KillerTravis
Banned
After watching the video, I think this could've been a great Vita exclusive.
How's S-E track record regarding ports of their iOS games to Android? Because I'm not playing that on my 3GS for sure!
I guess I'm lost here. I know it's a bad analogy to compare video games to music or movies or something like that, but isn't it a good thing when something you like becomes available more easily and to more people? Any CD I buy will play in any player, so isn't it cool when things move in that direction?
It's not as though this is being developed instead of a proper DE game for PC/consoles.
not that an iOS game bothers me, but rather they'd (to be fair, unwillingly) trick almost anyone into getting hyped for what looked like a new iteration of Human Revolution in consoles/PC
Since we're making rough analogies, it's like an music artist releasing an EP of B-sides exclusively on iTunes when all his previous albums were on vinyl.
Thanks to the sales of that widely accessible EP, the artist can afford to record another album on vinyl.Since we're making rough analogies, it's like an music artist releasing an EP of B-sides exclusively on iTunes when all his previous albums were on vinyl.
I wish they'd stop making teasers for phone games.
What if it's... Good? Deus Ex doesn't strike me as the kind of game that absolutely cannot work with touch controls, and I thought The Missing Link had demonstrated that bite-size, standalone chapters of Deus Ex could work well.
Haha holy shit, I MSPainted that picture a long time ago. Had no idea it was still around and didn't just vanish into the mists of the internet.
It's already lateSo what you are saying is that MGS is next?
This would apply if ios games were playable on consoles too.I guess I'm lost here. I know it's a bad analogy to compare video games to music or movies or something like that, but isn't it a good thing when something you like becomes available more easily and to more people? Any CD I buy will play in any player, so isn't it cool when things move in that direction?
Thanks to the sales of that widely accessible EP, the artist can afford to record another album on vinyl.
Sounds like everyone won.
Worst part about it is that it doesnt look like it plays to the platfrom's strenghts at all. It just looks like an FPS, it needs buttons and sticks.
I agree that an iOS Deus Ex would be better served by many other different types of game, but it's clear that with a straight conversion Square Enix gets to re-use lots of assets and stick with a proven gameplay model rather than take a risk with something experimental. I don't like the approach, but I understand it.If they turned Deus Ex into a Frozen Synapse kind of thing I'd be pissing my pants with joy. Who wants a touchscreen stealth FPS though? Christ.
This would apply if ios games were playable on consoles too.
DX:HR was released August 2011.Deus Ex just had a game come out, so a sequel would be premature.
Bring it on.
iOS is the best gaming platform. Deus Ex: HR was good too.
only worry is that Square Enix have a fucking terrible pricing scheme for mobile, so this is probably going to be like 2 hours of gameplay or something ridiculous.
hell, I'd kill for a proper iOS port/remake of some kind of the original Deus Ex. It played like shit on PC anyways.
Off-Kilter said:Can't shake the feeling it's a Vita/iOS spinoff
you really are the walrus
I conceded that the art analogy was a bad one. But as a consumer product, isn't it also good for the product when it's wanted by more people? Most games aren't available everywhere, but being available to less people doesn't seem like a sound strategy.
Fucking audiophiles. It's supposed to be all about the music.Except for those who claim the vinyl's analog sound feels better and want to enjoy that EP in that format.
Obviously console gamers want console developers making only AAA games for consoles, they see ios as a treat or a waste of time and money that could be used for console games.I conceded that the art analogy was a bad one. But as a consumer product, isn't it also good for the product when it's wanted by more people and so demand increases? Most games aren't available everywhere, but being available to less people doesn't seem like a sound strategy.
I already vomit ....why wasting time eidos
fuck this shit
Pathetic. I don't have an iOS device, nor do I have any interest in one.
I can see it now. The future of Square's RPG's.
Type 0 timeline: Iphone>PSP>iOS
Yep.
I guess this has the subtitle "The Fall" for a reason.
Eidos loves trolling us. Remember that 8-bit fake Deus-Ex game that was "revealed" some time ago? The only positive from this is that the franchise is still alive. I can't see them investing in a mobile game if they don't intend to create another sequel. HR sold quite well, broke 2M+.
That's actually not usually true. Some products have a particular audience and trying to reach different audiences can mean changing the product to such a degree that your built in base no longer wants it. Then, if the new audience you're trying to reach doesn't bite, you're left with nothing. This is a pretty common phenomenon, especially in gaming. How many games have tried to tack on expensive MP that went nowhere? How many games have tried to become more "accessible" only to fail at capturing the vaunted casual markets?
That being said, there is no guarantee that this game will be along those lines. iOS gaming is maturing rapidly. Look at things like KOTOR, GTA and other ports to see what's capable on the devices. They can make this a respectable entry in the Deus Ex series. But there is just so much evidence on the other side of the equation. The platform is rife with shitty tie-in games, broken ports and IAP-collection plates that make any game suspect at first.
I don't blame people's trepidation. I do think it'd be great if people give it a chance though. iOS gaming is one major game away from legitimacy. It's not crazy to think that this may be that game.
Obviously console gamers want console developers making only AAA games for consoles, they see ios as a treat or a waste of time and money that could be used for console games.
For me a game could be even on toasters, just give me a console version too.
I get what you're saying, but if someone suddenly makes a product that isn't to your tastes you can find a new one. If I'm a Big Mac fan and McDonald's changes the Big Mac to something I don't like, I can vote with my money and find something different. Doesn't it seem childish to curse out a company for going where the money is and entitled to expect them to cater to you (I mean the general you here)