Comparing a kickstarter project to Yakuza is the dumbest shit I've seen today. My brain cells are rapidly depleting.
You gather wrongNo need to get so aggravated. Besides, wasn't the sole purpose of that campaign to measure interest [and it broke the fucking record on KS]? From what I gather they're getting support from third parties like Sony and Shibuya Productions.
You gather wrong
You're twisting ShenmueGuru's point. He's implying that this is basically what a few backers saw last year and that YSnet have done a lot more work since then, and they're just not ready to show it off yet and the stuff we're seeing is super outdated, and that this teaser is not how it looks like in the current stage of development
(and that was a lot of "ands"!
If you add the facial animations with your imagination, this scene actually look pretty hype.
People need to stop exagerate when they see early work in progress footage. Then again, it was foolish from the developpers to show such an unfinished work to a big audience, because the reaction was to be expected.
I dont even know how to make fun of this
Im sure they will focus on the faces animations from now on...
I remember it a bit differently. I don't think it set the world on fire but it was nothing compared to the unfortunate state it released in. Remember the leaked footage that looked better than the game did when it came out?Nop, i remember that i had the same concerns with the gameplay reveal. Also the same excuses here... And look what happened... A complete dejavu..
Yeah.Comparing a kickstarter project to Yakuza is the dumbest shit I've seen today. My brain cells are rapidly depleting.
*ding dong*
Gif delivery.
Gee it sure is a shame YSnet made these nice environments then decided to not improve any visual aspect of their game for the near year/year and a half before release, right guys?
Right...?
I mean I have waited like 15 years for this scene to continue...
All yall crying about the faces, i feel you
But the real crime here is what the fuck did they do to the logo? That font is hideous.
I mean, I'm only half joking, for example Yakuza 3, a game that's over 8,5 years old looked like this in its first teaser:
https://www.youtube.com/watch?v=FYI7YeP5HQI
And contrary to the belief, Yakuza team operates on a pretty small budget compared to other games of its type.
Man, watching that teaser/trailer gets me hyped as fuck and makes me wanna replay the game.
Hopefully it's gonna get better, but I believe that your first teaser is supposed to get you hyped, knock your socks off, even lie a bit and make shit look better than it does - and this did nothing, if anything, it made me worried.
Yes, you should.I really need to play 2 already.
Thank you pal.underrated post
Game budgets with 100 mill can barely pull off face capture. What makes you think a game that forced Sega out of the console race would be on some next level standard?Those faces....was their no money left for facial capture?
Yakuza had Sega behind them. They already had employees and weren't forced to hire the entire team.They work on a tight deadline, not a tight budget, Yakuza 1 and 2 both had $10 million each for a budget. With Yakuza 3, IIRC, the budget was significantly higher as they needed to sell 500,000 units or there about to break even so we're probably looking at a budget of about $20 million, still 3 times what Shenmue 3 is! Also that Yakuza teaser was like... 6 months from the game's release, not a year and a half
(Yakuza 3 really is great, if that's where the series ended I'd have been fine with it haha.)
I agree they did have strange decision making in this trailer, they should have focused on the background art and finished it off with the cave scene because whilst yes, the models don't look great, the whole trailer wasn't horrible and some parts looked very good! Hopefully now with a decent publisher on board they can actually get some know how on what you should show and shouldn't.
Yakuza had Sega behind them. They already had employees and weren't forced to hire the entire team.
Game development is VASTLY more expensive these days. So comparing a PS2 to a PS4/PC budget these days is a joke.
The Yakuza games could also reuse assets and ALOT of the groundwork...
There are still so many more reasons that your comparsion is shit.
But I won't bother as we already got more than enough info from Shenmueguru about the footage.
Yakuza had Sega behind them. They already had employees and weren't forced to hire the entire team.
Game development is VASTLY more expensive these days. So comparing a PS2 to a PS4/PC budget these days is a joke.
The Yakuza games could also reuse assets and ALOT of the groundwork...
There are still so many more reasons that your comparsion is shit.
But I won't bother as we already got more than enough info from Shenmueguru about the footage.
Fuck. Got the wrong one.Eh mate I think you've got me confused with the other poster, I never made the comparison, just explained why just in budget alone Yakuza and Shenmue 3 is not comparable.
Game budgets with 100 mill can barely pull off face capture. What makes you think a game that forced Sega out of the console race would be on some next level standard?
I won't go into the stuff about SEGA but, and I really am not 100% sure this is something that's publically out there or something told in confidence - but fuck it -, YSnet are apparently going to be using some facial capture rigs. Or at least were. Or something.Game budgets with 100 mill can barely pull off face capture. What makes you think a game that forced Sega out of the console race would be on some next level standard?
They're literally not animated in some places.Environments are ace but the faces seem to be stuck in that SEGA Dreamcast timeline and incapable of showing any expression.
Ryo, blink once if this project is okay. Blink. Once.
Hey, ysNet, maybe y'all should get some favors from Sega and borrow some facial animation/modelling peeps from the Yakuza team? Looks damn good otherwise.
Torn between wanting modern facial animation and acknowledging that a wooden blank expression is pretty much Ryo's defining character trait.
And, just like with the models, the saga of fans improving the official work begins. Look at this fanmade teaser from a user at NeoGAF:
https://www.youtube.com/watch?v=xBx5k0KRIac
It has an small cutting error at 0:08, but don't you think something like this would have been much better? Maybe the problem is the marketing department after all...