if you only knew^^
Twilight Princess Level Planning:
Ryutaro Kanno - most recently did level design for Splatoon/Zelda: ALBW
Minoru Narita - did level design for Pikmin 3/Zelda: ALBW
Yugo Hayashi - director of Star Fox Zero
Kosuke Yabuki - director of Mario Kart series
Kosono Okina - most recently did level design for NSLU/character design for Super Mario Maker
Twilight Princess Dungeon Design
(thought his credit seems to be primarily for artists/graphic designers)
Hiromu Takemura
- Super Mario Galaxy (2007) (Planet Design Manager)
- The Legend of Zelda: Skyward Sword (2011) (Planning)
- Pikmin 3 (2013) (Planning)
- Splatoon (2015) (Planning)
Shinko Takeshita
- The Legend of Zelda : Spirit Tracks - Field Designer (2009)
- The Legend of Zelda: Skyward Sword - Object Designer (2011)
- Animal Crossing: New Leaf (2012) (Field Design)
- The Legend of Zelda: A Link Between Worlds (2013) (Field Design)
Akito Osanai
- Mario Kart Wii (2008) (Course Design)
- Wii Fit Plus (2009) (Lead Designer)
- Animal Crossing: New Leaf (2012) (Design Directors)
- Pikmin 3 (2013) (Field Design)
- The Legend of Zelda: A Link Between Worlds (2013) (Field Design)
- Splatoon (2015) (Design)
Kazunori Hashimoto
- Super Mario Galaxy - Planet Designer (2007)
- New Play Control: Donkey Kong Jungle Beat - Map Designer (2008)
- Super Mario Galaxy 2 - Lead Planet Designer (2010)
- Super Mario 3D Land - Graphic Designer (2011)
- The Legend of Zelda: Skyward Sword - Field Designer (2011)
- Super Mario 3D World - Environmental Design(2013)
- Super Smash Bros. for Nintendo 3DS / Wii U - Supervisor (Original Games (2014)
- Captain Toad: Treasure Tracker - Environmental Design (2014)
- The Legend of Zelda: Tri Force Heroes - Design Support (2015)