Hahahahahahahahahahahahaha.Games aren't supposed to be about money. If people are upset they can't make art and get compensated for it, there are plenty of non-artistic jobs they can go work instead.
Hahahahahahahahahahahahaha.Games aren't supposed to be about money. If people are upset they can't make art and get compensated for it, there are plenty of non-artistic jobs they can go work instead.
I wonder how people like the creator of SkyUI and such feel now lol
Patreon disagrees.
I'm seeing more and more youtubers turning to Patreon nowadays.
"What I want is for Valve to put donate buttons that will give 100% percent of the proceeds to the modder and that I will never click, ever."
Making money from playing video games and shouting expletives on camera = OK
Making money from high-quality, highly-technical content for videogames that extends the life of your games for decades = BAD
It's sickening.
FNIS and SKSE stood with the community. SkyUI guy broke rank.
Those paid mods aren't going away forever. They'll come back with the first mod friendly Source 2 game, calling it.
FNIS and SKSE stood with the community. SkyUI guy broke rank.
Gotta hand it to them. They owned up to their mistake in a timely manner and with the community's involvement.
You should talk to some actual modders who take donations. Ask them how much money they get.
Patreon disagrees.
I'm seeing more and more youtubers turning to Patreon nowadays.
The part that's sickening is Valve taking a 75% cut that's intended to support the modder. That is just way too much. Why not just have a showcase of the most popular mods with a donate button nearby? That way, if people want the modder to continue to work, they can donate, and this keeps people who may not have the means to pay from getting shafted.
Might have something to do with them doing it for free for close to two decades now. People want modders to be compensated, but in a way that is fair, and in a way that doesn't completely destroy the community that is hallowed PC ground.
Making ANY money on one's hobby is a pretty damn sweet deal.
It was set up so Valve take a 30% cut and leave the other 70% to the publisher's discretion. Bethesda was the one that decided to take 45% of that and leave 25% for the modders.The part that's sickening is Valve taking a 75% cut that's intended to support the modder. That is just way too much. Why not just have a showcase of the most popular mods with a donate button nearby? That way, if people want the modder to continue to work, they can donate, and this keeps people who may not have the means to pay from getting shafted.
Is was a good idea, 25% to the creators was the fucked up part.
It was set up so Valve take their standard 30% cut and leave the other 70% to the publisher's discretion. Bethesda was the one that decided to take 45% of that and leave 25% for the modders.
We've only bought some time. The time of microtransactional mods and giving developers money to fix their own games will come sooner or later.
Well, they weren't taking a 75% cut. Valve was taking a 175% cut.
They were corrupting these modders into selling out 100% of their souls in order to make 25% of whatever monetary sum their talents made. They then split the 75% with Bethesda, which got 40% of that.
Glad Valve backtracked. Great victory for the internet at large. Hopefully, we can keep the screws tight on Valve to keep modders from being corrupted by the allure of making money forever.
You should talk to some actual modders who take donations. Ask them how much money they get.
*Hooray, people can't get paid for their time and effort anymore!
A real shame they are backtracking on this.
We've done this because it's clear we didn't understand exactly what we were doing.
Lol @ people grateful because a company had to give in after realizing they were harming their brand.
Stockholm syndrome 101.
i.e. not with MY money. Let's be real the majority of the handwringing about compensation was motivated by selfishness not concern for the modders. That's why it was mostly the modding "community" getting upset not the modders themselves.
i.e. not with MY money. Let's be real the majority of the handwringing about compensation was motivated by selfishness not concern for the modders. That's why it was mostly the modding "community" getting upset not the modders themselves.
It's gonna come back, though. Source 2 mods from the start?
Honestly that should change tooValve take a 75% from their own games(CSGO, TF2, Dota 2) workshop profits.
You mean other than all those modders on Nexus with explicit statements on their mod pages forbidding their assets' use if you were selling mods?
Valve just cancelled a feature they had been working on due to backlash, after outright admitting they did not properly think it through, and you're still riding the "gamers are entitled and want free stuff" train. Okay.