What if the moon is just a giant Emil
I'm working through my "primary" save right now, for 100%. When I do decide to replay the entire thing (which will likely be sooner rather than later), I'd just create a new save file so I can begin everything from scratch, as well as "offer" it to other people when I complete it (while still having access to my 100% file for eventual/possible DLC add-on's and such).Anyone figure out a way to make the game not too easy when replaying it on your current file? I was thinking of unequipping all chips and weapons in addition to playing on hard but that doesn't sound very fun.
I'm working through my "primary" save right now, for 100%. When I do decide to replay the entire thing (which will likely be sooner rather than later), I'd just create a new save file so I can begin everything from scratch, as well as "offer" it to other people when I complete it (while still having access to my 100% file for eventual/possible DLC add-on's and such).
This conversation just reminds me how poignant it is to rob, beat, and murder one of the most selfless, tragic, and beloved characters in the Taroverse while breaking him emotionally in the process for, like, some shitty clothing accessories, a weapon, and some text. And all of this is completely out of character for the protagonists. It's just pure, vile villainy on the part of the player because it's a videogame and you gotta kill and get all the things.
It's such a perfectly Taro design.
Why does Emil drive so fast?
Because he's running from the bad thoughts.
Haha, I can understand that.Damn I don't wanna do that because I love my upgraded weapons so much. One or two shotting horses of enemies I couldn't care less about. But killing bosses too quickly? Nah fam.
This conversation just reminds me how poignant it is to rob, beat, and murder one of the most selfless, tragic, and beloved characters in the Taroverse while breaking him emotionally in the process for, like, some shitty clothing accessories, a weapon, and some text. And all of this is completely out of character for the protagonists. It's just pure, vile villainy on the part of the player because it's a videogame and you gotta kill and get all the things.
It's such a perfectly Taro design.
Honestly, I started doing the quest and then I read up on what I needed to do and said, nah. I'm good.
I didn't even play or watch the original Nier. I just don't want to do it.
But he always ends up right back where he was
No night was part of the story.Why did Emil head quit fighting the war and become a merchant anyways lol.
Also anyone else disappointed that there was no night time? After playing a lot of zelda I kinda want a giant Emil moon to come up.
Moon size Emil vs independence day style alien motherships.
My personal theory is that the machine lifeforms all have big bowling ball coverings for heads because the aliens fought Emil and assumed he was the dominant species on the planet and based them on him.
BTW, how many people here noticed the shut-in kid in the village was still alive after the attack? I accidentally killed him while I was at his door
I did last night, and I accidentally killed him too Luckily he respawns. Is he still alive if you do the final subquest there with 9S before the village goes crazy? I missed it because I did A2's story straight through before switching to 9S, so the village was already toast before I had the chance. Still, hard not to laugh that the only survivor is the one who locked himself in his room.
I mean that's sort of what was said in the game. Machine lifeform heads being spheres is because of their experiences against Emil. That was explicitly stated somewhere.
Anyone figure out a way to make the game not too easy when replaying it on your current file? I was thinking of unequipping all chips and weapons in addition to playing on hard but that doesn't sound very fun.
Honestly, I started doing the quest and then I read up on what I needed to do and said, nah. I'm good.
I didn't even play or watch the original Nier. I just don't want to do it.
I'm glad I'm not the only one! It was originally my intention to complete the Emil fights on my replay, since from what I've heard, the emotional moneyshot is immense, but I don't think I can do it.Lawd, picking up Emil's weapon for full weapon completion and his two boss fights were one of the few trophies I had left, and I hadn't realized the extent of what would happen to Emil. I still feel awful about one of the endings that required the annihilation of Pascal's Village. After I was done, I sat there going, 'why the fuck did I do that? That was horrible. That was pointless. Was it worth it just to pick up just a few bits of text for an ending?' (Oh, god, let alone the ending with the kids...)
Do I buy the trophies, and leave my bb Emil alone? Do I leave the game un-Platinum'd? Do I go through with it for the trophies, and roll back my save so like a hypocrite so I can pretend I never did those terrible things to Emil? (Even though the trophy screengrabs would know what I'd done...) Before I realized what would happen to Emil, I'd already collected all the other weapons and levelled all of them up. My inner completionist is currently deeply conflicted with my conscience.
Urgh, I don't think I could stand killing Emil. Taro, enjoy your mic-drop.
I noticed it while the attack was taking place, and it actually took me out of it a bit because I was so amused. Reminds me of this:BTW, how many people here noticed the shut-in kid in the village was still alive after the attack? I accidentally killed him while I was at his door
I'm glad I'm not the only one! It was originally my intention to complete the Emil fights on my replay, since from what I've heard, the emotional moneyshot is immense, but I don't think I can do it.
One thing I'm sure of is that out of respect for Emil and Taro, I'm not going to youtube it. If I really just have to get that mainline shot of FEELS, I won't leave it to someone else to do the dirty work.
Huh, I never saw that. All I saw was the unit data often talked about the machines being similar to toys or people, and the artwork at the end of the memories quest showing that Emil fought the aliens before they used machines.
yo, when does this track play?
https://youtu.be/Tk8w1cw6xSI
yo, when does this track play?
https://youtu.be/Tk8w1cw6xSI
yo, when does this track play?
https://youtu.be/Tk8w1cw6xSI
Honestly, I started doing the quest and then I read up on what I needed to do and said, nah. I'm good.
I didn't even play or watch the original Nier. I just don't want to do it.
I'm in a similar boat. Really can't make up my mind whether to continue with my replay or to just put it on the shelf until I'm done with Persona 5, so that I can come at it with a fresher perspective.I completely agree with the not Youtubing. It seems worse to watch someone else do it, especially if I couldn't bring myself to kill Emil myself. I had the exact same conundrum with Undertale, and have still never seen the variation for some of the routes because it seemed wrong to Youtube them. I still have no idea what the boss battles actually entail! A disgruntled thank you to Taro and Toby Fox for giving me video game moral quandaries about watching gameplay videos like they are on a par with a snuff film.
I'd be planning to finish off the platinum for Automata this weekend before Persona 5, but argh, I think I need to think on it for awhile.
I saw it somewhere...now I can't remember where.
Nah, Kaine's salvation still plays in that mission.I believe it plays at the end of a sad sidequest.
*might* be the one that plays after you set up the makeshift grave for 2B around the lunar flowers.
Close. That's the "Cold Rain" version, the same one that plays after 6O's quest.This sounds like the song that plays after you do 21O's sidequest in Route B to get photos of human objects in the desert housing. I remember it being one I hadn't heard much. I am probably wrong though.
I posted this in the OT but man, this game.
So I'm finishing up side-quests I missed my first time through the game, and just completed "YoRHa Betrayers". It's really interesting when you know everything that's going on, as the dialogue behind the characters have a different meaning. It's clear that the "YoRHa Betrayers" were YoRHa members that learned the truth behind humanity's destruction and the fact that they no longer exist, and decided to separate and live their own lives. The Commander couldn't have that, not with that knowledge out there, so she instituted a lie about them having deserted and stealing supplies from The Resistance, which turned out not to be true. Then, 9S's inquiry afterwards to his Operator, 210, who seemed flustered, not being able to provide him with any information regarding it, advising him to "be careful". It's clear she was concerned for him, knowing that if he asked more questions he'd get closer to the truth that would result in his current self being destroyed and re-booted. 2B saying afterwards that "we're here to fight, that's all" was also likely a ploy to get 9S back on track.
Damn. I love this kind of things in games, the more I play/learn, the more I get out of it all.
I posted this in the OT but man, this game.
So I'm finishing up side-quests I missed my first time through the game, and just completed "YoRHa Betrayers". It's really interesting when you know everything that's going on, as the dialogue behind the characters have a different meaning. It's clear that the "YoRHa Betrayers" were YoRHa members that learned the truth behind humanity's destruction and the fact that they no longer exist, and decided to separate and live their own lives. The Commander couldn't have that, not with that knowledge out there, so she instituted a lie about them having deserted and stealing supplies from The Resistance, which turned out not to be true. Then, 9S's inquiry afterwards to his Operator, 210, who seemed flustered, not being able to provide him with any information regarding it, advising him to "be careful". It's clear she was concerned for him, knowing that if he asked more questions he'd get closer to the truth that would result in his current self being destroyed and re-booted. 2B saying afterwards that "we're here to fight, that's all" was also likely a ploy to get 9S back on track.
Damn. I love this kind of things in games, the more I play/learn, the more I get out of it all.
For sure.Part of the reason I'm looking forward to starting over. Everything will have new context and will subsequently feel different, I suspect.
Yeah, thankfully I did the Amnesia quest beforehand, so when I heard A2 mention that 2B was Model Type-E, I was immediately like "O_O!". That's actually one of the side-quests I'm most interested in playing through again on a new file, since I'm curious to see if I can pick up on hidden mannerisms from 2B that I missed the first time.This is part of why several of the sidequests are absolutely worth doing. I still wished I had bothered to do Amnesia before finding out 2B was 2E lol
Close. That's the "Cold Rain" version, the same one that plays after 6O's quest.
Man I'm just stunned falling in love with Emi's voice again. And the violins, GOD
The powers that be reasoned that it would be un-ethical and/or immoral to use standard android systems for the YoRHa models since they were meant to be disposed of from the get go. They made the YoRHa models purposefully 'other' to justify them being disposable assets. It was addressed in one of the intel pieces concerning the details of project YoRHa.Why were the black boxes built with machine cores? What was the gain in giving YoRHa faster emotional evolution?
Everytime I look into the smallest detail I find out so much. So the philosophy book, Pensées, you retreive from Anemone that immediately triggers the events leading to the death of Pascal's village was written by the actual philosopher Blaise Pascal. Even more interesting, this book wasn't finished by the time the real Pascal died, so it was published posthumously with reservations on which order the notes were intended to be read.
With that in mind, it's probably no coincidence that Pascal never got to receive this book from A2 before having his memories erased/dying. Definitely would have been an ominous book title if I had known what it signified beforehand lol.
I just can't get over how much subtext is hidden throughout this game's smallest details. Definitely going to be either my personal GOTY or at least 2nd.
That is some really cray-cray level stuff right there.Everytime I look into the smallest detail I find out so much. So the philosophy book, Pensées, you retreive from Anemone that immediately triggers the events leading to the death of Pascal's village was written by the actual philosopher Blaise Pascal. Even more interesting, this book wasn't finished by the time the real Pascal died, so it was published posthumously with reservations on which order the notes were intended to be read.
With that in mind, it's probably no coincidence that Pascal never got to receive this book from A2 before having his memories erased/dying. Definitely would have been an ominous book title if I had known what it signified beforehand lol.
I just can't get over how much subtext is hidden throughout this game's smallest details. Definitely going to be either my personal GOTY or at least 2nd.
Everytime I look into the smallest detail I find out so much. So the philosophy book, Pensées, you retreive from Anemone that immediately triggers the events leading to the death of Pascal's village was written by the actual philosopher Blaise Pascal. Even more interesting, this book wasn't finished by the time the real Pascal died, so it was published posthumously with reservations on which order the notes were intended to be read.
With that in mind, it's probably no coincidence that Pascal never got to receive this book from A2 before having his memories erased/dying. Definitely would have been an ominous book title if I had known what it signified beforehand lol.
I just can't get over how much subtext is hidden throughout this game's smallest details. Definitely going to be either my personal GOTY or at least 2nd.
There's very explicitly at least one sentient Emil rolling around 500 years later.After splitting himself 900 million times, I'm afraid there is no "original" Emil anymore.
But you use two Emils as bracers, and one Emil as a helmet, and there are the big Emils in the desert, so there probably are others laying around.
There's very explicitly at least one sentient Emil rolling around 500 years later.