terrisus
Member
Hiryu's inertia on slopes is heavy, and completely relative to the angle of his footing. You'll meet a lot of resistance when jumping an incline unless you're moving fast, but jumping toward inclines isn't really a good idea unless you're not being attacked and want to ascend them quickly. Neutral jumps are probably the best way of getting out of harm's way temporarily, but again, you'll need to be at the right speed. Managing your inertia is the key.
I never even really worried about trying to jump to avoid enemies or anything like that, they're easy enough to just kill. It was always just a matter of trying to jump from one slope to the next. Or, being completely out of luck if I fell into a spike pit - but then, that's understandable, jumping while standing in spikes probably wouldn't work out well for anyone.
It's just, there would be areas where I would need to do something simple like jump from one incline up onto another platform above it, with nothing else around me causing any issues at all, and I could never really can anything to be all that much more successful than just trying it a bunch of times until it finally worked.
Suppose, given that, I could give the whole "managing interia" thing a try and see if I can get it to work any better.