More impression from GameSpot.
https://www.gamespot.com/articles/e...uve-been-wa/1100-6450935/?ftag=GSS-05-10aaa0b
Nice.
More impression from GameSpot.
https://www.gamespot.com/articles/e...uve-been-wa/1100-6450935/?ftag=GSS-05-10aaa0b
Lol i just remembered Mercury Steam was behind those messy looking Castlevania games (they range from gorgeous to boring to fucking hideous in an instant) but they have potential...
I don't that will show in a 3DS remake however, missed oportunity
Anyone else think that if this game does well both critically and commercially that Nintendo will continue its relationship with Mercury Steam, similar to what they do with Next Level, Good Feel, Grezzo, Arzest, etc.? They seem pretty capably of making great looking games. Their artistic talent combined with Nintendo producers' oversight could potentially result in another fruitful second party relationship.
Yeah this is the best case scenario :3 Mercury Steam is talented. With the right hands and not someone toxic influence around ican see them doing great things. find me rooting for them unlike a certain Ninja.If this does well I wouldn't be against bringing them back for a Switch sequel. So long as Nintendo is supervising I'm not worried at all.
Are you playing with your feet? AM2R doesn't even come close to the word "stiff".I tried playing AM2R last night. I couldn't get used to the stiff movement.
Luckily, Mercury Steam isn't working with Konami this time. All of the footage we have so far with the beaming impressions tell me that all they needed was the right people to work with. I hope this game truly proves that they indeed have what it takes to make something great.Lol i just remembered Mercury Steam was behind those messy looking Castlevania games (they range from gorgeous to boring to fucking hideous in an instant) but they have potential...
I don't that will show in a 3DS remake however, missed oportunity
Apologies if it's hard to read, but this is my guess at the final inventory based on abilities we've seen, other items from Metroid II not yet shown, and inference from menu placement.
I don't think there's going to be a Speed Booster this time unless they've dropped one of the Metroid II abilities.
Ah, missed that.It doesn't look like Hi Jump Boots are in the game, but Space Jump Boots are for a double jump going by Treehouse's look at it.
Im kinda wary of free aim and the melee counter. Might make it a bit too easy. I mean i never found the games particularly hard or anything, but yeah
Still willing to give it a shot because new metroid
You're kidding right? If you think AM2R is stiff I would love to hear your thoughts on Super Metroid's then.I tried playing AM2R last night. I couldn't get used to the stiff movement.
I tried playing AM2R last night. I couldn't get used to the stiff movement.
No special edition has been announced for Europe (yet).
Apologies if it's hard to read, but this is my guess at the final inventory based on abilities we've seen, other items from Metroid II not yet shown, and inference from menu placement.
I don't think there's going to be a Speed Booster this time unless they've dropped one of the Metroid II abilities.
I'd honestly be okay with that. I love the speed booster, but there are enough new ideas here to juggle already without having to also deal with the complexity of the shinespark.
Apologies if it's hard to read, but this is my guess at the final inventory based on abilities we've seen, other items from Metroid II not yet shown, and inference from menu placement.
I don't think there's going to be a Speed Booster this time unless they've dropped one of the Metroid II abilities.
It really does look cool. I would love if Samus's up smash in future Smash Bros games was changed to that animation. I'd suggest adding it as a counter special move, but Smash already has enough of those.I'm loving the counterattack. It solves an issue of sorts I had with past 2D Metroid titles, where certain enemies would corner you and chip away at you as you struggled to jump over them. With a counterattack, you at least have a chance of pushing them back if they close the gap between you and them. Also, it just looks cool!
It really does look cool. I would love if Samus's up smash in future Smash Bros games was changed to that animation. I'd suggest adding it as a counter special move, but Smash already has enough of those.
LOL I was thinking the same thing as I typed that postThe funny thing is that Counter Attack reminded me of Project M's Ice Beam Up Smash.
Anyone got a Japan release date?
Yup, strange that it had to be downloaded though, pretty sure there are 3D trailers on the eShop itself.
I can see Nintendo working with Mercury Steam from now on. Wouldn't be surprised if they are in early days for a switch game.
Sigh.Especially for brands with the potential of being/becoming narrative-driven as Metroid
Sorry of this has been covered before but anyone know whether the current Metroid amiibos are supposed to do anything special in this game?
I have Zero Suit Samus but not the standard Samus. I'm wondering whether I should pick it up before the prices go crazy as they did with the older Zelda amiibos following Breath Of The Wild?
Also where's this video? I cannot find it on the eShop? I can only find one in 2D with the 3DS surround visible?
Anyone else think that if this game does well both critically and commercially that Nintendo will continue its relationship with Mercury Steam, similar to what they do with Next Level, Good Feel, Grezzo, Arzest, etc.? They seem pretty capably of making great looking games. Their artistic talent combined with Nintendo producers' oversight could potentially result in another fruitful second party relationship.
Sigh.
Have we learned nothing from Fusion and Other M?
We wait ages for a "true" Metroid game and two get announced on the same day. Incredible
Is Mario 64 a real Mario game?You mean one. Prime isn't a real Metroid game.
You mean one. Prime isn't a real Metroid game.
You mean one. Prime isn't a real Metroid game.
This is... I don't even know. It's not a real Metroid game because it was made by Retro and not in house by Nintendo, or because of the first person view?
I'm sure you'll get a lot of pushback from that post.
You mean one. Prime isn't a real Metroid game.
Eh?You mean one. Prime isn't a real Metroid game.
You mean one. Prime isn't a real Metroid game.
You mean one. Prime isn't a real Metroid game.
It's been announced, but doesn't seem to be up anywhere. I'm refreshing game/amazon like a madman...
I'm trying to order the game from Amazon (standard since the CE isn't up yet),
I signed up for an alert whenever that goes up.
Here you go.(AMAZON LINK)
You mean one. Prime isn't a real Metroid game.
They all have maps. Zero mission has a map. Are people really offended by a map in a exploration based game?
Sigh.
Have we learned nothing from Fusion and Other M?
Anyone else think that if this game does well both critically and commercially that Nintendo will continue its relationship with Mercury Steam, similar to what they do with Next Level, Good Feel, Grezzo, Arzest, etc.? They seem pretty capably of making great looking games. Their artistic talent combined with Nintendo producers' oversight could potentially result in another fruitful second party relationship.
Imagine getting Metroid 5 from themI hope it does well. We need a good 2D style Metroid game.
If it does well I could definitely see them working together again.
edit: on a sidenote, is there a way to get Super Gameboy colours for Metroid II on the 3DS VC?
Sigh.
Have we learned nothing from Fusion and Other M?
Sigh.
Have we learned nothing from Fusion and Other M?
Prime 3 had a narrative and was awesome. Fusion was great as well.