People know that's a 360 Pad towards the bottom of the picture, right? Staggered sticks don't lie...
The buttons are colored, too.
People know that's a 360 Pad towards the bottom of the picture, right? Staggered sticks don't lie...
What if he just likes playing the playstation during his downtime. I mean this isn't really big deal at all.
Why is the PS3 controller circled but not the PS4 controller?
So as it turns out the DS4 looks alot like the 360 controller.
Knowing how EA loves money it shouldn't be a surprise that this is most likely just a timed exclusive on Microsoft platforms.
Not sure that's a PS4 controller. Looks more like 360 to me.Why is the PS3 controller circled but not the PS4 controller?
Holiday 2014 release on PS4 would be perfect.I give it 6-12 months after it's released on x1/pc to arrive on ps4
It'll be out before Easter on PS4
Easter 2015?
Titanfall was never confirmed to be anything but timed exclusive.
Lol imagine the outrage if the game was delayed for the XBOXes and launched simultaneously for all consoles due to poor xb1 sales performance.
What was the last EA published game that was platform exclusive?
I'm honestly beginning to wonder if it's even that. Could MS have just paid to put a muzzle on any marketing/announcement for PS platforms? I imagine the cost to keep the game off of PS3 would have been quite high.
Rayman Legends comes to mind.Yeah, there's no reason for that controller to be laying around.
Has a game ever gone from timed exclusive, to non-exclusive before launch?
They've called it a "next gen console exclusive debut" for Xbox One, so I think it's definitely a timed exclusive.
LOS ANGELES--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ: EA) and independent videogame developer Respawn Entertainment today revealed the world debut of Titanfall™, the studio's inaugural title. Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is among the most highly anticipated of E3 2013, having been shrouded in mystery for nearly three years. The visionaries at Respawn have drawn inspiration from their proven experience in first-person action gaming, and are building on that pedigree by taking a new approach to game design and creating an all-new universe with Titanfall. The game is entirely multiplayer, in a new experience that combines fast-paced multiplayer action with the heroic set piece moments traditionally found in campaign mode. Set in a distant frontier torn apart by war, players will have the freedom to switch between fighting as elite assault Pilots or agile, heavily armored, 24-foot tall Titans. To see the announcement trailer for Titanfall, please visit the game's official web site www.titanfall.com.
"It's an exciting time in the industry and it feels like the perfect time to be unveiling Titanfall," said Vince Zampella, a Co-Creator of Call of Duty and Co-Founder of Respawn Entertainment. "Our passion at Respawn is games and we are focused on bringing something exciting to kick off the next generation of software."
The universe of Titanfall juxtaposes small vs. giant, natural vs. industrial and man vs. machine. The game drops players into a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia as elite Pilots. With the ability to shift back and forth between pilot and Titan, players will have the freedom to change tactics on the fly, attacking or escaping depending on the situation. Titanfall Game Director Steve Fukuda added, "In addition to infusing the multiplayer experience with cinematic flavor, we've been rethinking fundamental combat and movement in the genre. Titanfall is unique in the way that it places equal emphasis on two drastically different and new ways to move and fight in a first-person shooter. The intersection of the two is a big part of what give Titanfall its iconic identity."
Available spring 2014, Titanfall will be available for Xbox One®, the all-in-one games and entertainment system from Microsoft, PC and Xbox 360® games and entertainment system from Microsoft The Xbox 360 version of Titanfall is in development at an external development studio with support from Respawn. For more information on the game, please visit www.titanfall.com. Follow the game on Twitter at www.twitter.com/titanfallgame or Facebook at www.facebook.com/titanfallgame. Press assets are available at http://info.ea.com.
Just getting a PS4 here and I'm very interested in the game. Really wish it would release on PS4 when it releases on X1.So are people generally interested in the game or just wanting to take away a xbone exclusive?
I am getting both a xbone and a ps4 and I have little interest in the game.
That's what CBOAT said, but I don't think we've heard "officially."If I recall correctly it was confirmed by someone that Titanfall has a 1 year exclusivity deal.
That's what CBOAT said, but I don't think we've heard "officially."
I honestly don't think that's a PS4 dev kit... For them to take a still image and manually blur it out to use in this video knowing what would happen if something was leaked before hand is too great of a risk!! Why even go through that trouble. But again I have no idea. I think it's either a photo of his family or some kind of brand that they wanted to blur out. Besides that's a DS3 on his desk not a DS4. Maybe he's testing the PC version with a DS3 for compatibility issues. OR maybe he just plays PS3 on his monitor... We did that all the time at my job.
So are people generally interested in the game or just wanting to take away a xbone exclusive?
I am getting both a xbone and a ps4 and I have little interest in the game.
So are people generally interested in the game or just wanting to take away a xbone exclusive?
I am getting both a xbone and a ps4 and I have little interest in the game.
Obviously just a timed exclusive, they even said that they weren't ruling it out.
Let's put it plainly: will PlayStation owners ever see Titanfall?
"It's definitely not out of the question," Emslie replied. "We have a huge appreciation for the fans. Coming out and showing it to everybody, we're super nervous and wanted to make sure everybody loved it. We love all our fans, whatever console they support.
"So yeah. We want to make everybody happy, but this is where we're at right now."