UcchedavÄda
Member
A comprehensive list of balance changes for the upcoming 2.5 patch have been posted at Capcom Unity (link). The change-list include increasing the input window for charge moves, normalizing invincibility for DP moves across characters with such moves, the removal of the jump-back option select for teching throws, numerous buffs and nerfs, and other changes. The patch itself is scheduled for the end of April, but no specific date is given.
http://www.capcom-unity.com/combofiend/blog/2017/03/15/street-fighter-v-season-2-balance-update
Hey everyone I hope youve all been enjoying Season 2 and Kolin!
As you may all know, the Street Fighter V Season 2 update has been out now for a few months. During that time, we at Capcom have been analyzing match data to see how characters were faring and if any additional changes were needed.
Although we are mostly pleased with the results of that data, we do feel that some further adjustments need to be made to ensure the cast feels that much more balanced.
As youll see, our goal is not to weaken the stronger cast members, but to strengthen those who we felt werent faring as well as would like to see.
We feel that with these adjustments, we should see a lot more variety as players will be able to specialize in the characters they feel are fun, while also feeling empowered. That said, expect matches to be a bit more challenging as the balance between the cast will become that much tighter.
Also, Im happy to announce these balance updates will be coming at the end of April.
http://www.capcom-unity.com/combofiend/blog/2017/03/15/street-fighter-v-season-2-balance-update