Sure I'll take some flak for this but what the hell, it looks better then the E3 2005 CGI.
No, I'm not talking about polygon per polygon but the Killzone CGI trailer was sterile. It's animations were all (aside from the talking sequence) very stiff. Sure the models were higher poly, but really, it's the lighting, the animation, the atmospheric effects (did you see how the clouds broke up when the other transport came in) the lighting (my god), the destructability, all that makes it better then the E3 2005 CGI to me. There's so much going on in the environment it's crazy. The Lighting is incredibly and clearly better then the E3 2005 CGI, the post processing effects, wow.
No, I'm not talking about polygon per polygon but the Killzone CGI trailer was sterile. It's animations were all (aside from the talking sequence) very stiff. Sure the models were higher poly, but really, it's the lighting, the animation, the atmospheric effects (did you see how the clouds broke up when the other transport came in) the lighting (my god), the destructability, all that makes it better then the E3 2005 CGI to me. There's so much going on in the environment it's crazy. The Lighting is incredibly and clearly better then the E3 2005 CGI, the post processing effects, wow.