Blackleg-sanji1
Banned
They play to their strengths too. Those studios aren't doing anything they aren't known forWhere is Media Molecule and Polyphony in that assessment?
They play to their strengths too. Those studios aren't doing anything they aren't known forWhere is Media Molecule and Polyphony in that assessment?
Sony for that great story games.
Nintendo for that pure gameplay
PC for anything else
He's like the opposite of Jim Ryan
It's okay to focus on your strengths, but I don't like how their games are all starting to look like the same game.
If you show someone a Days Gone footage you could easily pass it as The Last of Us spin off, a prequel to Horizon, a Uncharted going back to the supernatural DLC, and even GoW is being brought towards that (though in the specific case of GoW it was a very positive change thus far).
But I guess it works for them, helps sets the Ps4 apart, and the fans seems to like it, so I can't fault them for doubling down on that.
I see what you did thereMusic to my ears. Play to your strengths. And venture out into uncharted territories creatively, as always.
Awesome, thanks for sharing OP.
As the 31 yr old guy who constantly worries about if these types of games will exist in 10 years, this is very heartening to hear.
They play to their strengths too. Those studios aren't doing anything they aren't known for
It's okay to focus on your strengths, but I don't like how their games are all starting to look like the same game.
If you show someone a Days Gone footage you could easily pass it as The Last of Us spin off, a prequel to Horizon, a Uncharted going back to the supernatural DLC, and even GoW is being brought towards that (though in the specific case of GoW it was a very positive change thus far).
But I guess it works for them, helps sets the Ps4 apart, and the fans seems to like it, so I can't fault them for doubling down on that.
I think Sony should stick to that niche, nothing else works for them, so yes they should play to their strengths...
Nice derail and on the first response!I think Sony should stick to that niche, nothing else works for them, so yes they should play to their strengths...
I love this man for his beautiful words.
Story. Characters. Emotion.
This is why I love PlayStation.
I feel the same. The homogenization of Sony's big releases to fit the Naughty Dog template hasn't been my favorite development, but I can't fault these studios for sticking to their internal strengths and delivering what the people want since they sell. The sensitivity from Sony fans when you point it out is amusing, though.It's okay to focus on your strengths, but I don't like how their games are all starting to look like the same game.
If you show someone a Days Gone footage you could easily pass it as The Last of Us spin off, a prequel to Horizon, a Uncharted going back to the supernatural DLC, and even GoW is being brought towards that (though in the specific case of GoW it was a very positive change thus far).
But I guess it works for them, helps sets the Ps4 apart, and the fans seems to like it, so I can't fault them for doubling down on that.
They're just buzzwords that the industry has leaned on time and time again. You heard pretty much the same from Bioware PR for the past decade or so.I love this man for his beautiful words.
Story. Characters. Emotion.
This is why I love PlayStation.
I love this man for his beautiful words.
Story. Characters. Emotion.
This is why I love PlayStation.
Sony for that great story games.
Nintendo for that pure gameplay
PC for anything else
David Cage baby! Books doesn't have interactivity like games do. How do you suppose games like NieR Automata be made into books when the very essence of their story telling needs the what games are capable.You'd love books more.
cinematic blockbuster "games" are surely not going away... this is what the mainstream wants.
That makes sense and why most everything from Sony since The Last of Us, seems like the Last of Us. Especially at this years E3.
Bloodborne (proposed by Sony), Horizon etc seem just like TLoU?
Maybe I'm misunderstanding I think TLoU has probably become Sony's internal benchmark for the sort of effect they want their IPs to have and aim towards.
Sony is smart, because they realize third parties will bring GaaS titles to their platform and their first party studios can focus on other things.
Awesome, thanks for sharing OP.
As the 31 yr old guy who constantly worries about if these types of games will exist in 10 years, this is very heartening to hear.
Not really. The mainstream want co-op games with loot it seems.
I'd say the mainstream don't want it more than MP service based experiences and that's going by sales and the direction that most big publishers are going. Of course cinematic SP games won't be extinct but your filling yourself with your statementcinematic blockbuster "games" are surely not going away... this is what the mainstream wants.
Where are Media Molecule and Polyphony in that assessment?
Not long for this world?
Being interviewed seems really fucking annoying.
I can't really think of anyone doing cinematic blockbusters besides Sony and The Tomb Raider devs.The mainstream wants games like COD and Destiny.cinematic blockbuster "games" are surely not going away... this is what the mainstream wants.
And thank God they do.
It seems like in the Western AAA space there's only Sony, Bethesda and at times Ubisoft (not much in the future though...) who really caters to single player gamers.
I really miss when they'd have atleast some focus on online multiplayer games . Socom, Warhawk, Resistance were all games I really enjoyed in that regard. I hope they consider bringing back atleast some of these series that focused on online gameplay. From his words, it doesn't seem like they're ruling it out, but it's just not their current focus.