?
Game looks completed, I wonder how long till we get release date.
Do we really have to turn this into a comparison thread?
That fucking shit ruins everything on GAF.
Yes, Yellow filter tint is much easier to process. Downgrade total.
Just different TOD and you guys blame devs who demo their games behind closed doors ?
pop-in i agree but texture morphing? i have to see it in direct feed footage. And as ToraShiro from Konami said, nothing you see in this video is final.
E3 2013 trailer looks so much better.
Game looks completed, I wonder how long till we get release date.
Do we really have to turn this into a comparison thread?
That fucking shit ruins everything on GAF.
True, that's a little too easy to abuse.Unless you just held them up. The entire base could be held up and no one gets the balls to challenge you. Wish they'd rectify that. Biiiig oversight.
everything is realtime so yes.I would think the cutscenes would also be affected by time of day and the weather.
Kojima mentioned in tweet before the show saying he really didn't want to show yet because they are still in working stage of the game.
Also at today's show he mentioned the water was one of the part he wasn't happy about and will improve in the future.
Different TOD...
My problem with it is that it seems like super easy mode.I really hate the Fulton. It was stupid in Peace Walker, but it's totally out of place here, in a realistic game showing the fall of Big Boss.
Was the demonstration done on the Playstation 4? If so, have they removed the dynamic sky feature of that version? I'm wondering because it looks like they have implemented a normal skybox.
Does anyone else find the difference between MGS3 Ocelot and TPP Ocelot disconcerting? He's barely recognizable, IMO.
I think it's still in. Definitely has dynamic weather anyways.
No, not really. About 1 hour. Look at the shadow.
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