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Now that we know price of Ocolus, which others are expected to cost more/less and why

PSVR 350-400$

Will depend on the bundles. Camera, move controllers bundle i could see 450$

HTC VIVE 900$

Now, that shit is gonna be expensive i tell ya what. With the laser/light sensor thingies and the controllers + the light sensors will obviously have to be in the headset too.
 

border

Member
That said, I think selling this to the console market above $400 would cripple sales.

Sales are going to be crippled pretty much no matter what. There is no sense in killing your margins on the early adopters that would buy it at almost any price.

If Sony wasn't willing to take a loss on the PS4 hardware, I don't see why they would take a loss on some niche peripheral.
 
It's suprising how many think that Sony will deliver the PSVR for so much less than the OR. Is this pure hopes, dreams, and fanboy wishing? Sony cannot afford to take a loss on this product. Anyone expecting the PSVR to be less than $450 is fooling themselves.

Sony can probably afford to take a small loss on the product itself expecting atleast one game sale per person. They have it built in where they can make money on the games you'll buy for it way more than both Occulus and Vive will plus those royalties on third party games. For example as others have said they could likely price it where the first game you buy offsets the loss if they feel it'll sell enough more because of it. Since it's more of an enthusiast thing right now though maybe they won't feel it'll sell enough more to do that though and sell it close to cost.

I think they'll go at cost or like $50 below.
 

majik13

Member
It's suprising how many think that Sony will deliver the PSVR for so much less than the OR. Is this pure hopes, dreams, and fanboy wishing? Sony cannot afford to take a loss on this product. Anyone expecting the PSVR to be less than $450 is fooling themselves.

havent Sony already more or less confirmed, they will be selling it at cost, or a small loss?

SY: "We are bringing a console mentality and also making developers test it fully before using their content. We tend to price hardware not to make money from it but to get as many install base so that content can be sold. This is the same kind of thinking in the way we are approaching PlayStation VR.
Link
 
Sales are going to be crippled pretty much no matter what. There is no sense in killing your margins on the early adopters that would buy it at almost any price.

If Sony wasn't willing to take a loss on the PS4 hardware, I don't see why they would take a loss on some niche peripheral.

"Niche peripheral" isn't how I see this going for Sony. If Oculus is selling for $600 and Sony sees this as a niche peripheral, VR is going to be just another tech blip like Kinect.

Once again, I don't think they'll sell at a loss, but at cost seems likely.
 

geordiemp

Member
I could see PSVR being $400. Maybe $349. I don't Sony is dumb enough to drop another $600 bomb like with the PS3. VR is gonna be expensive, hopefully there are enough early adopters to keep it going until there is a price drop or something.

Sony need to make the package low cost by not including camera etc as many users will have that already, also some have move controllers, and everyone alrady has a Ds4

Needs to be around Ps4 price, and please dont screw over EU and UK
 

Ludist210

Member
If PSVR is more expensive than the PS4, it will bomb hard. Sony has to understand that.

I don't expect it to cost more than $300, even if Sony eats some of the cost.
 

border

Member
"Niche peripheral" isn't how I see this going for Sony. If Oculus is selling for $600 and Sony sees this as a niche peripheral, VR is going to be just another tech blip like Kinect.

An add-on peripheral that sells for literally hundreds of dollars is pretty much doomed to be niche.

Microsoft sold 25 million Kinects you consider that a "blip"? How many PSVRs would you expect to be sold in total?
 
An add-on peripheral that sells for literally hundreds of dollars is pretty much doomed to be niche.

Microsoft sold 25 million Kinects you consider that a "blip"? How many PSVRs would you expect to be sold in total?

They'll be selling it as a new platform/the evolution of their current platform, and aggressively. That's my prediction.

And Kinect isn't a blip because of sales numbers. It's a blip because it's dead. It's just part of a time we'll all look back on and say, "Remember all that weird motion stuff? What a strange time that was." If that's what VR ends up being, that's just another dissapointment from an evolution of tech perspective.
 

KingSnake

The Birthday Skeleton
The quality of the tech may well be similar, but it will be operating at a lower resolution, and will obviously be optimized for and driven by something that is a fraction of the cost of the sort of PC oculus is suggesting. How far apart those experiences will be for the average user is yet to be seen though.

The quality of the tech can't be similar (and we already know it isn't, just judging by the screen). You can't gain $200 just from production and supply optimization.
 

Vanillalite

Ask me about the GAF Notebook
The quality of the tech can't be similar (and we already know it isn't, just judging by the screen). You can't gain $200 just from production and supply optimization.

Depends on what is in the box too.

Part of the issues what's in the box for either system. PSVR needs the camera and the breakout box, but what else?

How much would Rift be if they didn't bundle the Xbone Controller?

Stuff like that.
 

Bad_Boy

time to take my meds
I see PSVR going 299 or 349 barebones. 399 or 449 with a camera/move controller/game bundle thrown in.

That tech + R&D has to be ridiculously expensive.
 
The quality of the tech can't be similar (and we already know it isn't, just judging by the screen). You can't gain $200 just from production and supply optimization.

That may well be. I'm just going by the reaction folks have had this far to the products. And if Oculus really is doing it at cost as Palmer claims, then there must be significant differences despite those reactions.
 
As I said in the other VR thread, Oculus has left the door open for Sony. If they can get the pricing and launch line-up right they could gain significant mindshare.

Though I do think the two products are aiming at different audiences (to a degree).
 
PSVR will be cheaper because it has to be. There's no way that they can price is more than the price of a new console.

The Vive is going to be weird to see. If Valve was smart, they'd see the backlash against Oculus and the price and maybe make an adjustment. If it were the same price I'm sure it would outsell the Oculus, maybe even at $100 more with the touch controllers.
 
Doesn't the rift come with an elite controller? Surely that's bumping the price up a little, plus the new controller they've developed. I reckon without those it'd be $100 cheaper.

I'd say $350 for psvr, with camera. It's obviously going to be cheaper, with it being the lower-end device. Plus Sony can make up for it in software, so they could sell it at cost to get the ball rolling.

The vive is better than the rift, plus it's added tech means it will almost certainly cost more. I'd like it at $700 but I'm guessing more like $800-$900. Though maybe they'll set up some nice deals to get a vive, steam machine and controller? Subsidised by valve with the hopes they'll make it up in steam sales?
 

autoduelist

Member
I'm thinking PSVR will be priced between $250 and $400, with the odds of success lowering significantly at every $50 increment. I think $350 is most likely.
 

diffusionx

Gold Member
havent Sony already more or less confirmed, they will be selling it at cost, or a small loss?


Link

But we don't know how much it costs them. It may not be as fancy as the OR or Vive but it still uses lots of fancy tech and has a separate breakout box to do image and audio processing.
 

Kuga

Member
Well, I've been reading up a bit more on the Vive stuff and I still think $800 is a reasonable target. But the Vive might actually be able to match the $600 Rift price point. It's hard to estimate exactly what HTC will charge. They have some advantages over the Rift:

- Taiwan is a cheaper location to manufacture electronics versus the U.S.
- Vive uses fewer custom-developed parts than the Rift
- HTC probably has extensive supply-chain relations (cheaper part contracts?) and definitely has more experience on the hardware manufacturing side (better processes, policies, planning, etc.)
- Valve was the majority of the Vive "R&D" and makes up a large portion of the ongoing software development / hardware engineering resources. This means less overhead for HTC to make up when determining a price-point. Sony and Facebook had no such luxury.

The cost for the extra tech is the hard part - the actual parts for the lighthouse tech don't seem to be that pricey but the sensor tech in the headset and the controllers are tough to estimate.

TLDR; $550-850.


The PSVR side is also hard to guess at. The headset tech is undoubtedly cheaper but details on the external processing box are sketchy. Depending on the tech inside we could be looking at $400-500 for the package before other peripherals. I definitely expect it to be cheaper than the Rift and Vive.

Dunno if Sony will subsidize the box but they have the best opportunity because they are in the unique position of monopolizing the VR app storefront for their product.
 

eFKac

Member
After today's announcement I have to revise my expectations regarding the PSVR's price. Thought they won't go over the PS4 pricepoint, maybe 299 for the lowest SKU.

Now I'm thinking 399 for the lowest SKU, maybe.

Vive will give me a good chuckle.
 
Sony absolutely should be able to price their platform lower than the competition. If they have any advantage its that they are a manufacturing company and a top tier one at that. Unlike the other players they won't have to outsource everything in the box to manufacture it

That said $599 is a worrying trend to start at and I think PC gamers are less price conscious than console gamers
 
So, as someone who's been pretty interested in entering the VR game for a while now, are there any impressions from those who have used both the Vive and the Oculus? I've heard a lot of positive stuff about the Rift, but not much about the Vive really. So i'd be interested in how they compare in user experience.

From my standpoint, you're kinda sitting here wondering which platform with get the most support, because that's really what matters right?
 
The quality of the tech can't be similar (and we already know it isn't, just judging by the screen). You can't gain $200 just from production and supply optimization.
Sony managed a $100 advantage on virtually identical hardware (with some added bells and whistles) for PS4 over Xbox One
 
Originally I was thinking around $300-$400 for the PSVR, but if Oculus really isn't making money off of the Rift like they claim then I can't imagine the PSVR costing less than $500. The processing box is probably going to add quite a bit to the cost of the headset compared to the Rift which doesn't even use one.
 

LordofPwn

Member
PSVR i see launching at $399 and it including everything you need in order to play a game.

  • Headset
  • Playstation Camera
  • breakout box
  • cables
  • manual
  • box

I don't see it coming with headphones, might come with a game.

guessing gold headset will work just fine, or just having surround sound system, or any headphones really. don't need to include a controller, but they may add Move into it as a separate purchase or SKU.

If PSVR costs $299 or maybe even $349 i'll probably pick it up Day one.

Vive i see being the same price as Oculus if it doesn't include that extra room stuff, otherwise $699-$799, i think HTC has a cheaper manufacturing pipeline than Oculus if that makes any sense.

Also for people to consider. Sony has stated that they will be selling PSVR at a loss, which they can afford to do because they get money from game sales, and from people owning or buying a PS4. Oculus can't. Also its way cheaper for Sony to make PSVR than for Oculus because they have to buy components, whereas Sony already makes a lot of the components they need.
 

Phil4000

Member
Anyone thinking the PSVR will come in anywhere within the $250-$350 range will be severely disappointed. This a base $400 device, mark my words, and quote this in the future.
 

DMTripper

Member
I'll go with a PC version that seems the best at the time I can run it and afford it! It'll be a open market with good games and good I hope... Porn :-D
 
Which part of these headsets is the most expensive? I guess the screen?

Sony's headset does only has one screen, right? The others have two. So it should be cheaper to produce.
 

Mikey Jr.

Member
Psvr will be $399. Fucking lock that shit in.

Sony is at an advantage because only ps4 games work on Psvr, so they can take the hit on hardware with software.

Oculus will make probably close to jackshit on anything else other than the hardware. So they are probably losing money on Oculus, but I think their hope is that it gets so popular that in a few years down the line, people will want an Oculus at 399 and they can make money.
 
So, as someone who's been pretty interested in entering the VR game for a while now, are there any impressions from those who have used both the Vive and the Oculus? I've heard a lot of positive stuff about the Rift, but not much about the Vive really. So i'd be interested in how they compare in user experience.

From my standpoint, you're kinda sitting here wondering which platform with get the most support, because that's really what matters right?

I've tried both dev kits, and imo the vive is the better headset. Enough that you would be willing to pay more purely for the headset? I'm not sure, and the customer versions might be different anyway. What vive has going for it is the other peripherals. Once you've played something being able to walk around and physically touch objects it's a game changer.
 

Cday

Banned
I would never buy a gimmick piece of hardware from Sony because every imitation piece of hardware they've made has been for the purpose of checking a box. Saying "we have that too". VR is not important to them and you're a fool if you buy one from them.

The most you can hope for is some half-baked first party implementation for a single fiscal cycle and some indie game ports.
 

ViciousDS

Banned
if the PSVR is $399 it will sell decent and be affordable.


If PSVR is $299............hold on for a very fast adoption rate and future of VR taking over.


$299 is definitely that beauty point and would be like that E3 explosion of whoah, ohs and screaming at the PS4 price unveiling.


But I see $399 as the price.
 

Iorv3th

Member
People are kidding themselves if they think psvr will cost $250-$300 with everything you're going to need to get started.

It's going to be $400. And that's still $200 cheaper than oculus. That being said, I really don't see this truly taking off until the next console cycle now.

Some people already own the camera and move though. I could see just the headset as a 300-350$.
 

mrklaw

MrArseFace
Do OR/Vive not have breakout boxes? OR DK1 had one. So are you supposed to dedicate one of your GPU displayport sockets to it?


My guesses:

PSVR headset only - $399
PSVR + camera + RIGS - $449

Vive - $749. Based on Palme being genuine that OR is selling at cost, Vive having more stuff in it (two motion controllers plus camera in the headset), and HTC wanting to sell at a profit as they don't make any money from the software.
 

Nikodemos

Member
After seeing the announced price for Oculus, I'm adjusting my previous ass-pull prediction.

Standalone PSVR: $299.
PSVR + camera + minor demoes: $349.
PSVR + camera + 2x Move + minor demoes + Dreams: $499.
 

Cartman86

Banned
PSVR - $499 (maybe $399 with just headset).
Vive - $899 - Way more parts and I can't see HTC selling for a loss with the shape they are in.
 

Mikey Jr.

Member
if the PSVR is $399 it will sell decent and be affordable.


If PSVR is $299............hold on for a very fast adoption rate and future of VR taking over.


$299 is definitely that beauty point and would be like that E3 explosion of whoah, ohs and screaming at the PS4 price unveiling.


But I see $399 as the price.

House said it's gonna be the price of a new console or something. 299, while great, I think is too much for Sony to eat.
 
I expect, or at very least hope, Sony does a dual SKU situation with PSVR. Remember: the Move controller isn't required, and I don't know of any games that don't have DS4 compatibility, so take that into consideration.

$399 - Headset, breakout box, cables, maybe some free VR software vouchers

$499 - Headset, breakout box, cables, camera, Move controller, vouchers

The first SKU would lose money or break even, while the second SKU would break even or make slight profit, due to the Move and camera being cheaper than $100 to make and package. It would be imperative that they make it completely clear that the first SKU will require the camera to function and isn't included.

The trick for them is going to be making sure there are options for those folks that already have the camera. Otherwise there will be a bunch of us that paid more than we should have and have an extra camera that's useless.

Edit: also, Sony never said it will cost as much as a console, they said they're pricing it like a "new platform" which isn't exactly the same. They could be referring to pricing structure (which makes me think of multiple SKU like with Vita, PS3) or packages/bundles and not necessarily the msrp.
 

Not Spaceghost

Spaceghost
I'm expecting the HTC Vive to cost between 700 and 800, the Sony VR will probably cost about 600 give or take 50 bucks.

I figure that if the OR is going to set the standard for cost of "affordable quality VR" then that means the sony one will probably be around there too.
 
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