http://sqex.to/Dng
http://lodestone.finalfantasyxiv.com/pl/jump?name=mainmenu&id=teaser
Yoshida will be at E3 but interview space is super limited... the game doesn't have any booth presence... and now they've pushed their reveal trailer back to August.
http://lodestone.finalfantasyxiv.com/pl/jump?name=mainmenu&id=teaser
There have been some changes to the roadmap for version 2.0. We had planned to release a new trailer for version 2.0 at E3 this year, but instead we’ve decided to keep it under wraps for now.
(The current version of the roadmap has been updated to reflect this.)
The devs, Visual Works, Sound, PR—everyone did their part and the trailer itself was completed and ready for release at E3. But during our most recent global PR planning meeting, we came to the conclusion that the most effective way to introduce version 2.0 to the world would be with a flood of new material rather than just a trickle.
In order to make version 2.0 a success, we need to appeal to not only our current players (naturally!), but also as many new players as possible, including PS3 owners. I really am sorry for the changes to the roadmap, but I really hope you understand that they were made with appealing to as many of you as possible in mind. We want to place the highest priority on keeping the 2.0 development schedule on track and on time, and prepare a large-scale promotional campaign filled with mind-blowing stuff!
For myself, I’m shifting into super producer mode for the release of version 2.0.
I’m in Japan right now, but will soon be winging my way to LA for E3.
As mentioned in my previous missive, the focus of this letter will be the third edition of the Players’ Poll, but before we get into that I have a few things I’d like to report.
Well, the public release of version 2.0 is set to kickoff with this year’s E3 in Los Angeles. We also plan to unveil a brand new promotion site for version 2.0 soon after E3 ends.
This new site will feature world lore, character, system, and content updates as soon as the information is available. This means that our existing players will have the chance to follow these updates and see how the current world of FFXIV will transform as we move into version 2.0
Yoshida will be at E3 but interview space is super limited... the game doesn't have any booth presence... and now they've pushed their reveal trailer back to August.