Pretty much. It makes sense, of course: Saves them money and consumers get better audio quality - if their receiver supports LPCM, that is.That's terrible. They go from not supporting DD and DTS to skipping it altogether. :|
Pretty much. It makes sense, of course: Saves them money and consumers get better audio quality - if their receiver supports LPCM, that is.That's terrible. They go from not supporting DD and DTS to skipping it altogether. :|
That's terrible. They go from not supporting DD and DTS to skipping it altogether. :|
Your receiver doesn't even do HDMI?Not just "No ethernet port?" but "No optical port?" too! My receiver does optical only, damnit!
WiiU has HDMI?
3DS has Demos in Europe?
Nintendo Network?
HOLD ME GAF, I'M SCARED
Not just "No ethernet port?" but "No optical port?" too! My receiver does optical only, damnit!
Wii U supports neither Dolby Digital nor DTS. It only supports linear PCM.
Your receiver doesn't even do HDMI?
many don't; why does some of GAF assume this? didn't this only become a standard in like '09 or so?
Your receiver doesn't even do HDMI?
Because...many do?
Wii U supports neither Dolby Digital nor DTS. It only supports linear PCM.
NOPE
Wii U supports neither Dolby Digital nor DTS. It only supports linear PCM.
What in the hell? is this true? :/
Nintendo said:Audio Output: Uses AV Multi Out connector. Six-channel PCM linear output through HDMI.
The name "Nintendo Network" doesn't sound very fitting for a DLC service.
We still don't know what the orange port is for.
But Nintendo consoles can have digital audio. In fact, I'm using a Wii2HDMI too hook up my system via HDMI cable and the audio works perfectly.Fake.
There are no audio ports. There is an HDMI port, but that won't allow for audio because audio over HDMI would be digital, and that would mean that a Nintendo console would have digital audio.
What the fuck is this?
No ethernet port? What a piece of shit. The Wii U never ceases to disappoint.
For some people, that's enough to be worried.That sure is a bold statement considering we don't know absolutely anything about the final version of the console other than the fact that Nintendo will manufacture it.
Heh. Just mention Nintendo and some people won't give a shit and/or avoid it like the plague.For some people, that's enough to be worried.
For some people, that's enough to be worried.
Isn't this exactly the same thing as with the PS3? On the PS3 you can either choose Bitstream and then you'll let the receiver decode the audio stream, or you can choose Linear PCM and then the PS3 will decode the audio stream? It should be zero difference other than if you look at your audio input info, with Linear PCM your reciever says "Multi Channel PCM" or something like that and with Bitstream it says "DTS HD Master" or whatever.That's terrible. They go from not supporting DD and DTS to skipping it altogether. :|
Nintendo takes forever when it comes to conforming to industry standards.
-They never wanted to embrace optical media with the SNES or N64.
-They didn't wan't to embrace online gaming with the Game Cube.
-Demos
Then when they finally do adopt these things they half ass it.
- Optical media being proprietary and not a standard format.
- Online games but no patch support or DLC
- Demos with limited plays.
I just don't understand what Nintendo is thinking but i continue to buy their stuff.
Nintendo is not interested in following standards, they want to create new ones.
I was thinking more along the lines of the Nintendo...
...I'm hungry.
Like Apple, except their shit comes out half assed.
Nintendo is not interested in following standards, they want to create new ones.
You know, I never realized that video lag would be such a problem until just a few months ago when we got a new TV. Running the audio through optical directly to the receiver while running the video through HDMI directly to the TV made the video and audio run comletely out of sync. Even when running the TV in Game Mode and setting every single picture processing off there was lag. And the TV couldn't pass through DD/DTS through it's optical out, just stereo.Many players, like myself, like to run their HDMI cables directly to their TVs while running an Optical to the receiver to minimize video lag. You don't lost much audio fidelity at all and you get better input lag, than even if you do a video passthrough on HDMI through your receiver.
We don't even know for sure the system had a fucking Wi-Fi card in it at E3 and CES, because it's A DEMO UNIT and nothing on the show floors connected to the god-damned internet anyways.
Like Apple, except their shit comes out half assed.
I looked at the logo again, and I found out that I really like the logo being an orange box...
Orange Box => Valve => Steam
Believe!
I hate Wi-Fi mainly because its way slower than a wired line. I think that's the main reason why PS3 online players lag a lot.
not everyone upgrades their receivers every other year or so, so...many still don't.
These myths and wrong info about Wi-Fi not working almost perfectly as good as wired, will be a burden GAF will follow forever; at least until Nintendo puts a lan slot in its consoles.
Wait so people shit on Nintendo for not supporting old standards?
WAT?
Nintendo takes forever when it comes to conforming to industry standards.
-They never wanted to embrace optical media with the SNES or N64.
-They didn't wan't to embrace online gaming with the Game Cube.
-Demos
Then when they finally do adopt these things they half ass it.
- Optical media being proprietary and not a standard format.
- Online games but no patch support or DLC
- Demos with limited plays.
I just don't understand what Nintendo is thinking but i continue to buy their stuff.
Mine doesn't. It's about 6-8 years old now I think. Nice receiver but no HDMI.Your receiver doesn't even do HDMI?
Atari 5200 had analog joystick, the same with Vectrex. And both Nintendo and Sony released rumble support pretty much at the exact same time (both in April 1997). But Nintendo have been good at making things popular several of times, that is true, eventhough they are not always the first to invent or use something.-they introduce the analog and vibration
Atari 5200 had analog joystick, the same with Vectrex. And both Nintendo and Sony released rumble support pretty much at the exact same time (both in April 1997). But Nintendo have been good at making things popular several of times, that is true, eventhough they are not always the first to invent or use something.
Thumb stick perhaps, but it was not the first analog stick for a gaming systemthumb stick.
and no nintendo clearly had rumble first as well.
sony had dual thumbticks though that was a genius move as well, but looking through the ages and at current controllers nintendo def has had the biggest influence.