Aggghh - after about an hour I just can't get the nuance and finesse of the controls. This leads to most of my deaths feeling like a result of fighting the buttons instead of being challenged by the enemies or platforming.
I'm *sure* the controls are balanced and satisfying once they click, but this learning curve is frustrating. Part of why I loved Shovel Knight so much was because of how they balanced difficulty with accessibility.
Time to steel thy shovel and try again.
I'm *sure* the controls are balanced and satisfying once they click, but this learning curve is frustrating. Part of why I loved Shovel Knight so much was because of how they balanced difficulty with accessibility.
Time to steel thy shovel and try again.