Shuusui said:.... those are HD sprites?
If so, maybe they shouldn't zoom in so much. Some of those shots looked very pixelated. Still, a big improvement over D3.
graywolf323 said:eh? *raised brow*
you do realize that's D3 on the left and D4 on the right...
shidoshi said:They obviously aren't hand-drawn pixel art, so I don't understand why they wouldn't have put higher resolution versions of the art into the game. Unless something is going on with either the screenshots or the way the game renders, because other things (the the menus and battle text) also look pretty bad.
The announcement was lead by Disgaea 4 producer and Nippon Ichi CEO Sohei Shinkawa, who sported Prinny boots and hat as he said "Disgaea is a game that shifts the fate of our company."
Shinkawa mentioned three sales points for the game, all of which were hinted at in some capacity in the trailer.
First, the game uses Takehito Harada's illustrations in their original form, rather than converting them first into sprites. He said to expect smoother animation as a result. Fans of Nippon Ichi's sprite work will also be pleased to know that the game also includes sprite versions of the art, and you'll be able to switch to them if you please.
The next sales point is "yarikomi" elements. "Yarikomi" is the Japanese word that encompasses all the extra crap that extends gameplay time -- things like collecting items, aiming for the high score, and building up your characters. Disgaea is known for such elements. For part 4, Nippon Ichi is implementing a system where players will be able to show off to other players just how much "yarikomi" they've gotten out of the game. When connected online, you'll be able to attack other players. They'll also be able to attack you.
So what happens if a player who's raised his characters to top levels attacks a beginner player? Shinkawa cited two possibilities for dealing with this. First, they're considering allowing players to set it up so players at certain levels will be able to attack in this way. Additionally, it's possible for players to come into your Disgaea world not just to attack, but to assist as well.
The final element was one of the big focuses of the trailer: a political theme. This replaces the school theme of part 3. You'll be able to manage internal factions in a government.
zoukka said:What made you reach this conclusion??
shidoshi said:Well, okay, I don't know that for certain, but the amount of detail shown and the way the actual art for the sprites looks, it would make far more logical sense to me for them to be vector art versus pixel art.
And, if NIS had any brains, they'd go vector versus pixel, because (a) it would be less time consuming, and (b) they'd then have the ability to have their new sprites look good at any needed resolution.
celcius said:Can't wait to get my hands on this one. It would be awesome if all the dlc characters from d3 were usable in d4 (highly unlikely though :lol )
Good. Don't cave in to spread it to other consoles. and us PS fans buy the games because we love them <3May16 said:And main-series installments will "always be on PlayStation TV consoles.
For part 4, Nippon Ichi is implementing a system where players will be able to show off to other players just how much "yarikomi" they've gotten out of the game. When connected online, you'll be able to attack other players. They'll also be able to attack you.
PataHikari said:I really hope they fix up the damage scaling in this one then.
Having everything be crazy one hit kos is fine in single player, but in multiplayer it'd probably be better if you could use your defense and HP for something.
PataHikari said:I really hope they fix up the damage scaling in this one then.
Having everything be crazy one hit kos
Me too!Dr. Kitty Muffins said:This is a day 1 purchase for me. I buy every quality game that Nippon Ichi puts out.
May16 said:And main-series installments will "always be on PlayStation TV consoles.
*smack*highluxury said:So is this like the first graphical overhaul for the series?
Regardless it looks very nice, although I still wish they would've done simple 3D characters with detailed HD textures.