I said I'd hold my judgment until after a second viewing. I saw it again yesterday afternoon. Here's what I think
First of all, I enjoyed it more the second time, but this is a deeply, DEEPLY flawed movie. And the funny thing is, I'm not even sure that Lucas is the one to blame for it. I know that blaming Lucas is both popular and understandable in light of the prequels fiasco (though, for me, Attack of the Clones is by far the biggest offender of the bunch for too many reasons to mention here), but trying to foist the problems of this movie entirely onto the shoulders of Lucas simply isn't fair or accurate.
The main problem with this movie is the script ... and that is a hell of a problem to have on a movie, when you think about it, because it is ultimately the root of EVERYTHING you see on screen. It might be reasonable to blame Lucas for forcing this particular Macguffin and storyline on the latest installment, but it really not the primary problem. Instead of just glossing over that claim, let me try to explain why.
First of all, for everyone who is saying Aliens don't have a place in the Indy universe, I understand. I'm not going to argue about their plausibility in comparison to the Macguffins of previous films. The fact of the matter is that, as someone else has pointed out, all three previous films revolved around supernatural mysteries rather than paranormal ones. That is why the Shankara stones have never bothered me beside the Ark and the Grail. The paranormal "mystery" of this one doesn't fit into the same category as the originals.
That having been said, there is no rule that says Indy's universe can't support both the supernatural AND the paranormal. It might take some getting used to, but I could accept that addition to the Indy mythos. The alien storyline is not the real problem here. Nor is it the real difference between this movie and the others.
In my opinion, here is the crux of the matter: In all three previous films, the Macguffin was imbued with supernatural power at some point in the ancient past and it has carried that power down to the modern day. The objects conjured in the viewers mind a link to an unseen source of immeasurable power that we can't even understand. If someone can imbue a golden chest with the power to wipe a small army off the face of the earth thousands of years after it was created, or imbue a stone with the power to give life and prosperity to an entire village, or a cup to heal all wounds and sustain life eternally, how much greater in power must the source of the object be than the object itself? It gave everything a sense of weightiness and, oddly, a simultaneous sense of both immediacy and antiquity.
And this brings us to one of the major flaws of the new movie. Not that the artifact is alien in nature, but that the Aliens show up. Imagine if, after Indy drank from the grail and found that he had "chosen wisely", Jesus showed up. It would have totally changed the tone and quality of the film. That intangible off-screen power that subtly makes the adventure greater and grander than the sum of its parts just appears on-screen, becomes tangible, and makes the adventure exactly the sum of its parts. The original films all carry an intangible sense of wonder and mystery in one way or another. This movie had that same opportunity but opted instead for the "show-em-everything" approach ... and that simply is not what happens in an Indiana Jones movie. That alone is enough to change the entire tone and resonance of the film and pull it right out of the universe created by the rest of the series.
This choice is possibly the biggest sin in the entire script, but it certainly isn't the only one. So I'm going to take a few minutes to talk about what else this script got unforgivably wrong.
First of all, the Jeep chase had the opportunity to be one of the best action sequences of the series, but it killed itself almost before it got started. As someone already mentioned, the choice to blow up that giant tree-cutting monstrosity was nearly unbelievable. That thing alone could have sustained an entire action sequence that would have surpassed the finished product we currently have in the film. By that isn't the worst of it. The Jeep sequence still had mountains of potential ... and for a while, it seemed like that potential was going to be realized.
When I saw that shot from the trailer, where the Jeep full of Russians is riding alongside Indy's amphibious vehicle and they're shooting at him, I started to get excited. Here, finally, we had classic Spielberg style. And, more importantly, we had classic Indiana Jones style. When Indy jumped from one vehicle the other and started pounded on the Russians I got a big ol' smile on my face. Here, finally, was Indy ... and this was going to be great.
And then something strange happened. After wailing on the Russians for a few seconds, Indy jumps into the front seat and start driving the Jeep. And then he drives some more. And then he drives some more. And then he looks on proudly as Mutt fights some people. And then looks on proudly again as Mutt has a sword fight with Spalko across the distance between two vehicles. And then he looks on proudly as Mutt continues the sword fight with Spalko as a series of CGI plants continue to hit him in the nuts. And that's pretty much all Indy has to do during the entire chase sequence except for those first few promising seconds.
WHAT. THE. HELL?
Finally the cars come to a stop and the ant sequence starts. Indy's running and gets tackled by the big guy standing in for Pat Roach. The big fight is about to start ... and here come the man-eating ants! The movie is about to combine two trademark Indy elements: A fight scene with a much bigger opponent and arguably the most dangerous of little nasty creatures so far. This has excitement and jeopardy written all over it. And then what happens? They effectively nullify the threat of the ants with a crystal skull forcefield causing the ants to give them a wide berth. What were they thinking?!
That setup had the opportunity for greatness, with a massive fight scene moving around the set, constantly trying to avoid the ants, each one constantly being on the edge of falling into them. And a great way to end the fight that would have been in character for Indy would be to have the Big Bad Russian on the verge of falling into the ants and having Indy instinctively trying to save him but ultimately failing.
As it was, the fight itself was decent, but it was barely a shadow of what it could have been. I would understand and accept if this was the result of Ford being in poor shape or physically limited by his age, but I don't buy that excuse for a second. Ford looked to be in top shape and his physical work in this movie is every bit the equivalent of his work in the others. If he could pull off what he DID do in this movie - which he did without me even once questioning it because of his age - he could have easily pulled off the physicality of a much better sequence.
Next problem: The Dialog. I honestly can't recall the last time I saw a movie with so many examples of completely unnatural and out-of-character dialog. I completely agree with the people who say that Harrison Ford really showed up for this movie, ready to play Indy again. The problem is that when he showed up he was handed a script by someone who didn't know how to write Indy ... or Marion ... or meaningful dialog for anyone else really.
Almost more than anything else, this weakness pulled me right out of the movie several times. When speaking to Jim Broadbent at his home, Indy says, "I never should have doubted you my friend". The addition of "my friend" on the end of that statement just screamed "I'm reading a line". Take off those two words and it would have been fine. Leave them in and you're suddenly forced to remember that you're watching a movie of people saying stuff that was written for them beforehand.
Another example. When Indy first finds the crystal skull in the tomb of the conquistador he looks at it and says, "un...believable". You can almost hear "wait for it" in the pregnant space that is unnaturally inserted into the word. It slapped me in the face and took me out of the movie again.
But the thing is, there is another problematic line just seconds earlier when he he looks in the body wrapping bag, discovers it's the conquistador and says, "It's him. It's (insert name I forget) himself." The inclusion of "himself" seems unnecessary and incredibly unnatural. Now, it's difficult to say if this is entirely the script's fault or Ford's reading of the line as well, but it is certainly Spielberg's fault for not getting another take. Ultimately, I suspect all three are at fault.
Another problem is with the pacing of the dialog. There is more than once that someone unnaturally pauses their dialog to allow for some visual cue to catch up with them.
Two examples off the top of my head are very close together in the Restaurant Exposition scene which leads into the Motorcycle Chase scene. First Indy points out some Russian agents to Mutt in the Restaurant, the agents come over, say something threatening, Mutt pulls his switchblade, and Indy says, "Nice try kid, but I think you just brought a knife to a gun fight". There's nothing wrong with the line itself. The problem is that it actually goes, "Nice try kid, but I think you just brought a knife ...." (Indy looks up at agents, camera switches to agents with hands under coats, agents show guns) "... to a gun fight." The pause is so forced and unnecessary that it's hard to believe it got past Spielberg during the initial shooting, much less during the editing process.
Then, just a few minutes later, the same type of thing happens again. When the motorcycle chase goes through the library and Mutt and Indy fall and slide along the floor, a student asks Indy a question as he's climbing back onto the bike. He answers and then says, "If you want to be a good archaeologist, you need to get out of the library." Except it actually goes, "If you want to be a good archaeologist ...." (Indy a Mutt ride out of camera, camera angle changes, Mutt and Indy ride into camera as the drive away) ".... you need to get out of the library." It's ridiculous. Nobody does that. Having people interrupt their lines between camera setups just screams "fake" and your suspension-of-disbelief is shattered.
The other problem are the ridiculous and apparently meaningless contrivances. At one point Indy says that he has to return the skull to the temple but that nobody else has to come. When asked why, he says, "because it told me to." What? Because it told you to? Apparently he's telling everyone else they don't have to come because he thinks it's going to be dangerous, possibly fatal, but the only reason he needs to get this job done is because the object "told him to". This isn't the black sleep of Kali. He does have control over his own mind and actions. The script doesn't give us any credible reason why he needs to return the skull to the temple.
Shortly thereafter, they all enter the hidden opening that leads to the temple and Mutt points out that the torches on the wall are fresh and have just been used. Why? Why does he tell us that? The script never addresses why it is that they should have been fresh and just used. I doesn't seem that it could have been Oxley who just used them, since the story seems to imply that it's a been a little while since he was here. And if it is to imply that Oxley had just used them, I again ask, why? We've already been explicitly told that Oxley has been here, what's the point of subtly hinting at it? It's a meaningless statement and detail that goes nowhere.
Another example of poor writing, in my opinion, is the piece with the retracting stairs. Good idea. Well executed up until the end ... where it falls totally flat. The scene makes a big deal of the fact that they got stuck on the stairs as they retract, unable to get all the way down. It focuses on their feet as the last few inches of stair retracts into the wall and they scramble not to fall, scared of what's about to happen, and the stair is gone and they fall ... 4 or 5 feet into the water below. Why on earth were they so scared to fall 5 feet into water as though death was imminent? The script could have had them make a narrow hair-raising escape from a long fall, or actually given them a long, uncertain fall into the water below. They could have even used this to kill off Mac with one of the spears in the water on which you say other impaled bodies instead of his empty, derivative and throw-away death later. But no, the script chooses the path with the lease possible emotional impact. No hair-raising escape. No uncertain fall. No shocking death for one of the characters. Just a low-impact, 5-foot fall into a kiddie pool.
I think I've dealt enough with the failings of the script, so I'll just briefly mention the other major problems with this movie, which I think have been touched on by others.
There is a horrendous overuse of indoor sets standing in for outdoor locations. It gives an unreal feel to the whole thing. There is so little use of natural light in this movie that you never get the gritty, globe-trotting feel of the other movies. The cinematographer did this film a great disservice by giving it all a soft glow that kills the realistic, real-world, gritty feel of the rest of the series. The opening scene with the race is just about the only one in the whole film that looks like it was shot by Slocombe. That's probably because it was just about the only one shot in real sunlight. As soon as they get to the warehouse, everything has an unreal feeling to it, with artificial lighting and stylized backgrounds. This overuse of sets contributed to some horrible direction and camera work that consisted of far too many close-ups, giving you a sense that the characters were never really in the locations where they were supposed to be in the story. All in all, it made this movie feel like Spielberg and Lucas challenged themselves to make this movie on an indie movie budget, but without any of the inventiveness and ingenuity of good indie filmmakers. And they weren't helped any by a script that always seemed to opt for the most unoriginal and derivative way to handle and given scenario.
This movie may eventually grow on me with several viewings, and I may learn to overlook its numerous faults, but it will never be on par with any of the originals. There are just too many inexcusable and incompetent choices that should not have gotten past the brainstorming stage. The best we can hope for is that they Spielberg and Lucas will read fan responses, accept the reasonable criticisms, learn from their mistakes this time around, and give Indy one more proper and fitting send off. I really want to like this movie, but they have made it very hard. It's not that it's a bad movie by normal standards. It's just that it's not a good movie by Indy standards. I'm not that I'm looking for the second coming of movies. I'm just looking for something cohesive that retains the FEEL of the originals, the integrity of the characters, makes sense and has natural sounding dialog. Surely that's not too much to ask.
Sorry for the extreme length."