Again, I agree.
But I have always been ok with forms for legendary Pokemon or the odd ball pokemon here or there. They seemed "different" to normal Pokemon, more in-tune with w/e source all Pokemon draw from with more flexible make up on the genetic level.
I completely FLIPPED OUT when they revealed Pokemon amie. That idea of actually having a Nintendog-ish feature that allows people who don't see Pokemon as just "images with stats" to interact with them in some way other then battling? That got all my want! Hell, I have been posting that for YEARS as my dream feature for the game. A step in the direction for making this game feel more alive imo.
When I first saw these mega scans I also flipped out ... because I thought they were perma. Mind kept running, thinking about what they could be. "A 3rd evolution? A side-ways/ half step evolve that kinda just does a miner power bump but would allow a Pokemon to be the "leader" in their herd/ group? A alternate form that's only "stronger" for Pokemon like Mawile and Absol who can't evolve but for Pokemon like Lucario and Blaze it would just be a remixing of the stats they have?".
All seemed more interesting to me than what we know so far from a lore/ immersion PoV imo ... but w/e, we gotta wait until we get more info i guess. But it just doesn't really feel Pokemonish ... it feels like that line between Pokemon and Digimon is getting so blurred now that the one thing I CAN point to as a difference is "Digimon shows off tits were as Pokemon likes the absolute zone ...". There's many more differences but now that Pokemon has it's own digivolution thing that's one of the first things that come to mind :/
Increased stats, great abilities and sometimes new type.So what are the benefits of having a Pokemon mega evolve? They look awesome btw
So what are the benefits of having a Pokemon mega evolve? They look awesome btw
Na, this isn't Digimonish. In concept, it's no different to switching forms within the Pokémon world. So, it's nothing like Digimon
They can't use a hold item because they have to hold the stone to do it in the first place.
I am buying this game because of Mega Evolutions. Finally something fundamentally new in the battle system.
For me, the dividing line between Pokemon and Digimon was that Pokemon were natural creatures, which could be used and trained by humans but were fundamentally independent of them and the majority of which were simply wild animals with no "purpose". Digimon were synthetic creatures, many of which were specifically designed by and for humans and at the very least the indirect product of human actions, often in order to achieve a specific goal. In that sense, MegaLutions have breached the Pokemon/Digimon barrier in that MegaLutions are something that only make sense in the context of fighting.
Why do people keep talking about MegaEvolutions gaining a new type? I thought this wasn't the case at all.
Forms have mostly been restricted to Legendary (godly powerful Pokemon) and odd ball Pokemon.Na, this isn't Digimonish. In concept, it's no different to switching forms within the Pokémon world. So, it's nothing like Digimon
I said it before, my theory is that mega evolutions are the eugenics of Pokemon. People need more power and 4th stage evolution is impossible, so using the stones an instant mutation is triggered, just to optimise the Pokemon for the battle. A logical next step if you ask me.
Not all of them. But right now Ampharos gains the Dragon type when megavolving.
For me, the dividing line between Pokemon and Digimon was that Pokemon were natural creatures, which could be used and trained by humans but were fundamentally independent of them and the majority of which were simply wild animals with no "purpose". Digimon were synthetic creatures, many of which were specifically designed by and for humans and at the very least the indirect product of human actions, often in order to achieve a specific goal. In that sense, MegaLutions have breached the Pokemon/Digimon barrier in that MegaLutions are something that only make sense in the context of fighting.
Where was this confirmed? I thought there was a poster released stating that MegaAmphoros was still pure electric?
Where was this confirmed? I thought there was a poster released stating that MegaAmphoros was still pure electric?
Thats pretty amazing. XDBlack-Wind said:http://abload.de/img/81ctibk6.gif
Thanks for the reply, okay well this is genuinely interesting. Now I am definitely curious for future MegaPokemon revealsCoroCoro clearly states Mega Ampharos is Electric/Dragon. Got confirmation of this on my site. We'll have official releases on Monday
Permanent Mega Evolutions would have been even more awesome.
And even more broken.
Look at it this way.
Here, we have new powerhouses, more powerful than the Pokémon. Probably BSTs starting to push up Legend levels. However, in order to achieve this, you sacrifice your item slot.
If they were permanent, we'd then have things like Choice Scarf Mega Lucario which would sweep.
And even more broken.
Look at it this way.
Here, we have new powerhouses, more powerful than the Pokémon. Probably BSTs starting to push up Legend levels. However, in order to achieve this, you sacrifice your item slot.
If they were permanent, we'd then have things like Choice Scarf Mega Lucario which would sweep.
Man I remember how, dunno where it was or what (I think it was about BW2's release), where Masuda said he had a huge hundreds of pages file with all the fixes and things he was presenting inside the company. Am I making this up? Does anyone remember this?Gamefreak can fuck everything so easy, Hopefully they though about it throughly. Also for the love of God fix Regigigas.
And even more broken.
Look at it this way.
Here, we have new powerhouses, more powerful than the Pokémon. Probably BSTs starting to push up Legend levels. However, in order to achieve this, you sacrifice your item slot.
If they were permanent, we'd then have things like Choice Scarf Mega Lucario which would sweep.
I really, really hope for the opposite. If the conditions to activate Mega forms are in-battle, that's perfect, but if they're dependent on other things, that misses the whole point.As long as they transform from the get go, Totally ok with this.
I really, really hope for the opposite. If the conditions to activate Mega forms are in-battle, that's perfect, but if they're dependent on other things, that misses the whole point.
I kind of.. sorry if I sound rude, but I don't really get the hate for the mechanic yet (I do get the "it doesn't fit with the universe", I'm talking about the battle system). You sacrifice your held item for an objectively better Pokemon - with the risk that, because it requires conditions to activate, you may not be able to satisfy those conditions and the item slot is wasted. Satisfying them comes down to skill in battle.
To me, in logic that's a perfectly tuned battle mechanic... as long as the conditions are in-battle (or at least some of them have to be). The only thing that could go wrong is if the conditions aren't balanced correctly (and they have to be different for every Pokemon), but we don't know anything about them yet.
If the conditions are preparation variables and not skill variables, the whole thing falls flat. People would use the mega item like they would use every other Pokemon. What's the point of this being a new mechanic then, and not just a new Pokemon?
Was just informed of a part of the official Japanese site
メガシンカは、通常の進化と異なり、バトルの間にのみ発生する。メガシンカをしたポケモンは、バトルが終了すると元に戻るが、バトル中に元に戻ることはない。また、一度のバトルでメガシンカできるポケモンは、1匹のみ。
It states that you can only have 1 Mega Evolution in a battle
Dunno, I don't think you can say that yet. To say it's too much of a pain for just an evolution, is for you to decide when we know the conditions and the Mega form's differences.To do it in battle would be too much of a pain, why have battle conditions, that is too much work for just an extra evolution. To just boost stats, they already have a trade off, why create extra obstacles, that sounds like over balancing. Dont SFXT this.
Look at it this way. Mega Stones manipulate the DNA of the Pokémon to bring out their hidden strengths. It's still natura
I really, really hope for the opposite. If the conditions to activate Mega forms are in-battle, that's perfect, but if they're dependent on other things, that misses the whole point.
I kind of.. sorry if I sound rude, but I don't really get the hate for the mechanic yet (I do get the "it doesn't fit with the universe", I'm talking about the battle system). You sacrifice your held item for an objectively better Pokemon - with the risk that, because it requires conditions to activate, you may not be able to satisfy those conditions and the item slot is wasted. Satisfying them comes down to skill in battle.
To me, in logic that's a perfectly tuned battle mechanic... as long as the conditions are in-battle (or at least some of them have to be). The only thing that could go wrong is if the conditions aren't balanced correctly (and they have to be different for every Pokemon), but we don't know anything about them yet.
If the conditions are preparation variables and not skill variables, the whole thing falls flat. People would use the mega item like they would use every other Pokemon. What's the point of this being a new mechanic then, and not just a new Pokemon?
Dunno, I don't think you can say that yet. To say it's too much of a pain for just an evolution is for you to decide when we know the conditions and the Mega form's differences.
On the other hand, I agree with upandaway here. Ignoring the narrative aspect of MegaLutions and focusing purely on the mechanical aspects, I'd much rather that mechanic were a new one than an old one. Increasing the range of options a player can make within a match rather than before the match should help take the meta game back to the GSC/ADV era of battles being much more dependant on tactical decisions rather than the level of preparation.
And even more broken.
Look at it this way.
Here, we have new powerhouses, more powerful than the Pokémon. Probably BSTs starting to push up Legend levels. However, in order to achieve this, you sacrifice your item slot.
If they were permanent, we'd then have things like Choice Scarf Mega Lucario which would sweep.
Then aren't the 3 new Pokemon right up your alley?Not a fan of these mega evolutions at all.
I don't play multiplayer.
I am only into pokemon when it is basically an animal (real or mythical)+ something weird, like Arcanine and pokemon of that ilk.
I would be much more excited if they were showing off some new singleplayer ideas outside of the new look.
Maybe I'll just skip it like B/W2. :/
Not a fan of these mega evolutions at all.
I don't play multiplayer.
I am only into pokemon when it is basically an animal (real or mythical)+ something weird, like Arcanine and pokemon of that ilk.
I would be much more excited if they were showing off some new singleplayer ideas outside of the new look.
Maybe I'll just skip it like B/W2. :/
Was just informed of a part of the official Japanese site
メガシンカは、通常の進化と異なり、バトルの間にのみ発生する。メガシンカをしたポケモンは、バトルが終了すると元に戻るが、バトル中に元に戻ることはない。また、一度のバトルでメガシンカできるポケモンは、1匹のみ。
It states that you can only have 1 Mega Evolution in a battle
So, do we think mega evolutions will be the end of past Gen Pokemon getting legitimate evolutions?
Well, this just keeps sounding more and more fun ... totally not convoluted and gimmicky :/Was just informed of a part of the official Japanese site
メガシンカは、通常の進化と異なり、バトルの間にのみ発生する。メガシンカをしたポケモンは、バトルが終了すると元に戻るが、バトル中に元に戻ることはない。また、一度のバトルでメガシンカできるポケモンは、1匹のみ。
It states that you can only have 1 Mega Evolution in a battle
Mega Evolutions look pretty cool, the new Pokemon are just plain awful. What the fuck is going on with the rabbit's eyes?
Every new piece of info about these megalutions makes me hate the idea more and more.
Since Mawile and Absol have these shitty powerups as opposed to regular evolutions, it means it's not likely someone could use both on the same team.
I just...I hate it.
Surprised so many people are in favour of merging/fusions. The point that becomes a serious mechanic is the point I bail out of the series forever. Kyurem was bad enough.
What do you mean by iffy? I only mentioned Absol and Mawile because they are the ones we know about at the moment. Any other Pokemon that are 'improved' by giving them a megalution (like Sabeleye, Pinsir, etc.) would also have this limitation. If these Pokemon were just given normal evolutions, this wouldn't be an issue.Using both in the same team is kinda iffy to begin with.
So, do we think mega evolutions will be the end of past Gen Pokemon getting legitimate evolutions?
What do you mean by iffy? I only mentioned Absol and Mawile because they are the ones we know about at the moment. Any other Pokemon that are 'improved' by giving them a megalution (like Sabeleye, Pinsir, etc.) would also have this limitation. If these Pokemon were just given normal evolutions, this wouldn't be an issue.