Empty said:
Empty said:
Speevy said:Okay, that sounds fun...now release it and get back to work on Phantom Dust 2.
Amir0x said:oh god my love of Yukio Futatsugi games is conflicting with my blind, seething hatred of Kinect and its horrible technology
duckroll said:The staff are pretty significant.
Director: Yukio Futatsugi
Concept Artist: Manabu Kusunoki
Lead Designer: Tomohiro Kondo
Those are the 3 main creators of Panzer Dragoon right there. It's not just Futatsugi, but he has somehow managed to reunite the core creative staff to make a new.... Kinect game. Well, whatever!
duckroll said:The staff are pretty significant.
Director: Yukio Futatsugi
Concept Artist: Manabu Kusunoki
Lead Designer: Tomohiro Kondo
Those are the 3 main creators of Panzer Dragoon right there. It's not just Futatsugi, but he has somehow managed to reunite the core creative staff to make a new.... Kinect game. Well, whatever!
Dascu said:So Kinect has a Futatsugi, a Suda51 and a Mizuguchi game.
But I don't want Kinect. So conflicted.
Himuro said:This is shaping up to be the best TGS in years and I get all of this kinect shit. Microsoft is enticing me to get another 360. They want me back hard. But goddamit, at least give games like this an option for traditoinal controls.
Vinterbird said:Why traditional controllers? I really don't get all of this Kinect hate that is in every god damn thread about any Kinect game. How many has actually played it? How many is just hating on it because it is "omfg motion sucks" stupid kneejerk reaction that has no basis in anything at all.
How about waiting to see the games, how they play and maybe try Kinect yourself before judging?
: (duckroll said:It also has a new House of the Dead, and a Masaya Matsuura game.
duckroll said:It also has a new House of the Dead, and a Masaya Matsuura game.
I would prefer a fleshed out "designed for kinect" game to games that work with both inputs just so-so. (Lair?)Himuro said:This is shaping up to be the best TGS in years and I get all of this kinect shit. Microsoft is enticing me to get another 360. They want me back hard. But goddamit, at least give games like this an option for traditoinal controls.
ChackanKun said:How about both options?
Indeed (a real one). Impressive MS - why not earlier?duckroll said:Kinect core games at TGS 2010:
- Project Draco, a spiritual successor to Panzer Dragoon, by the core creative team that created the original series.
- Child of Eden, a spiritual successor to Rez, by the developers of the original.
- House of the Dead: Rise of Nightmares, a brand new House of the Dead game.
- Codename D, a brand new game from Suda51 and Grasshopper Manufacture.
- Steel Battalion: Heavy Armor, a new entry in the mech simulation series, developed by From Software and Capcom.
- Haunt, a brand new game from Masaya Matsuura, the creator of Paparapa, Umjammy, and Vib Ribbon.
Yeaaaaaaaaaah.
'Cause they're trotting the whole thing out earlier and in less mature shape than most might prefer...starts seeming more like old school console hardware launches where the basic software development support isn't even fully-built yet. 2011 should be awesome.derFeef said:Indeed (a real one). Impressive MS - why not earlier?
Neuromancer said:Between this, Steel Battalion and Child of Eden, Kinect is certainly looking more and more enticing.
Kilrogg said:Why are nearly all the games announced for Kinect either super casual or super hardcore? How about some middle ground?
duckroll said:The staff are pretty significant.
Director: Yukio Futatsugi
Concept Artist: Manabu Kusunoki
Lead Designer: Tomohiro Kondo
Those are the 3 main creators of Panzer Dragoon right there. It's not just Futatsugi, but he has somehow managed to reunite the core creative staff to make a new.... Kinect game. Well, whatever!
duckroll said:It's a new control scheme peripheral. Anyone looking to make a middle ground normal game which isn't risky but unique or casual and easy to use, would simply make a normal 360 game instead. It was very much the same when the DS was first announced.
Himuro said:This too. In almost all of these cases, Move support would be much more preferable. It has support for a controller. Why not go with that instead of Kinect?
I too am planning on getting a 3ds. As it stands, I just don't have the means or will to buy every system ever anymore. And I kinda don't want to buy another 360. But goddamit they're tempting me.
wizword said:Ok it was blurry screens. Game looks incredible. :lol. Still looks like CGI which is unfortunate.
Prine said:I'm grateful Team Andromeda are re-uniting for another PD outing.
God....damn it.duckroll said:Kinect core games at TGS 2010:
- Project Draco, a spiritual successor to Panzer Dragoon, by the core creative team that created the original series.
- Child of Eden, a spiritual successor to Rez, by the developers of the original.
- House of the Dead: Rise of Nightmares, a brand new House of the Dead game.
- Codename D, a brand new game from Suda51 and Grasshopper Manufacture.
- Steel Battalion: Heavy Armor, a new entry in the mech simulation series, developed by From Software and Capcom.
- Haunt, a brand new game from Masaya Matsuura, the creator of Paparapa, Umjammy, and Vib Ribbon.
Yeaaaaaaaaaah.
For me it depends on how good the games are, I'm very weak willed.Lakitu said:I'll get it, if it allows standard controls as well. Otherwise, I won't since I'm not investing into a Kinect.
Himuro said:Really? It's not nearly the same thing. Wii has buttons, and you can play some games with other optional control schemes. It's not the same situation at all.
I think you mix things up a bit here and your point is the platform, not the controller. Also, Kinect is not "standing and pointing" - so far Kinect is all about body movement.kinggroin said:Nah, it kinda is.
I can't tell you how many folks bitched about games that looked great, but would be "ruined by motion control". This is more in the first couple of years, when the control scheme really wasn't proven (and to many, it still isn't).
I feel this same way with Kinect ("I gotta stand and point with my fingers the whole game?!?"). Hopefully, things turn out the same or better than the Wii situation, and most of these fears are unfounded.