Vulcano's assistant
Banned
If they are going to introduce a new humanoid species, please be more like the Salarians, instead of something that looks like an actor in makeup, like the Drell or Batarians.
Why? Because you think people aren't smart enough to know what a canon ending is? And why is a far future sequel a compromise? I would definitely take this option over a direct continuation because it allows them to actually make something new and interesting. A lot can happen in 100+ years.
I'd be down if my ME1-3 saves did something. Otherwise I got too much invested to start at nothing.
But Asarians have more facial expressions over Quarians.Quarians / Asari are the two that should go. If I can only eliminate one, it's Asari.
Raloi was the first thing that came to mind from reading their description.I wonder if the new species are the raloi. I hope not since I always had this image that they would look like tall chozo like beings all badass and stuff.
As much as ME3 turned me off the series I just love it too damn much. Release a sequel, don't mention the reapers or shepard, totally ignore the shepard trilogy and I'm in bioware. I'm just to invested in this series.
Well that's half right. Quarians are terrible. The answer should have been Quarians and Quarians. Quarians and Turians would be an acceptable compromise.I couldn't do it but I was sadly surprised at how many people said quarian and krogan.
You choose ending A as canon, you piss off people who chose B, C or D.
You make endings affect the game but mostly in minor way, you piss off people who thought the decision would be important.
Major effect won't happen.
You ignore the endings, you create a big fucking plot-holes. Synthesis for example, should affect everything in major way. Yet if it is a canon ending behind the scenes, or people think it is, why is it never referred to? Why isn't its effects seen, in culture, economy, anything? If you refer to it, people who though another ending happened get annoyed.
A far-future sequel tries to be new and old at the same time, and most likely runs to the latter issue. Just make everything new, a hard reboot and there's no problems at all.
As i noted, i'd use ME1-era ME universe as backround mostly but build upon it differently. What if there were no Reapers, what if AIs were more commonplace, etc.
(A major issue with all scifi regardless of media is: Everything is like now but with futuristic trappings. Economics and culture do not change for some reason. "Like Reality Unless Noted")
- Showed a line-up of the series' main races, and asked fans to pick two if they had to get rid of them. Most picked Quarian and Krogan.
The problem with this line of thinking, at least in my opinion, is, that you assume that people actually expect their save games to carry over.
Considering how bad the ME3 endings were, I don't think most people mind setting ME4 in the far future and having most of the consequences from the Red/Blue/Green choice swept under the rug. Like someone said earlier in this thread, I think that can be done rather easily if the game is set hundreds of years after ME3.
Because i've seen people complaining prequel would be a meaningless game. Presumably because it doesn't affect things and/or because you can't have your saves affecting it.
A sequel makes the original trilogy meaningless without save-file transfer, something people don't seem to be realizing while they complain about a possibility of a prequel and while wanting a sequel.
If i've interpreted this in wrong way... well, then perhaps people might be satisfied. Some people.
The whole story is already gimped the moment they switched out Drew Karpyshyn from Lead Writer position. The whole notion or focus of the universe is changing from what I saw in ME1. I still have the similar notion in ME2 though since Drew still actively involved with writing for the game. By ME3 I already know that the stuff was written by different a guy.
Major consequences swept under a rug. Do not people realize how incredibly stupid that sounds?
- "Ancient, advanced, guardian" race. Like sci-fi stone golems with Tron-like glowing lines over their bodies and floating fragments/shards.
Hmm, where have I heard that one before.....
Major consequences swept under a rug. Do not people realize how incredibly stupid that sounds?
Uh, what? I didn't think the Extended Cut was that much of an improvement over the ending of ME3, but it made it clear that the relays were only damaged instead of destroyed, like the original version implied. It's a major difference, because one has galactic civilization recovering within a sane amount of time, while the other has numerous populated planets obliterated all over the galaxy.If you choose to destroy Reapers, all Mass Relays and synthetics were destroyed as well, which would cause each existing civilization to be pushed back few millenniums.
Forerunners, protheans, AC's First Civilization, etc. etc. etc., this shit is so goddamn annoying at this point.
Do you know what an insect is?
Turians are birds, Drells are lizards.
Edit:
I wouldn't dismiss concerns of oversaturation though. If everyone starts using the same tropes over and over, it's way more likely to alienate the audience by inserting them into new material.It's all about the execution, like many tropes. When done well, it's perfectly fine. When done awfully, welp.
There's nothing wrong with the concept in and of itself, it's just the people behind it fail to make it no seem dumb as shit.
Starting to believe this game comes out next year or early 2015.
Uh, what? I didn't think the Extended Cut was that much of an improvement over the ending of ME3, but it made it clear that the relays were only damaged instead of destroyed, like the original version implied. It's a major difference, because one has galactic civilization recovering within a sane amount of time, while the other has numerous populated planets obliterated all over the galaxy.
Here's hoping they don't rehash the whole Reaper conflict narrative with some kind of brand new undiscovered big bad. Just give us a new game with more character focused moments, more varied dialogue choices, and lots more exploration.
I am so tired of the typical Bioware story formula.
Talimancers were into some freaky shit on BSN and Bioware made them into assholes in ME3, which made everyone who hated them prior to that feel justified in their bias.What the fuck is going on with all the Quarian hate? Jesus
How the shit are they going to explain a new race showing up? I know Drell and that one violent insectoid species were added in 2, but I can't remember the explanation for that.
How the shit are they going to explain a new race showing up? I know Drell and that one violent insectoid species were added in 2, but I can't remember the explanation for that.
Why? How is it any different than your suggestion of setting it in an alternate universe? A sequel set a hundred or so years after ME3 would be able to reboot the series and start fresh rather than building an entirely new galaxy again or trying to figure out someway to account for the endings which would be impossible.
I mean Synthesis? C'mon. That ending essentially resolves all conflict that could possibly ever occur in the entire galaxy forever. We are talking about an ending that forces everyone n the galaxy to be the same through some type of forced homogenization, where everyone understands each other. You really can't make a sequel based off of that ending hence why it must be ignored.
What the fuck is going on with all the Quarian hate? Jesus
Talimancers were into some freaky shit on BSN and Bioware made them into assholes in ME3, which made everyone who hated them prior to that feel justified in their bias.
Tali: Shepard, you can't choose the Geth over my people.
Shepard: Watch me Bitch, Legion! Upload DAT CODE SON!!.
Legion: Creator Tali, sucks to be you right now. Throwing yourself of that cliff sounds like the most reasonable decision.
Quarians / Asari are the two that should go. If I can only eliminate one, it's Asari.
I don't care how implausible it is, the Indoctrination Theory will always be canon in my mind.Agreed that the endings are unsalvageable. If they're going to make another game, they need to reboot.
Also, the guy quoted by the OP seems to want IT (indoctrination theory) to be true. But given the follow up DLC on the reapers, that seems nigh impossible at this point.
Gawd. Still so disappointed.
Exactly. I just hope they don't introduce another "end of all things as we know it" plot. Focus on the smaller conflicts, let us explore Homeworlds and major colonies more in-depth instead of two small areas or for some small, linear, and scripted area only to advance the story. More uncharted worlds, more side-missions like from ME2 and less like from 3.
I don't care how implausible it is, the Indoctrination Theory will always be canon in my mind.