I blame you Spirits Within
Misplaced blame I believe my friend.
I blame you Spirits Within
Not the phones themselves, just the un-proportional number of core games shoe-horned and forced on cellphones while more viable hardware's ignored. (Or phones will catch up and actually figure out how to offer a proper gaming experience. My money's on worthwhile titles moving on to more worthwhile hardware instead of trying to compete with crap like Candy Crush)
Just cause it's a good MMO, doesn't mean it's acceptable to passively sneak it off as a new, offline FF.
And then KH3 ... then XV-2 ... then XVI ... and on. They aren't giving up on console games.
fuck you square.
Just realized I haven't enjoyed a game created by SE later than 2001 (FFXI).
Can't believe that's over a decade ago. I guess FFX is really when they started spiraling down. The magic has been gone for a long time.
What ever happened to the real FF dudes who made Lost Odyssey?
I'm way beyond hoping either of those games will be good, at this point. Especially FFXV.
Would love to be surprised, but there's no hype left in me for mainline Final Fantasy.
If you buy FFXV, you can explore this locale.
More like run along controlled roads that don't let you explore the locale, if the way they handle KH is any indication.If you buy FFXV, you can explore this locale.
More like run along controlled roads that don't let you explore the locale, if the way they handle KH is any indication.
More like run along controlled roads that don't let you explore the locale, if the way they handle KH is any indication.
More like run along controlled roads that don't let you explore the locale, if the way they handle KH is any indication.
Oh FINAL FANTASY XV... how badly we your gaming fans need you to come out.
I think so many people want to set the expectation to be disappointed by FFXV because they want to set the bar low for the game so it CAN exceed their expectations, as backwards as that sounds. However my expectations don't move because I am hyped. My expectations have always been: "Be better than XIII". I am sure it will clear that bar.
Like I have always said before, I love Shakespearean literature and plays. I am a big fan of looking at the inside of monarchies like in The Tutors. And I love FINAL FANTASY and dark fantasy. I also trust Nomura implicitly. Mix all that together with a more than capable writer and team and you have me sold.
Edit:
Just a beautiful looking game! (Not a scan or has watermarks from what I can tell)
That is really underwhelming. Those sections look so barren and nothing like the other sections shown.
No way will they let you freely walk around anything that will resemble this when the game comes out. It will be very controlled and scripted. The other screen with the mini map can be just smoke and mirrors. If they have that much of the city planed out why not show off more then a few set pieces. Going by that video you posted the open exploration looks very barren. It looks like filler for the next set piece scripted sequence.
That is really underwhelming. Those sections look so barren and nothing like the other sections shown.
No way will they let you freely walk around anything that will resemble this when the game comes out. It will be very controlled and scripted. The other screen with the mini map can be just smoke and mirrors. If they have that much of the city planed out why not show off more then a few set pieces. Going by that video you posted the open exploration looks very barren. It looks like filler for the next set piece scripted sequence.
Because they only have 3-4 minutes to get across the basic premise of the game and gameplay while also making it look like an exciting game. They are not at a stage in marketing where they can explore the entire city. It would be pretty weird for them to show a video of just exploration of the game before a main trailer. Let's not play dumb.
Also the "barren exploration" that was back in 2010 and was a technology prototype for the game. The 2011 trailer showed much more "world map/zones" exploration.
Don't put the cart in front of the horse.
I get a Dragon Quest VIII vibe.
This on PS4 = :0
In the six-month period ended September 30, 2013, the Square Enix group's operating income, ordinary income, and net income are expected to exceed respectively the range of the Companys consolidated results forecasts. This is mainly attributable to the following reasons: net sales in some areas exceeded their plan such as distribution of software titles for consumer game consoles in North America, software sales of "FINAL FANTASY XIV:A REALM REBORN," a multiplayer online role playing game released in August 2013, and sales of arcade game machines; and the Company is making continued group-wide efforts of cost reduction. Therefore, the Company has decided to revise its previous consolidated results forecasts.
I get a Dragon Quest VIII vibe.
Because they ARE barren? Plus, they were from an older build. The texture, the lighting, the fidelity and object placement will only improve from there and some. Essentially I posted it to address your previous remark about 'running along controlled roads'.
Oh okay, screen with the minimap is smoke and mirrors. Who cares if it's shown in the damn screen. It's just smoke and mirrors. My eyes are deceiving my brain. Thank you Genius.
Because they only have 3-4 minutes to get across the basic premise of the game and gameplay while also making it look like an exciting game. They are not at a stage in marketing where they can explore the entire city. It would be pretty weird for them to show a video of just exploration of the game before a main trailer. Let's not play dumb.
Also the "barren exploration" that was back in 2010 and was a technology prototype for the game. The 2011 trailer showed much more "world map/zones" exploration.
Don't put the cart in front of the horse.
Relax dude. That was my first post in this thread so calm down.
The reason why I said it could be smoke and mirrors is because they have only shown us closed set piece areas. Nothing so far shown shows us that we will be able to explore huge areas freely. I commented because the video you posted to prove that there is open world elements was very empty and lifeless.
I'm browsing on mobile so I didn't see the date the video was posted.
This is a game that was announced before the PS3 even came out. So who knows how far along in development it is. Going off what they shown at E3, it doesn't look like open world exploration will be a focus of this game. It looks like a very guided experience.
Showing off some exploration wouldn't have taken that long, 5-10 seconds max. The fact that they chose not to show that off suggests to me that exploration isn't a priority for them.
This on PS4 = :0
More like run along controlled roads that don't let you explore the locale, if the way they handle KH is any indication.
Allay your fears. Nomura said it will be an open world.No way will they let you freely walk around anything that will resemble this when the game comes out. It will be very controlled and scripted. The other screen with the mini map can be just smoke and mirrors. If they have that much of the city planed out why not show off more then a few set pieces. Going by that video you posted the open exploration looks very barren. It looks like filler for the next set piece scripted sequence.
I suspect neither of us played the handheld KH games, but if you played KH1 and KH2, you probably have your misgivings about level design from KH2. However, I think level design in KH1 is great; if they do levels like KH1 as opposed to KH2 (given the answers regarding the handheld entries I think they might), then you have less to worry about.More like run along controlled roads that don't let you explore the locale, if the way they handle KH is any indication.
Allay your fears. Nomura said it will be an open world.
Good point, but from what I understand it won't have a world map.I would be interested to know if he considered FFX to have an open world.
I suspect neither of us played the handheld KH games, but if you played KH1 and KH2, you probably have your misgivings about level design from KH2. However, I think level design in KH1 is great; if they do levels like KH1 as opposed to KH2 (given the answers regarding the handheld entries I think they might), then you have less to worry about.
Not the phones themselves, just the un-proportional number of core games shoe-horned and forced on cellphones while more viable hardware's ignored.
I dont know... I see a pretty large city. Why make a mini map like that if you cant walk around it?
Also KH3D and BbS and big winding levels that made them feel like actual towns and such.
This on PS4 = :0
I'm not too optimistic about them being about to make a world on that scale with the level of detail that the hopeful are probably frothing for. In the end, someone will complain that it is big and void of things to actually do, so I actually don't mind if they make the levels more cozy.KH1 level design is indeed better than that of KH2, but unless I have mistaken, FFXV is supposed to be more like taking the world map from the PSX era FF and transform them into an overworld that is reminiscent to the likes of DQVIII/FFXII/Xenoblade, that is a world map is to scale with our characters rather than top down view.
How is an RPG any more shoe-horned on a smartphone than it is on a console? Go pull out a DM Guide and dice and play RPGs as they were intended.
SE is doing fine with their smartphone plan, and they will continue to do so, frankly I don't care if they stop their releases to the US, that's their right, the US ain't the center of the universe, they do not need to cater to us.
Maybe it will be like Xenoblade where if you want to go somewhere you can likely go there. Even if it is out of your way to do so and holds no relevance whatsoever.
@PsychoNinja: FFXV looks like it has all the elements of a an excellent FF, and we have not seen that imo since FFIX (and to some extent FFX). The only problem that it is not giving me either hope or hype is that there has not been a single trailer showing off the game in its true form. The trailer shown were all target renders, hence, proper gameplay has not been revealed yet. That, and we do not know the what the story will be exactly, as there are not trailers with regard to that.
Thing is, this is the most FF I have been hyped about, and wanted to play it ever since 2006. But given that we still haven't seen any concrete gameplay videos, and they are this long down the road makes me weary whether this game will be great or not. Don't get me wrong, I really want this game to do well, but SE's past history does not allow me to know that I will get an excellent product in my hands.
Maybe. That's what the people have demanded. Maybe if you "go there" there will probably be chests and items if you actually go around the city. Maybe side quests are spread about the city too.
And maybe like in Xenoblade you'll get EXP for just going there.
Well most people don't care how well Squeenix is doing if they aren't putting out quality console games. Glad you do.
I suspect neither of us played the handheld KH games, but if you played KH1 and KH2, you probably have your misgivings about level design from KH2. However, I think level design in KH1 is great; if they do levels like KH1 as opposed to KH2 (given the answers regarding the handheld entries I think they might), then you have less to worry about.
I suspect neither of us played the handheld KH games, but if you played KH1 and KH2, you probably have your misgivings about level design from KH2. However, I think level design in KH1 is great; if they do levels like KH1 as opposed to KH2 (given the answers regarding the handheld entries I think they might), then you have less to worry about.