Besides the game being half a panzer dragoon snoozefest and the other half being an unplayable mess (you need to press an item on the touchscreen to jump with your nose for crissakes), the voice acting/script was pandering and cringe worthy. There wasn't a lot to like.
I guess, technically, the graphics were impressive for the 3DS...but the core game play really showed the game was a colossal mistake. They shipped a stand with it...
I hope Nintendo lost a lot of money on this mistake.
Definitely the best 3DS game ever made.
An HD remaster or sequel on Switch would make me drool. Gyro and stick aiming should be able to replace the stylus aiming pretty well.
.Best
game
of
all
time
In all sincerity, if you consider half of it to be an unplayable mess, would you not welcome a revamped control scheme? Unless you are being facetious and I misunderstood, in which case, my apologies.
You're welcomeGreat, now I'm listening to the OST. Thanks, OP
No really, thanks.
Real talk, chapter 8 "The Space Pirate Ship" is still one of the most impressive things I've ever seen in a game to date. That level alone sold the idea of 3D for me.
Gyro or Stick aiming is not a good replacement for the stylus. Stick aiming means an inherently slower aim, and we all saw what happened to Star Fox Zero when Gyro was shoved down people's throats. Not to mention, Gyro means accuracy issues when it comes to perception. Stylus was the perfect compromise and didn't slow down the pace of the game.
Real talk, chapter 8 "The Space Pirate Ship" is still one of the most impressive things I've ever seen in a game to date. That level alone sold the idea of 3D for me.
Still kicking myself for not picking up a copy or all 3 when walmart had them on a clearance sale. When I did decide to buy them a few days later they were gone. I only know it was someone who found out that they were sort of "rare" and more than what they were selling for. As a collector I would have kept them all as I sell nothing.
The 3D in the game was so good. Probably one of the best examples.
The game did so many things well, the difficulty system was an amazing idea. I know it got used in Smash Bros after but I can't believe we haven't seen it show up in other places. It worked so well for every player to naturally set their own difficulty but push them to challenge themselves as well
Happy anniversary. I know I picked it up for like $15 at a Best Buy sale but I haven't got around to playing it. Shame on me.
I was lucky to find this game back in 2014 because holy fuck is it hard to find. Also one of the best reasons to have a 3DS.
Gyro or Stick aiming is not a good replacement for the stylus. Stick aiming means an inherently slower aim, and we all saw what happened to Star Fox Zero when Gyro was shoved down people's throats. Stylus was the perfect compromise and didn't slow down the pace of the game.
I nearly got burnt out from this game. I was repeating missions on higher difficulties way too frequently that I nearly stopped playing the game, so I focused on the main mission in order to finish it.
I had a lot of fun with it despite the hand cramping controls (I didn't have the circle pad accessory), but the only thing that I didn't care for was that the excellent banter between characters was really difficult to hear/pay attention to with all of the action going on. I'm sure I missed a lot of great dialogue.
The controls in general never bothered me but I can't fault anyone who didn't like it. It was awkward at the very least but the controls were used very well, there's nothing that really matches the precision of the stylus in the flight sections
There was just nothing ergonomic about trying to be active with the stylus and hold the console at the same time so the reaction was fair and no real surprise
I second thisI still hold true to the belief that this game has some of the best voice acting that has ever been in a video game.
Haven't played it because I'm a lefty and remember reading that this game would be hard for us. Is that true?
For ports the controls are tricky. I do want ports but the game is currently designed for the precision of the stylus. There's no 1:1 way to keep everything the same. A port would need some reworking but I think it would be worth it.
The controls in general never bothered me but I can't fault anyone who didn't like it. It was awkward at the very least but the controls were used very well, there's nothing that really matches the precision of the stylus in the flight sections
There was just nothing ergonomic about trying to be active with the stylus and hold the console at the same time so the reaction was fair and no real surprise
Well, pointer controls should work well right? IR Wii-like pointer controls. Which the Switch doesn't really have I suppose.
But gyro pointing like SS, combined with broad movements with the right control stick should work well enough, though obviously giving up a bit of precision.
It would be good if it were on a twinstick platform.
It's basically unplayable otherwise.
Haven't played it because I'm a lefty and remember reading that this game would be hard for us. Is that true?
Very. Judging by your avatar you're better off just watching it on youtube. You'd get more out of it that way.
I loved loved loved this game from beginning to end. The difficult was a bit ridiculous on the higher settings, but I guess that's sort of the point.
Never once touched multiplayer. Is it worthwhile?
Edit: Gotta find where I put my stand. Hmm...
What does my avatar have to do with anything?
I actually loved the multiplayer mode at the time. It must be dead by now though I imagine
What does my avatar have to do with anything?
This game has a very small, vocal, fanbase who should be ignored.
It's a shitty-to-control bore-fest with localization that really appeals to a certain set (the anime avatar set).
Most people find the dialogue cringe-worthy and the gameplay painful. Literally painful.
The dialogue is only figuratively painful. Thankfully.
There are so many other games more worthy of your time on the 3DS.
Besides the game being half a panzer dragoon snoozefest and the other half being an unplayable mess (you need to press an item on the touchscreen to jump with your nose for crissakes), the voice acting/script was pandering and cringe worthy. There wasn't a lot to like.
I guess, technically, the graphics were impressive for the 3DS...but the core game play really showed the game was a colossal mistake. They shipped a stand with it...
I hope Nintendo lost a lot of money on this mistake.