Pretty much. I mean, for the final boss, you might want a few multi-attack cards for a certain reason, but that's really it. MAYBE Fire/Ice flowers, but only if they're Big & you have a lot of them.Thanks all, so just the. After Sticker Star's ridiculously tough final stage I was expecting a crazy gauntlet filled with lots of specific cards you needed. Other Things and the Fire/Ice flowers not worth getting then?Washing Machine thing card and lots and lots of hammers
Goddammit. Sad to read this game is selling pretty low in Japan Nintendo should have advertised this game more. It's a Mario game, come on!
Just picked this up from the library and I've got a week with it. Don't expect to have the time to finish the game but hopefully I can get far enough to know whether I want to buy it down the road.
Just picked this up from the library and I've got a week with it. Don't expect to have the time to finish the game but hopefully I can get far enough to know whether I want to buy it down the road.
i like this game a lot but it has just some occasional frustrating sections that really mess with the pacing
what i'm saying is this steak business can fuck itself
Btw if you listen carefully you can hear the developers scream when entering fortune island.
I actually liked the steak bit, lol. Made me hungry, and it was fun figuring out exactly what it takes to tenderize perfectly. Everything else is like cooking in real life.
I actually liked the steak bit, lol. Made me hungry, and it was fun figuring out exactly what it takes to tenderize perfectly. Everything else is like cooking in real life.
You can buy the Thing cards from the Purple Toad right outside the Steak-room, the game even tells you this iircFiguring out how to cook it was great, but when you fail, you lose those Thing cards, need to go to Port Prisma to buy them, suffer through every animation when you buy them, head back to Tangerino, loading screen, enter door, loading screen, animation and talk of the VIP, pay 1000, try again, ...
Sorry, too much!
You can buy the Thing cards from the Purple Toad right outside the Steak-room, the game even tells you this iirc
I'm also in the boat of "The steak fight was great". I really enjoy when they get creative with how you have to approach a battle
You can buy the Thing cards from the Purple Toad right outside the Steak-room, the game even tells you this iirc
I'm also in the boat of "The steak fight was great". I really enjoy when they get creative with how you have to approach a battle
Must have missed that! Thanks.
Yeah THIS is the thing that bothers me the most about it. If I could just instantly repeat it when I failed it would be fine, or even if i didn't have to go through the squeezing animation every time i rebought a thing it would be fine, but it's just so arduous to go through that whole process for something so specificFiguring out how to cook it was great, but when you fail, you lose those Thing cards, need to go to Port Prisma to buy them, suffer through every animation when you buy them, head back to Tangerino, loading screen, enter door, loading screen, animation and talk of the VIP, pay 1000, try again, ...
Sorry, too much!
You can buy the Thing cards from the Purple Toad right outside the Steak-room, the game even tells you this iirc
I'm also in the boat of "The steak fight was great". I really enjoy when they get creative with how you have to approach a battle
While the Port Prisma step isn't required in this instance, it's a pretty good example of where the game generally goes wrong. It's really creative and charming, but unless you have all the required cards, and do what it wants on your first try, you're going to instantly fail and have to put up with a bunch of nonsense. All this needless tedious padding really distracts from the game's strengths, and leaves a sour taste in your mouth.Figuring out how to cook it was great, but when you fail, you lose those Thing cards, need to go to Port Prisma to buy them, suffer through every animation when you buy them, head back to Tangerino, loading screen, enter door, loading screen, animation and talk of the VIP, pay 1000, try again, ...
Sorry, too much!
Its weird that the battle card spin mechanic during battles only costs 10 coins. The cards shown are all worth more than 10 coins. So even if you have cards its a good idea to use it.
Chapter 4 and 5 has been good. Although i have been starting to use a walkthrough. Just because of the "oohh you forgot THAT card from 15 hours ago, now you need to go back to the second level,"
We got Star #6 last night so now it's time to get the remaining enemy cards that we can, thanks to a helpful GameFAQs guide, as well asStar #6 was an incredibly fun level and boss battle.follow the Deep Cuts Toad's hint to get the rest of those.
BTW, why didn't the path to the #7 RPW pop up?
The last few roshambo temples require you to find secret exits in order to reach them. IIRC the path to that one is in one of the volcano levels.
Thanks! That is tricky. Do you remember which one? Because I think I already got a path from a volcano level to a RSB Temple to the West of the Volcano; the only path I don't have is to an island RSB Temple in the Southeast of the map.
Are these exits different than Paint Stars exits? I've only ever had paths created by Paint Stars...but I have all the Paint Stars now.
They are indeed paint star exits. If you have all of the mini paint stars in the game then you should have access to the roshambo temple.
the enemy cards seem like a real grind honestly
i don't think i'm gonna bother. i've almost finished the other two categories but still have 40+ enemy cards :/
i got the fifth paint star last night so i'm closing in on the end. i don't know what it was about that star but the restaurant and then the boss fight really rubbed me the wrong way. i just had little to no patience for both of them. it's weird because it's really the only point of the game i've felt impatient
They are indeed paint star exits. If you have all of the mini paint stars in the game then you should have access to the roshambo temple.
Thanks Kinsei. Weird then that we don't have the path to the SE Temple open and that there's no RPW currently in any Temple. :/
I love the way the Gamepad is used to add ambient sound. The way the sounds change to match the environments as you navigate the world map, the foreground and background sounds during cutscenes, etc.
I know SFZ did this as well, what other Wii U games do something similar in terms of ambiance/"surround" sound coming from the Gamepad?
It's a cool feature and I hope it continues with Switch.
ZombiU
switch won't have it because it's not a dual-screen system so the sound coming out of the speakers is all you'll get anyway. And in the dock it's covered so nothing there either.
BTW I'm a moron. I completely forgot we didn't get the middle Mossrock Theatre star. That did the trick. Thanks again, and sorry to have wasted your time at all.
Its weird that the battle card spin mechanic during battles only costs 10 coins. The cards shown are all worth more than 10 coins. So even if you have cards its a good idea to use it.
It's no problem. No time was wasted at all.
Gang, you really weren't joking about Green Energy Plant. What a cool, cool level
I've only got two levels to go until I'm all done, so I'll probably wrap this up tomorrow night (assuming the final level isn't some crazy difficulty leap or something). I'm currently at 28.5 hours played and it really doesn't feel like I've been at it that long. What a good game.
I don't know if I'me going to go back in and finish off the Roshambo temples (unless there's a guide?) and enemy cards. Those are really the only things I think I'll be missing. Unless I've missed a few Luigi cut outs, but I probably won't go back for those either.
I'm so bummed, I love this game and the world, but the card battles just killed it dead for me. I got stuck on the train boss and was left with only defence and health cards, I just lost the will to go back to town to buy cards just to go through the train all again.
The cards just make this game a grind, battles get in the way and over time, made me just not want to play.
.
Not sure why it's a grind. Their is a save block just before the boss. You go to town, get some cards you need, speak to the know-it-all guy if you need help with the boss, and then go back to the train. You'll be right next to the boss again.
I think the game is only a grind only if you're terrible at getting great/excellent attacks (in other words, your attacks do minimal damage) or you're using the wrong cards on the enemies. At no point in the game, was I ever low on battle cards except for the Colosseum when I didn't know about the invincibility star. I get plenty of cards from doing battles or finding them in the stage. You also have the option of using the battle spinner which is a good value considering you get fully painted cards.
There is, but if I invest 5/10 minutes into the boss battle, I have to sit through all of that again after restarting, going to the world map, town, spending ages in the shop buying/managing cards and then going all the way back through the train level until I reach that same save point.
By the time I reach the save point, that's probably burnt a lot of cards I just picked up in scrub battles.
It's a chore.