Platinum can make anything.
Seriously.
If I could make it so Platinum makes every game in the world from now on I would just so you guys can finally shut the fuck up about them.Platinum can make anything.
Seriously.
You sure know nothing about Strider. It's owned by like 3 other companies, its amazing Capcom were able to get Hiryu into MvC3. It's a legal nightmare to green-light anything Strider.
Platinum can make anything.
Seriously.
trent you are literally the first person to say that ever, though
guess ill keep waiting till its free on PS+
I wouldn't say always.. GRIN and Ninja Theory come to mind. Moreso GRIN.
so how would you want a 3d Strider game to play like? All about technique and defense like ninja gaiden black or fast/faster than DMC3 with emphasis on evasion and platforming?
Make it sprites not polygons
wait, what are the details on this?
Grin was actually working on a Strider prototype at one point; not sure how far along it was before being shut down, as I had already left the company by then. I think there's a leaked teaser video somewhere.
Is there literally anyone that can do that anymore? Name me a developer that Capcom MIGHT consider to do such a task that's within the realm of reason.
I have a great Retro Gaming magazine from the UK. In it, they have a super long interview with a former Capcom employee who walks them through the creation of Strider. It was a joint venture between two capcom teams and a studio of manga artists. They were responsible for the story and fleshing out the world in a series of mangas. And like I mentioned, the two teams were seperated into arcade and NES, each striving to be a completely different game. An apple and an orange, to this day it strikes me as odd that people hate on the NES version so much for being different.
Anyway, if you look in the credits of any game that has Strider in it, like the Vs games, you'll often see, "Strider (C) Makoto Publishing, 1999, 2000" for example. Udon tried to see about doing a comic based on Strider a few years ago, but were flatly told "NO" by Capcom as the licensing issues and fees would not justify the profit a comic could make. Literally everytime Capcom uses Strider they need to pay that manga company.
So the idea of a new game or remake being released is BOGGLING to me. First D&D and now Strider? Capcom paying for dat license.
from xbla thread: http://www.neogaf.com/forum/showpost.php?p=46805029&postcount=1552
also an entry on the Steam database for a Strider achievement:
http://devinwatson.com/SteamSchema/222920.html
#happening
brought to you by Ninja Theory
So the idea of a new game or remake being released is BOGGLING to me. First D&D and now Strider? Capcom paying for dat license.
so how would you want a 3d Strider game to play like? All about technique and defense like ninja gaiden black or fast/faster than DMC3 with emphasis on evasion and platforming?
They got WayForward to make Contra 4 for them.
so how would you want a 3d Strider game to play like? All about technique and defense like ninja gaiden black or fast/faster than DMC3 with emphasis on evasion and platforming?
Capcom to tackle Shonen Jump next confirmed.Was also the reason I was so shocked to see him in UMVC3. Must be a legal nightmare anytime the character makes an appearance in anything. However, TVC did make it to the states. The biggest legal nightmare of them all.
Was also the reason I was so shocked to see him in UMVC3. Must be a legal nightmare anytime the character makes an appearance in anything. However, TVC did make it to the states. The biggest legal nightmare of them all.
One-hit enemy kills, acrobatics, and lots of wall/ceiling hanging. Drawn-out enemy-room combat sequences - and combos - would be out of place. The game moves fast and shouldn't be bogged down like that.
Strider was actually one of the first examples of the linear, cinematic action game style that's so prevalent now, so you'd think somebody out there would be able to get it right.
Don't forget that Blood Rayne game too.
One-hit enemy kills, acrobatics, and lots of wall/ceiling hanging. Drawn-out enemy-room combat sequences - and combos - would be out of place. The game moves fast and shouldn't be bogged down like that.
Strider was actually one of the first examples of the linear, cinematic action game style that's so prevalent now, so you'd think somebody out there would be able to get it right.
It really wasn't, but I've long since accepted being pretty much alone on this on GAF. If that's what qualifies as "very horrible", then I envy you for never being subjected to actually terrible games.Which was a very horrible game.
Really hoping for 3d game 2d gameplay...with art direction taken from Strider 2...god Strider 1 looks bad
Old and bland
Strider 1 looked incredible for its day, the Megadrive conversion was nothing short of mind blowing at the time.