The game actually looks quite good. But I do not understand the logistics of making this iOS exclusive. You take a franchise that's built its fan base primarily on PC, along with consoles. You spend time and money replicating that gameplay formula pretty accurately for a smaller, side-story mission. And you release it exclusively on iOS?
It makes perfect sense to stick a touch screen controlled game like this on iOS for a few bucks. By why not release digital versions on PC and console to? I simply do not understand the business there. Not restricting to one platform, but expanding to many in order to maximise revenue across an assortment of platforms.