I'm sure DMC5 will have excellent bokeh effects.
For the UE4 note, not only does UE4 get mentioned in some of the job postings (along with other Unreal stuff), but one of their staff lists Unreal Engine 4 as a skill on LinkedIn now.
Tweet: https://twitter.com/NinjaTheory/statuses/352405275552137217
Jobs page: http://www.ninjatheory.com/wp/?page_id=27
Various Excerpts:
For the UE4 note, not only does UE4 get mentioned in some of the job postings (along with other Unreal stuff), but one of their staff lists Unreal Engine 4 as a skill on LinkedIn now.
LinkedIn said:Daniele also knows about...
Unreal Engine 4
(Unreal Engine 3 is listed separately in the skills section, so presumably this is not a typo.)
http://www.linkedin.com/pub/daniele-dinacci/55/2a4/9b0
Tweet: https://twitter.com/NinjaTheory/statuses/352405275552137217
Jobs page: http://www.ninjatheory.com/wp/?page_id=27
Various Excerpts:
Ninja Theory Senior Designer said:Essential:
-Knowledge of the game design development process gained from working on multiple shipped titles, ideally of a recognised AAA standard.
-Scripting experience (text based or visual e.g. kismet)
-Experience working on a product featuring shooting, melee combat or stealth mechanics
Desirable:
-Rudimentary animation skills (Matinee for UE3/UE4 or equivalent)
Technical Director said:Working closely with the Board and other Senior Management, establish and maintain strong relationships between art , design, animation & code teams, as well as key leads, such as audio. Demonstrating innovation and understanding of entire game quality to a AAA standard in all disciplines.
Essential:
-Have working experience with one or more consoles within the last five years e.g. PS3, Xbox 360
-Project experience must include at least one AAA project at Technical Director level
-Good experience working on at least four successful projects
Lead Character Artists said:Desirable
-Experience with UDK.