but 4 million really is a tiny budget for the scope of this project wether it came out good or not.
I disagree, it seems an adequate budget for the scope of the game even including its various platforms, I think the 'where did the money go' posts are also stupid because 4 million doesn't stretch as far as anyone thinks in game dev.
They took longer than they anticipated, they made a worse game than they anticipated, thus they spent 4 million dollars and ended up with a mediocre game. It's not a complicated, or even unusual story in the game dev world.
The two ideas, that it's some tiny sum for what they were trying to accomplish, or that they didn't spend it all on the game because 4 million is a huge sum, are both silly.
Bullshit.
$4 million is more than what they asked for.
This is where things get really silly though, people making comments like this are just frustrating. They obviously didn't build the game that they were going to build if they had only gotten 800k, they built their game according to how much money was actually backed, and then they went over time and presumably over budget just as almost all kickstarter games that are overfunded tend to do because they were adjusting a lot of things to an extremely variable amount of funding.
Zero envy for people who end up scaling their games because they got like 4.5x as much funding as they thought they needed, a real damned if you do damned if you don't situation.